GlobalGameJame/Library/PackageCache/com.unity.collab-proxy@1.2.16/Editor/Resources/Styles/CollabHistoryLight.uss

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2020-01-31 15:10:04 +00:00
#HistoryContainer {
background-color: #a2a2a2;
}
.obtainedRevision #HistoryDetail {
background-color: #c2c2c2;
}
.absentRevision #HistoryDetail {
background-color: #dedede;
}
#StatusView {
background-color: #a2a2a3;
}
#StatusView > #StatusMessage {
color: #000;
}
BuildStatusButton.unity-button {
color: #111;
background-image: resource("Builtin Skins/LightSkin/Images/btn.png");
}
BuildStatusButton.unity-button:hover {
color: #000;
}
BuildStatusButton.unity-button:hover:active {
background-image: resource("Builtin Skins/LightSkin/Images/btn act.png");
}
BuildStatusButton.unity-button:checked {
color: #F0F0F0;
background-image: resource("Builtin Skins/LightSkin/Images/btn on.png");
}
BuildStatusButton.unity-button:hover:checked {
color: #000;
}
BuildStatusButton.unity-button:hover:active:checked {
background-image: resource("Builtin Skins/LightSkin/Images/btn onact.png");
}
BuildStatusButton.unity-button:focus:checked {
background-image: resource("Builtin Skins/LightSkin/Images/btn on focus.png");
}
CollabHistoryDropDown {
border-color: #a2a2a2;
}
CollabHistoryDropDownItem {
border-color: #a2a2a2;
}
#RevisionLine.obtainedDateLine {
background-color: #018d98;
}
.obtainedRevision #RevisionLine {
background-color: #018d98;
}
#RevisionIndex {
color: #018d98;
}
#RevisionIndicator {
border-color: #018d98;
}
.currentRevision #RevisionIndicator {
background-color: #018d98;
}
.currentRevision #HistoryDetail {
border-color: #018d98;
}
#StatusView > #StatusButton {
background-color: #018d98;
border-color: #018d98;
}