GlobalGameJame/Library/PackageCache/com.unity.timeline@1.2.10/Editor/TimelineSelection.cs

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2020-01-31 15:10:04 +00:00
using System.Collections.Generic;
using System.Linq;
using UnityEngine;
using UnityEngine.Timeline;
namespace UnityEditor.Timeline
{
static class SelectionManager
{
static IClipCurveEditorOwner currentInlineEditorCurve;
public static void AddObject(Object obj)
{
if (obj == null)
return;
currentInlineEditorCurve = null;
if (Selection.Contains(obj))
return;
Selection.Add(obj);
}
public static void Add(TrackAsset obj)
{
// this can indicate a deleted track (Unity 'null')
if (obj == null)
return;
currentInlineEditorCurve = null;
if (!Selection.Contains(obj))
{
WindowState state = null;
if (TimelineWindow.instance != null)
state = TimelineWindow.instance.state;
if (!Selection.instanceIDs.Any() && state != null && state.editSequence.director != null)
Selection.SetActiveObjectWithContext(obj, TimelineWindow.instance.state.editSequence.director);
else
Selection.Add(obj);
}
}
public static void Add(TimelineClip item)
{
AddObject(EditorClipFactory.GetEditorClip(item));
}
public static void Add(IMarker marker)
{
var markerAsObject = marker as Object;
if (markerAsObject != null)
{
if (!Selection.Contains(markerAsObject))
{
currentInlineEditorCurve = null;
WindowState state = null;
if (TimelineWindow.instance != null)
state = TimelineWindow.instance.state;
if (!Selection.instanceIDs.Any() && state != null && state.editSequence.director != null)
Selection.SetActiveObjectWithContext(markerAsObject, TimelineWindow.instance.state.editSequence.director);
else
Selection.Add(markerAsObject);
}
}
}
public static void Add(ITimelineItem item)
{
var clipItem = item as ClipItem;
if (clipItem != null)
{
Add(clipItem.clip);
}
else
{
var markerItem = item as MarkerItem;
if (markerItem != null)
{
Add(markerItem.marker);
}
}
}
public static void SelectOnly(TrackAsset track)
{
RemoveTimelineSelection();
Add(track);
}
public static void SelectOnly(TimelineClip clip)
{
RemoveTimelineSelection();
Add(clip);
}
public static void SelectOnly(IMarker item)
{
RemoveTimelineSelection();
Add(item);
}
public static void SelectOnly(ITimelineItem item)
{
var clipItem = item as ClipItem;
if (clipItem != null)
{
SelectOnly(clipItem.clip);
}
else
{
var markerItem = item as MarkerItem;
if (markerItem != null)
{
SelectOnly(markerItem.marker);
}
}
}
public static void SelectInlineCurveEditor(IClipCurveEditorOwner selection)
{
// case 1030681 - selecting an inline curve should remove clips and
// tracks to prevent shortcuts being forwarded incorrectly
if (selection != null && selection != currentInlineEditorCurve)
{
var track = selection.owner;
var selectedTracks = SelectedTracks().ToArray();
var selectedClips = SelectedClips().ToArray();
foreach (var t in selectedTracks)
{
if (t != track)
Remove(t);
}
foreach (var c in selectedClips)
{
if (c.parentTrack != track)
Remove(c);
}
}
currentInlineEditorCurve = selection;
}
public static IClipCurveEditorOwner GetCurrentInlineEditorCurve()
{
return currentInlineEditorCurve;
}
public static bool IsCurveEditorFocused(IClipCurveEditorOwner selection)
{
return selection == currentInlineEditorCurve;
}
public static bool Contains(TrackAsset item)
{
if (item == null)
return false;
return Selection.Contains(item);
}
public static bool Contains(TimelineClip item)
{
if (item == null)
return false;
return Selection.Contains(EditorClipFactory.GetEditorClip(item));
}
public static bool Contains(Object obj)
{
return Selection.Contains(obj);
}
public static bool Contains(IMarker marker)
{
var markerAsObject = marker as Object;
return Selection.Contains(markerAsObject);
}
public static bool Contains(ITimelineItem item)
{
var clipItem = item as ClipItem;
if (clipItem != null)
{
return Contains(clipItem.clip);
}
var markerItem = item as MarkerItem;
return markerItem != null && Contains(markerItem.marker);
}
public static void Clear()
{
currentInlineEditorCurve = null;
Selection.activeObject = null;
}
public static void UnSelectTracks()
{
var newSelection = Selection.objects.Where(x => !(x is TrackAsset));
Selection.objects = newSelection.ToArray();
}
public static void Remove(TimelineClip item)
{
Remove(EditorClipFactory.GetEditorClip(item));
}
public static void Remove(IMarker marker)
{
var o = marker as Object;
if (o != null)
{
Remove(o);
}
}
static void Remove(Object item)
{
Selection.Remove(item);
}
public static void Remove(TrackAsset item)
{
Selection.Remove(item);
}
public static void Remove(ITimelineItem item)
{
var clipItem = item as ClipItem;
if (clipItem != null)
{
Remove(clipItem.clip);
}
else
{
var markerItem = item as MarkerItem;
if (markerItem != null)
{
Remove(markerItem.marker);
}
}
}
public static void RemoveTimelineSelection()
{
Selection.objects = Selection.objects.Where(s => !IsTimelineType(s)).ToArray();
}
public static void RemoveAllClips()
{
Selection.objects = Selection.objects.Where(s => !(s is EditorClip)).ToArray();
}
public static int Count()
{
return Selection.objects.Count(IsTimelineType);
}
public static IEnumerable<TimelineClipGUI> SelectedClipGUI()
{
foreach (var clip in SelectedClips())
{
var gui = ItemToItemGui.GetGuiForClip(clip);
if (gui != null)
yield return gui;
}
}
public static IEnumerable<TimelineClip> SelectedClips()
{
return Selection.objects.OfType<EditorClip>().Select(x => x.clip);
}
public static IEnumerable<IMarker> SelectedMarkers()
{
return Selection.objects.OfType<IMarker>();
}
public static IEnumerable<TrackAsset> SelectedTracks()
{
return Selection.objects.OfType<TrackAsset>();
}
public static IEnumerable<T> SelectedItemOfType<T>()
{
if (typeof(T) == typeof(TimelineClip))
return SelectedClips().Cast<T>();
if (typeof(T).IsAssignableFrom(typeof(IMarker)))
return SelectedMarkers().Cast<T>();
return Enumerable.Empty<T>();
}
public static IEnumerable<TimelineTrackBaseGUI> SelectedTrackGUI()
{
var tracks = SelectedTracks();
return TimelineWindow.instance.allTracks.Where(x => tracks.Contains(x.track));
}
static bool IsTimelineType(Object o)
{
return o is TrackAsset || o is EditorClip || o is IMarker;
}
public static IEnumerable<ITimelineItem> SelectedItems()
{
var list = new List<ITimelineItem>();
foreach (var obj in Selection.objects)
{
var editorClip = obj as EditorClip;
if (editorClip != null)
{
list.Add(new ClipItem(editorClip.clip));
continue;
}
var marker = obj as IMarker;
if (marker != null)
{
list.Add(new MarkerItem(marker));
}
}
return list;
}
}
}