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Remove new object in spawnScript
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@@ -8,7 +8,7 @@ public class SpawnManager : MonoBehaviour
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public List<GameObject> enemyList = new List<GameObject>();
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public List<GameObject> enemyList = new List<GameObject>();
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public List<Transform> spawnPoints = new List<Transform>();
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public List<Transform> spawnPoints = new List<Transform>();
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public int enemyStartNumber = 5;
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public int enemyStartNumber = 5;
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public GameObject Sun = new GameObject();
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public GameObject Sun;
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bool night = false;
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bool night = false;
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