diff --git a/Assets/Scripts/MusicManager.cs b/Assets/Scripts/MusicManager.cs new file mode 100644 index 0000000..8795542 --- /dev/null +++ b/Assets/Scripts/MusicManager.cs @@ -0,0 +1,21 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +public class MusicManager : MonoBehaviour +{ + public AudioSource musicSource = new AudioSource(); + public AudioClip Music; + + // Start is called before the first frame update + void Start() + { + musicSource.PlayOneShot(Music); + } + + // Update is called once per frame + void Update() + { + + } +}