From d72f10e5fe642b80ac920ed3a2e7938144236ad3 Mon Sep 17 00:00:00 2001 From: Kotrba Filip Date: Sat, 1 Feb 2020 19:53:59 +0100 Subject: [PATCH] Add day night sounds --- Assets/Scenes/Test-Haitem.unity | 213 ++++++++++++++++++++++++++++++++ 1 file changed, 213 insertions(+) diff --git a/Assets/Scenes/Test-Haitem.unity b/Assets/Scenes/Test-Haitem.unity index ff7d09b..1a74f64 100644 --- a/Assets/Scenes/Test-Haitem.unity +++ b/Assets/Scenes/Test-Haitem.unity @@ -505,6 +505,204 @@ PrefabInstance: objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 187e7593e510e0445b95707cb14176d6, type: 3} +--- !u!1 &532783938 stripped +GameObject: + m_CorrespondingSourceObject: {fileID: 7985979212931499537, guid: 204c7411afdd01a478b1a1e25607d50c, + type: 3} + m_PrefabInstance: {fileID: 7985979212702423926} + m_PrefabAsset: {fileID: 0} +--- !u!82 &532783939 +AudioSource: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 532783938} + m_Enabled: 1 + serializedVersion: 4 + OutputAudioMixerGroup: {fileID: 0} + m_audioClip: {fileID: 0} + m_PlayOnAwake: 1 + m_Volume: 1 + m_Pitch: 1 + Loop: 0 + Mute: 0 + Spatialize: 0 + SpatializePostEffects: 0 + Priority: 128 + DopplerLevel: 1 + MinDistance: 1 + MaxDistance: 500 + Pan2D: 0 + rolloffMode: 0 + BypassEffects: 0 + BypassListenerEffects: 0 + BypassReverbZones: 0 + rolloffCustomCurve: + serializedVersion: 2 + m_Curve: + - 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