rename models

This commit is contained in:
haitem 2021-08-17 19:59:40 +02:00
parent 3ea5a9c035
commit 873932c295
118 changed files with 2800 additions and 580 deletions
.vsconfig
Assets
Models
Materials
barricade_spikes.blendbarricade_spikes.blend.metabarricade_spikes.blend1barricade_spikes.blend1.metabarricade_wooden_plank.blendbarricade_wooden_plank.blend.metabarricade_wooden_plank.blend1barricade_wooden_plank.blend1.metabarricade_wooden_plank_stokpile.blendbarricade_wooden_plank_stokpile.blend.metabarricade_wooden_plank_stokpile.blend1barricade_wooden_plank_stokpile.blend1.metabuilding_camp_fire.blendbuilding_camp_fire.blend.metabuilding_camp_fire.blend1building_camp_fire.blend1.metabuilding_door.blendbuilding_door.blend.metabuilding_door.blend1building_door.blend1.metabuilding_hose.blendbuilding_hose.blend.metabuilding_hose.blend1building_hose.blend1.metabuilding_pier.blendbuilding_pier.blend.metabuilding_shrine.blendbuilding_shrine.blend1building_shrine.blend1.metaenemy_zombie.blendenemy_zombie.blend.metaenemy_zombie.blend1enemy_zombie.blend1.metagun_shotgun.blendgun_shotgun.blend.metagun_shotgun.blend1gun_shotgun.blend1.metagun_sniper.blendgun_sniper.blend.metagun_submachine.blendgun_submachine.blend.metaitem_ammo.blenditem_ammo.blend.metaitem_ammo.blend1item_ammo.blend1.metaitem_painkillers.blenditem_painkillers.blend.metaitem_painkillers.blend1item_painkillers.blend1.metamelee_hammer.blendmelee_hammer.blend.metaobject_allarm_clock.blendobject_allarm_clock.blend.metaobject_ladder.blendobject_ladder.blend.metaobject_ladder.blend1object_ladder.blend1.metaobject_lanterd.blendobject_lanterd.blend.metaobject_lanterd.blend1object_lanterd.blend1.metaobject_radio.blendobject_radio.blend.metaobject_radio.blend1object_radio.blend1.metaobject_table.blendobject_table.blend.metaobject_table.blend1object_table.blend1.metaobject_torch.blendobject_torch.blend.metaobject_torch.blend1object_torch.blend1.metaobject_wending_machine.blendobject_wending_machine.blend.metatree_needle.blendtree_needle.blend.metatree_needle.blend1tree_needle.blend1.metavehicle_boat.blendvehicle_boat.blend.metavehicle_boat.blend1vehicle_boat.blend1.meta
Scenes
Logs

6
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@ -52,3 +52,18 @@ Update Mode: updateDependencies
The following packages were updated: The following packages were updated:
com.unity.ide.vscode from version 1.1.4 to 1.2.1 com.unity.ide.vscode from version 1.1.4 to 1.2.1
com.unity.test-framework from version 1.1.9 to 1.1.14 com.unity.test-framework from version 1.1.9 to 1.1.14
=== Tue Aug 17 18:48:02 2021
Packages were changed.
Update Mode: updateDependencies
The following packages were added:
com.unity.ide.visualstudio@2.0.11
The following packages were updated:
com.unity.collab-proxy from version 1.2.16 to 1.7.1
com.unity.ide.rider from version 1.1.4 to 2.0.7
com.unity.ide.vscode from version 1.2.1 to 1.2.3
com.unity.test-framework from version 1.1.14 to 1.1.27
com.unity.textmeshpro from version 2.0.1 to 3.0.6
com.unity.timeline from version 1.2.10 to 1.4.8

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insize=1290 file=Assets/DefaultResourcesExtra/TerrainShaders/Splats/Nature/Terrain/Standard pass=Picking cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=INSTANCING_ON UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=d3d11 reqs=33 mask=6 start=10 ok=1 outsize=766
Cmd: compileSnippet
insize=1290 file=Assets/DefaultResourcesExtra/TerrainShaders/Splats/Nature/Terrain/Standard pass=Picking cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=INSTANCING_ON UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=d3d11 reqs=33 mask=6 start=10 ok=1 outsize=222
Cmd: shutdown

@ -0,0 +1,4 @@
Base path: 'F:/Programs/Unity/2020.3.16f1/Editor/Data', plugins path 'F:/Programs/Unity/2020.3.16f1/Editor/Data/PlaybackEngines'
Cmd: initializeCompiler
Cmd: shutdown

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