GlobalGameJame/Library/PackageCache/com.unity.test-framework@1.1.9/UnityEngine.TestRunner/Assertions/InvalidSignatureException.cs

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2020-01-31 15:10:04 +00:00
using NUnit.Framework;
using NUnit.Framework.Interfaces;
namespace UnityEngine.TestTools.TestRunner
{
internal class InvalidSignatureException : ResultStateException
{
public InvalidSignatureException(string message)
: base(message)
{
}
public override ResultState ResultState
{
get { return ResultState.NotRunnable; }
}
}
}