GlobalGameJame/Library/PackageCache/com.unity.ide.rider@1.1.4/Rider/Editor/PluginSettings.cs

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2020-01-31 15:10:04 +00:00
using Unity.CodeEditor;
using UnityEditor;
using UnityEngine;
namespace Packages.Rider.Editor
{
public class PluginSettings
{
public static LoggingLevel SelectedLoggingLevel
{
get => (LoggingLevel) EditorPrefs.GetInt("Rider_SelectedLoggingLevel", 0);
set
{
EditorPrefs.SetInt("Rider_SelectedLoggingLevel", (int) value);
}
}
public static bool LogEventsCollectorEnabled
{
get { return EditorPrefs.GetBool("Rider_LogEventsCollectorEnabled", true); }
private set { EditorPrefs.SetBool("Rider_LogEventsCollectorEnabled", value); }
}
private static GUIStyle ourVersionInfoStyle = new GUIStyle()
{
normal = new GUIStyleState()
{
textColor = new Color(0, 0, 0, .6f),
},
margin = new RectOffset(4, 4, 4, 4),
};
/// <summary>
/// Preferences menu layout
/// </summary>
/// <remarks>
/// Contains all 3 toggles: Enable/Disable; Debug On/Off; Writing Launch File On/Off
/// </remarks>
[SettingsProvider]
private static SettingsProvider RiderPreferencesItem()
{
if (!RiderScriptEditor.IsRiderInstallation(RiderScriptEditor.CurrentEditor))
return null;
if (!RiderScriptEditorData.instance.shouldLoadEditorPlugin)
return null;
var provider = new SettingsProvider("Preferences/Rider", SettingsScope.User)
{
label = "Rider",
keywords = new[] { "Rider" },
guiHandler = (searchContext) =>
{
EditorGUIUtility.labelWidth = 200f;
EditorGUILayout.BeginVertical();
GUILayout.BeginVertical();
LogEventsCollectorEnabled =
EditorGUILayout.Toggle(new GUIContent("Pass Console to Rider:"), LogEventsCollectorEnabled);
GUILayout.EndVertical();
GUILayout.Label("");
if (!string.IsNullOrEmpty(EditorPluginInterop.LogPath))
{
EditorGUILayout.BeginHorizontal();
EditorGUILayout.PrefixLabel("Log file:");
var previous = GUI.enabled;
GUI.enabled = previous && SelectedLoggingLevel != LoggingLevel.OFF;
var button = GUILayout.Button(new GUIContent("Open log"));
if (button)
{
//UnityEditorInternal.InternalEditorUtility.OpenFileAtLineExternal(PluginEntryPoint.LogPath, 0);
// works much faster than the commented code, when Rider is already started
CodeEditor.CurrentEditor.OpenProject(EditorPluginInterop.LogPath, 0, 0);
}
GUI.enabled = previous;
GUILayout.EndHorizontal();
}
var loggingMsg =
@"Sets the amount of Rider Debug output. If you are about to report an issue, please select Verbose logging level and attach Unity console output to the issue.";
SelectedLoggingLevel =
(LoggingLevel) EditorGUILayout.EnumPopup(new GUIContent("Logging Level:", loggingMsg),
SelectedLoggingLevel);
EditorGUILayout.HelpBox(loggingMsg, MessageType.None);
var githubRepo = "https://github.com/JetBrains/resharper-unity";
var caption = $"<color=#0000FF>{githubRepo}</color>";
LinkButton(caption: caption, url: githubRepo);
GUILayout.FlexibleSpace();
GUILayout.BeginHorizontal();
GUILayout.FlexibleSpace();
var assembly = EditorPluginInterop.EditorPluginAssembly;
if (assembly != null)
{
var version = assembly.GetName().Version;
GUILayout.Label("Plugin version: " + version, ourVersionInfoStyle);
}
GUILayout.EndHorizontal();
EditorGUILayout.EndVertical();
}
};
return provider;
}
private static void LinkButton(string caption, string url)
{
var style = GUI.skin.label;
style.richText = true;
var bClicked = GUILayout.Button(caption, style);
var rect = GUILayoutUtility.GetLastRect();
rect.width = style.CalcSize(new GUIContent(caption)).x;
EditorGUIUtility.AddCursorRect(rect, MouseCursor.Link);
if (bClicked)
Application.OpenURL(url);
}
}
}