Merge branch 'master' of https://git.steelants.cz/PragueGameJam/GlobalGameJame
This commit is contained in:
commit
7f7de78125
@ -10,7 +10,7 @@ GameObject:
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--- !u!1001 &9169310669941808785
|
--- !u!1001 &9169310669941808785
|
||||||
|
@ -133,13 +133,13 @@ public class BlockManager : MonoBehaviour
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void OnTriggerEnter(Collider collider)
|
void OnCollisionEnter(Collision collision)
|
||||||
{
|
{
|
||||||
if (blockType == BlockType.Barricade) {
|
if (blockType == BlockType.Barricade) {
|
||||||
Debug.Log(collider.transform.tag);
|
Debug.Log(collision.transform.tag);
|
||||||
if (collider.transform.CompareTag("Enemy"))
|
if (collision.transform.CompareTag("Enemy"))
|
||||||
{
|
{
|
||||||
EnemyManager enemyManager = collider.transform.GetComponent<EnemyManager>();
|
EnemyManager enemyManager = collision.transform.GetComponent<EnemyManager>();
|
||||||
if (enemyManager != null)
|
if (enemyManager != null)
|
||||||
{
|
{
|
||||||
enemyManager.Damage(100);
|
enemyManager.Damage(100);
|
||||||
|
@ -188,7 +188,6 @@ public class EnemyManager : MonoBehaviour
|
|||||||
|
|
||||||
void OnTriggerEnter(Collider collider)
|
void OnTriggerEnter(Collider collider)
|
||||||
{
|
{
|
||||||
Debug.Log(collider.transform.tag);
|
|
||||||
if (collider.transform.CompareTag("Meele"))
|
if (collider.transform.CompareTag("Meele"))
|
||||||
{
|
{
|
||||||
WeaponManager weaponManager = collider.transform.GetComponent<WeaponManager>();
|
WeaponManager weaponManager = collider.transform.GetComponent<WeaponManager>();
|
||||||
@ -198,4 +197,19 @@ public class EnemyManager : MonoBehaviour
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void OnCollisionEnter(Collision collision)
|
||||||
|
{
|
||||||
|
if (collision.transform.CompareTag("Spikes"))
|
||||||
|
{
|
||||||
|
BlockManager blockManager = GetComponent<Collider>().transform.GetComponent<BlockManager>();
|
||||||
|
if (blockManager != null && blockManager.blockType == BlockManager.BlockType.Barricade)
|
||||||
|
{
|
||||||
|
Damage(100);
|
||||||
|
blockManager.health = 0;
|
||||||
|
Destroy(blockManager);
|
||||||
|
Destroy(blockManager.gameObject, 3);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
7
Assets/Sounds/Bonus-MonsterKill.wav.meta~HEAD.meta
Normal file
7
Assets/Sounds/Bonus-MonsterKill.wav.meta~HEAD.meta
Normal file
@ -0,0 +1,7 @@
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userData:
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assetBundleName:
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assetBundleVariant:
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Loading…
Reference in New Issue
Block a user