135 lines
4.9 KiB
C#
135 lines
4.9 KiB
C#
|
using System.Linq;
|
||
|
using UnityEngine;
|
||
|
using UnityEngine.Timeline;
|
||
|
|
||
|
namespace UnityEditor.Timeline
|
||
|
{
|
||
|
static class AnimationTrackExtensions
|
||
|
{
|
||
|
public static void ConvertToClipMode(this AnimationTrack track)
|
||
|
{
|
||
|
if (!track.CanConvertToClipMode())
|
||
|
return;
|
||
|
|
||
|
TimelineUndo.PushUndo(track, "Convert To Clip");
|
||
|
|
||
|
if (!track.infiniteClip.empty)
|
||
|
{
|
||
|
var animClip = track.infiniteClip;
|
||
|
TimelineUndo.PushUndo(animClip, "Convert To Clip");
|
||
|
TimelineUndo.PushUndo(track, "Convert To Clip");
|
||
|
var start = AnimationClipCurveCache.Instance.GetCurveInfo(animClip).keyTimes.FirstOrDefault();
|
||
|
animClip.ShiftBySeconds(-start);
|
||
|
|
||
|
track.infiniteClip = null;
|
||
|
var clip = track.CreateClip(animClip);
|
||
|
|
||
|
clip.start = start;
|
||
|
clip.preExtrapolationMode = track.infiniteClipPreExtrapolation;
|
||
|
clip.postExtrapolationMode = track.infiniteClipPostExtrapolation;
|
||
|
clip.recordable = true;
|
||
|
if (Mathf.Abs(animClip.length) < TimelineClip.kMinDuration)
|
||
|
{
|
||
|
clip.duration = 1;
|
||
|
}
|
||
|
|
||
|
var animationAsset = clip.asset as AnimationPlayableAsset;
|
||
|
if (animationAsset)
|
||
|
{
|
||
|
animationAsset.position = track.infiniteClipOffsetPosition;
|
||
|
animationAsset.eulerAngles = track.infiniteClipOffsetEulerAngles;
|
||
|
|
||
|
// going to / from infinite mode should reset this. infinite mode
|
||
|
animationAsset.removeStartOffset = track.infiniteClipRemoveOffset;
|
||
|
animationAsset.applyFootIK = track.infiniteClipApplyFootIK;
|
||
|
animationAsset.loop = track.infiniteClipLoop;
|
||
|
|
||
|
track.infiniteClipOffsetPosition = Vector3.zero;
|
||
|
track.infiniteClipOffsetEulerAngles = Vector3.zero;
|
||
|
}
|
||
|
|
||
|
track.CalculateExtrapolationTimes();
|
||
|
}
|
||
|
|
||
|
track.infiniteClip = null;
|
||
|
|
||
|
EditorUtility.SetDirty(track);
|
||
|
}
|
||
|
|
||
|
public static void ConvertFromClipMode(this AnimationTrack track, TimelineAsset timeline)
|
||
|
{
|
||
|
if (!track.CanConvertFromClipMode())
|
||
|
return;
|
||
|
|
||
|
TimelineUndo.PushUndo(track, "Convert From Clip");
|
||
|
|
||
|
var clip = track.clips[0];
|
||
|
var delta = (float)clip.start;
|
||
|
track.infiniteClipTimeOffset = 0.0f;
|
||
|
track.infiniteClipPreExtrapolation = clip.preExtrapolationMode;
|
||
|
track.infiniteClipPostExtrapolation = clip.postExtrapolationMode;
|
||
|
|
||
|
var animAsset = clip.asset as AnimationPlayableAsset;
|
||
|
if (animAsset)
|
||
|
{
|
||
|
track.infiniteClipOffsetPosition = animAsset.position;
|
||
|
track.infiniteClipOffsetEulerAngles = animAsset.eulerAngles;
|
||
|
track.infiniteClipRemoveOffset = animAsset.removeStartOffset;
|
||
|
track.infiniteClipApplyFootIK = animAsset.applyFootIK;
|
||
|
track.infiniteClipLoop = animAsset.loop;
|
||
|
}
|
||
|
|
||
|
// clone it, it may not be in the same asset
|
||
|
var animClip = clip.animationClip;
|
||
|
|
||
|
float scale = (float)clip.timeScale;
|
||
|
if (!Mathf.Approximately(scale, 1.0f))
|
||
|
{
|
||
|
if (!Mathf.Approximately(scale, 0.0f))
|
||
|
scale = 1.0f / scale;
|
||
|
animClip.ScaleTime(scale);
|
||
|
}
|
||
|
|
||
|
TimelineUndo.PushUndo(animClip, "Convert From Clip");
|
||
|
animClip.ShiftBySeconds(delta);
|
||
|
|
||
|
// manually delete the clip
|
||
|
var asset = clip.asset;
|
||
|
clip.asset = null;
|
||
|
|
||
|
// Remove the clip, remove old assets
|
||
|
ClipModifier.Delete(timeline, clip);
|
||
|
TimelineUndo.PushDestroyUndo(null, track, asset, "Convert From Clip");
|
||
|
|
||
|
track.infiniteClip = animClip;
|
||
|
|
||
|
EditorUtility.SetDirty(track);
|
||
|
}
|
||
|
|
||
|
public static bool CanConvertToClipMode(this AnimationTrack track)
|
||
|
{
|
||
|
if (track == null || track.inClipMode)
|
||
|
return false;
|
||
|
return (track.infiniteClip != null && !track.infiniteClip.empty);
|
||
|
}
|
||
|
|
||
|
// Requirements to go from clip mode
|
||
|
// - one clip, recordable, and animation clip belongs to the same asset as the track
|
||
|
public static bool CanConvertFromClipMode(this AnimationTrack track)
|
||
|
{
|
||
|
if ((track == null) ||
|
||
|
(!track.inClipMode) ||
|
||
|
(track.clips.Length != 1) ||
|
||
|
(track.clips[0].start < 0) ||
|
||
|
(!track.clips[0].recordable))
|
||
|
return false;
|
||
|
|
||
|
var asset = track.clips[0].asset as AnimationPlayableAsset;
|
||
|
if (asset == null)
|
||
|
return false;
|
||
|
|
||
|
return TimelineHelpers.HaveSameContainerAsset(track, asset.clip);
|
||
|
}
|
||
|
}
|
||
|
}
|