Fix campFire
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@ -5568,6 +5568,8 @@ GameObject:
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m_Component:
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- component: {fileID: 5775934073915093630}
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- component: {fileID: 1536441875377869462}
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- component: {fileID: 1210041720}
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- component: {fileID: 1210041719}
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m_Layer: 0
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m_Name: camp_fire
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m_TagString: Untagged
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@ -5618,8 +5620,43 @@ MonoBehaviour:
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health: 100
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healthRate: 5
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amountModels: []
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pills: {fileID: 0}
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prefabPills: {fileID: 0}
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spawnPillsPoint: {x: 0, y: 0, z: 0}
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audioSource: {fileID: 0}
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doorSound: {fileID: 0}
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--- !u!208 &1210041720
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NavMeshObstacle:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 7382354890369941613}
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m_Enabled: 1
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serializedVersion: 3
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m_Shape: 0
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m_Extents: {x: 5.5, y: 2.5, z: 5.5}
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m_MoveThreshold: 0.1
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m_Carve: 0
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m_CarveOnlyStationary: 1
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m_Center: {x: 1, y: 0, z: 0}
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m_TimeToStationary: 0.5
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--- !u!114 &1210041719
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 7382354890369941613}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: b0314a14d6c40f643bdaaf2fb3e0228d, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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parentParticle: {fileID: 1536441875314504533}
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activeInDay: 0
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activeInNight: 1
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dayManager: {fileID: 0}
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--- !u!1 &7816027402426589345
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GameObject:
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m_ObjectHideFlags: 0
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