Remove new object in spawnScript
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							@@ -8,7 +8,7 @@ public class SpawnManager : MonoBehaviour
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    public List<GameObject> enemyList = new List<GameObject>();
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					    public List<GameObject> enemyList = new List<GameObject>();
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    public List<Transform> spawnPoints = new List<Transform>();
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					    public List<Transform> spawnPoints = new List<Transform>();
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    public int enemyStartNumber = 5;
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					    public int enemyStartNumber = 5;
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    public GameObject Sun = new GameObject();
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					    public GameObject Sun;
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    bool night = false;
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					    bool night = false;
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