Repair scene
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@@ -4,12 +4,12 @@ using UnityEngine;
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public class MusicManager : MonoBehaviour
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{
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public AudioSource musicSource = new AudioSource();
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public AudioSource musicSource;
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public AudioClip DayMusic;
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public AudioClip NightMusic;
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private bool night = false;
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public GameObject Sun = new GameObject();
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public GameObject Sun;
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// Start is called before the first frame update
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void Start()
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{
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