Get post procesing add habber nav mesh collider and set emmision on zombie eye
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@@ -47,7 +47,7 @@ PlayerSettings:
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defaultScreenWidthWeb: 960
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defaultScreenHeightWeb: 600
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m_StereoRenderingPath: 0
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m_ActiveColorSpace: 0
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m_ActiveColorSpace: 1
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m_MTRendering: 1
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m_StackTraceTypes: 010000000100000001000000010000000100000001000000
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iosShowActivityIndicatorOnLoading: -1
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@@ -579,7 +579,16 @@ PlayerSettings:
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webGLLinkerTarget: 1
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webGLThreadsSupport: 0
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webGLWasmStreaming: 0
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scriptingDefineSymbols: {}
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scriptingDefineSymbols:
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1: UNITY_POST_PROCESSING_STACK_V2
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7: UNITY_POST_PROCESSING_STACK_V2
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13: UNITY_POST_PROCESSING_STACK_V2
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19: UNITY_POST_PROCESSING_STACK_V2
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21: UNITY_POST_PROCESSING_STACK_V2
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25: UNITY_POST_PROCESSING_STACK_V2
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27: UNITY_POST_PROCESSING_STACK_V2
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28: UNITY_POST_PROCESSING_STACK_V2
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29: UNITY_POST_PROCESSING_STACK_V2
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platformArchitecture: {}
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scriptingBackend: {}
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il2cppCompilerConfiguration: {}
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@@ -31,7 +31,7 @@ TagManager:
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- PPC
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-
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-
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-
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