Fix campFire

This commit is contained in:
Kotrba Filip 2020-02-02 13:31:03 +01:00
parent 917cf6c4da
commit 168eabeab0

View File

@ -5568,6 +5568,8 @@ GameObject:
m_Component:
- component: {fileID: 5775934073915093630}
- component: {fileID: 1536441875377869462}
- component: {fileID: 1210041720}
- component: {fileID: 1210041719}
m_Layer: 0
m_Name: camp_fire
m_TagString: Untagged
@ -5618,8 +5620,43 @@ MonoBehaviour:
health: 100
healthRate: 5
amountModels: []
pills: {fileID: 0}
prefabPills: {fileID: 0}
spawnPillsPoint: {x: 0, y: 0, z: 0}
audioSource: {fileID: 0}
doorSound: {fileID: 0}
--- !u!208 &1210041720
NavMeshObstacle:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7382354890369941613}
m_Enabled: 1
serializedVersion: 3
m_Shape: 0
m_Extents: {x: 5.5, y: 2.5, z: 5.5}
m_MoveThreshold: 0.1
m_Carve: 0
m_CarveOnlyStationary: 1
m_Center: {x: 1, y: 0, z: 0}
m_TimeToStationary: 0.5
--- !u!114 &1210041719
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7382354890369941613}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b0314a14d6c40f643bdaaf2fb3e0228d, type: 3}
m_Name:
m_EditorClassIdentifier:
parentParticle: {fileID: 1536441875314504533}
activeInDay: 0
activeInNight: 1
dayManager: {fileID: 0}
--- !u!1 &7816027402426589345
GameObject:
m_ObjectHideFlags: 0