GlobalGameJame/Library/PackageCache/com.unity.test-framework@1.1.9/UnityEditor.TestRunner/Api/TestRunnerApi.cs

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2020-01-31 15:10:04 +00:00
using System;
using System.Linq;
using System.Threading;
using UnityEditor.TestTools.TestRunner.CommandLineTest;
using UnityEditor.TestTools.TestRunner.TestRun;
using UnityEngine;
using UnityEngine.TestRunner.TestLaunchers;
using UnityEngine.TestTools;
using UnityEngine.TestTools.NUnitExtensions;
namespace UnityEditor.TestTools.TestRunner.Api
{
public class TestRunnerApi : ScriptableObject, ITestRunnerApi
{
internal ICallbacksHolder callbacksHolder;
private ICallbacksHolder m_CallbacksHolder
{
get
{
if (callbacksHolder == null)
{
return CallbacksHolder.instance;
}
return callbacksHolder;
}
}
internal Func<ExecutionSettings,string> ScheduleJob = (executionSettings) =>
{
var runner = new TestJobRunner();
return runner.RunJob(new TestJobData(executionSettings));
};
public string Execute(ExecutionSettings executionSettings)
{
if (executionSettings == null)
{
throw new ArgumentNullException(nameof(executionSettings));
}
if ((executionSettings.filters == null || executionSettings.filters.Length == 0) && executionSettings.filter != null)
{
// Map filter (singular) to filters (plural), for backwards compatibility.
executionSettings.filters = new [] {executionSettings.filter};
}
if (executionSettings.targetPlatform == null && executionSettings.filters != null &&
executionSettings.filters.Length > 0)
{
executionSettings.targetPlatform = executionSettings.filters[0].targetPlatform;
}
return ScheduleJob(executionSettings);
}
public void RegisterCallbacks<T>(T testCallbacks, int priority = 0) where T : ICallbacks
{
if (testCallbacks == null)
{
throw new ArgumentNullException(nameof(testCallbacks));
}
m_CallbacksHolder.Add(testCallbacks, priority);
}
public void UnregisterCallbacks<T>(T testCallbacks) where T : ICallbacks
{
if (testCallbacks == null)
{
throw new ArgumentNullException(nameof(testCallbacks));
}
m_CallbacksHolder.Remove(testCallbacks);
}
internal void RetrieveTestList(ExecutionSettings executionSettings, Action<ITestAdaptor> callback)
{
if (executionSettings == null)
{
throw new ArgumentNullException(nameof(executionSettings));
}
var firstFilter = executionSettings.filters?.FirstOrDefault() ?? executionSettings.filter;
RetrieveTestList(firstFilter.testMode, callback);
}
public void RetrieveTestList(TestMode testMode, Action<ITestAdaptor> callback)
{
if (callback == null)
{
throw new ArgumentNullException(nameof(callback));
}
var platform = ParseTestMode(testMode);
var testAssemblyProvider = new EditorLoadedTestAssemblyProvider(new EditorCompilationInterfaceProxy(), new EditorAssembliesProxy());
var testAdaptorFactory = new TestAdaptorFactory();
var testListCache = new TestListCache(testAdaptorFactory, new RemoteTestResultDataFactory(), TestListCacheData.instance);
var testListProvider = new TestListProvider(testAssemblyProvider, new UnityTestAssemblyBuilder());
var cachedTestListProvider = new CachingTestListProvider(testListProvider, testListCache, testAdaptorFactory);
var job = new TestListJob(cachedTestListProvider, platform, (testRoot) =>
{
callback(testRoot);
});
job.Start();
}
internal static bool IsRunActive()
{
return RunData.instance.isRunning;
}
private static TestPlatform ParseTestMode(TestMode testMode)
{
return (((testMode & TestMode.EditMode) == TestMode.EditMode) ? TestPlatform.EditMode : 0) | (((testMode & TestMode.PlayMode) == TestMode.PlayMode) ? TestPlatform.PlayMode : 0);
}
}
}