rename models
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Assets/Models/Materials/building_hose-base.mat.meta
Normal file
@ -0,0 +1,8 @@
|
|||||||
|
fileFormatVersion: 2
|
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|
guid: 4304e04cc28c5544f9685a2185060689
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|
NativeFormatImporter:
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|
externalObjects: {}
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|
mainObjectFileID: 2100000
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||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
78
Assets/Models/Materials/building_hose-roof.mat
Normal file
78
Assets/Models/Materials/building_hose-roof.mat
Normal file
@ -0,0 +1,78 @@
|
|||||||
|
%YAML 1.1
|
||||||
|
%TAG !u! tag:unity3d.com,2011:
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||||||
|
--- !u!21 &2100000
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|
Material:
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|
serializedVersion: 6
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|
m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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|
m_Name: building_hose-roof
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|
m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
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|
m_ShaderKeywords:
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|
m_LightmapFlags: 4
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|
m_EnableInstancingVariants: 0
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m_DoubleSidedGI: 0
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m_CustomRenderQueue: -1
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|
stringTagMap: {}
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disabledShaderPasses: []
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m_SavedProperties:
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serializedVersion: 3
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m_TexEnvs:
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- _DetailMask:
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m_Texture: {fileID: 0}
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m_Offset: {x: 0, y: 0}
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m_Texture: {fileID: 0}
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- _MainTex:
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m_Texture: {fileID: 0}
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- _MetallicGlossMap:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _OcclusionMap:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _ParallaxMap:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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m_Floats:
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- _BumpScale: 1
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|
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- _ZWrite: 1
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m_Colors:
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|
- _Color: {r: 0.08000834, g: 0.008840884, b: 0.015774017, a: 1}
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||||||
|
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
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||||||
|
m_BuildTextureStacks: []
|
8
Assets/Models/Materials/building_hose-roof.mat.meta
Normal file
8
Assets/Models/Materials/building_hose-roof.mat.meta
Normal file
@ -0,0 +1,8 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 3d0ecfb2461187b4db573c1d9e03b162
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||||||
|
NativeFormatImporter:
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|
externalObjects: {}
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|
mainObjectFileID: 2100000
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||||||
|
userData:
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|
assetBundleName:
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|
assetBundleVariant:
|
Binary file not shown.
BIN
Assets/Models/building_shrine.blend1
Normal file
BIN
Assets/Models/building_shrine.blend1
Normal file
Binary file not shown.
7
Assets/Models/building_shrine.blend1.meta
Normal file
7
Assets/Models/building_shrine.blend1.meta
Normal file
@ -0,0 +1,7 @@
|
|||||||
|
fileFormatVersion: 2
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|
guid: 1dd2771993b71c7448bf56f05f0dfb51
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||||||
|
DefaultImporter:
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||||||
|
externalObjects: {}
|
||||||
|
userData:
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||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
File diff suppressed because it is too large
Load Diff
1363
Logs/AssetImportWorker0.log
Normal file
1363
Logs/AssetImportWorker0.log
Normal file
File diff suppressed because it is too large
Load Diff
@ -52,3 +52,18 @@ Update Mode: updateDependencies
|
|||||||
The following packages were updated:
|
The following packages were updated:
|
||||||
com.unity.ide.vscode from version 1.1.4 to 1.2.1
|
com.unity.ide.vscode from version 1.1.4 to 1.2.1
|
||||||
com.unity.test-framework from version 1.1.9 to 1.1.14
|
com.unity.test-framework from version 1.1.9 to 1.1.14
|
||||||
|
|
||||||
|
=== Tue Aug 17 18:48:02 2021
|
||||||
|
|
||||||
|
Packages were changed.
|
||||||
|
Update Mode: updateDependencies
|
||||||
|
|
||||||
|
The following packages were added:
|
||||||
|
com.unity.ide.visualstudio@2.0.11
|
||||||
|
The following packages were updated:
|
||||||
|
com.unity.collab-proxy from version 1.2.16 to 1.7.1
|
||||||
|
com.unity.ide.rider from version 1.1.4 to 2.0.7
|
||||||
|
com.unity.ide.vscode from version 1.2.1 to 1.2.3
|
||||||
|
com.unity.test-framework from version 1.1.14 to 1.1.27
|
||||||
|
com.unity.textmeshpro from version 2.0.1 to 3.0.6
|
||||||
|
com.unity.timeline from version 1.2.10 to 1.4.8
|
||||||
|
6
Logs/shadercompiler-AssetImportWorker0.log
Normal file
6
Logs/shadercompiler-AssetImportWorker0.log
Normal file
@ -0,0 +1,6 @@
|
|||||||
|
Base path: 'F:/Programs/Unity/2020.3.16f1/Editor/Data', plugins path 'F:/Programs/Unity/2020.3.16f1/Editor/Data/PlaybackEngines'
|
||||||
|
Cmd: initializeCompiler
|
||||||
|
|
||||||
|
Unhandled exception: Protocol error - failed to read magic number (error -2147483644, transferred 0/4)
|
||||||
|
|
||||||
|
Quitting shader compiler process
|
16
Logs/shadercompiler-UnityShaderCompiler.exe0.log
Normal file
16
Logs/shadercompiler-UnityShaderCompiler.exe0.log
Normal file
@ -0,0 +1,16 @@
|
|||||||
|
Base path: 'F:/Programs/Unity/2020.3.16f1/Editor/Data', plugins path 'F:/Programs/Unity/2020.3.16f1/Editor/Data/PlaybackEngines'
|
||||||
|
Cmd: initializeCompiler
|
||||||
|
|
||||||
|
Cmd: compileSnippet
|
||||||
|
insize=1487 file=Assets/DefaultResourcesExtra/Standard pass=FORWARD_DELTA cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDADD uKW=DIRECTIONAL dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP POINT SPOT POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN SHADOWS_CUBE UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=d3d11 reqs=227 mask=6 start=106 ok=1 outsize=1722
|
||||||
|
|
||||||
|
Cmd: compileSnippet
|
||||||
|
insize=1487 file=Assets/DefaultResourcesExtra/Standard pass=FORWARD_DELTA cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDADD uKW=DIRECTIONAL dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _SPECULARHIGHLIGHTS_OFF _DETAIL_MULX2 _PARALLAXMAP POINT SPOT POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN SHADOWS_CUBE UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=d3d11 reqs=227 mask=6 start=106 ok=1 outsize=3390
|
||||||
|
|
||||||
|
Cmd: compileSnippet
|
||||||
|
insize=1290 file=Assets/DefaultResourcesExtra/TerrainShaders/Splats/Nature/Terrain/Standard pass=Picking cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=INSTANCING_ON UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=d3d11 reqs=33 mask=6 start=10 ok=1 outsize=766
|
||||||
|
|
||||||
|
Cmd: compileSnippet
|
||||||
|
insize=1290 file=Assets/DefaultResourcesExtra/TerrainShaders/Splats/Nature/Terrain/Standard pass=Picking cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=INSTANCING_ON UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=d3d11 reqs=33 mask=6 start=10 ok=1 outsize=222
|
||||||
|
|
||||||
|
Cmd: shutdown
|
4
Logs/shadercompiler-UnityShaderCompiler.exe1.log
Normal file
4
Logs/shadercompiler-UnityShaderCompiler.exe1.log
Normal file
@ -0,0 +1,4 @@
|
|||||||
|
Base path: 'F:/Programs/Unity/2020.3.16f1/Editor/Data', plugins path 'F:/Programs/Unity/2020.3.16f1/Editor/Data/PlaybackEngines'
|
||||||
|
Cmd: initializeCompiler
|
||||||
|
|
||||||
|
Cmd: shutdown
|
Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue
Block a user