GlobalGameJame/Library/PackageCache/com.unity.ide.rider@1.1.4/Rider/Editor/UnitTesting/CallbackInitializer.cs

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2020-01-31 15:10:04 +00:00
#if TEST_FRAMEWORK
using UnityEditor;
using UnityEditor.TestTools.TestRunner.Api;
using UnityEngine;
namespace Packages.Rider.Editor.UnitTesting
{
[InitializeOnLoad]
internal static class CallbackInitializer
{
static CallbackInitializer()
{
if (CallbackData.instance.isRider)
ScriptableObject.CreateInstance<TestRunnerApi>().RegisterCallbacks(ScriptableObject.CreateInstance<TestsCallback>(), 0);
}
}
}
#endif