From abfb416e3573935500d1ed0a94544aaca9107e4f Mon Sep 17 00:00:00 2001 From: JonatanRek Date: Sat, 1 Feb 2020 22:39:01 +0100 Subject: [PATCH 1/3] Create Bonus-MonsterKill.wav.meta --- Assets/Sounds/Bonus-MonsterKill.wav.meta | 22 ++++++++++++++++++++++ 1 file changed, 22 insertions(+) create mode 100644 Assets/Sounds/Bonus-MonsterKill.wav.meta diff --git a/Assets/Sounds/Bonus-MonsterKill.wav.meta b/Assets/Sounds/Bonus-MonsterKill.wav.meta new file mode 100644 index 0000000..7e702a8 --- /dev/null +++ b/Assets/Sounds/Bonus-MonsterKill.wav.meta @@ -0,0 +1,22 @@ +fileFormatVersion: 2 +guid: 7f8d91a5770ab6443b2c99b393881d93 +AudioImporter: + externalObjects: {} + serializedVersion: 6 + defaultSettings: + loadType: 0 + sampleRateSetting: 0 + sampleRateOverride: 44100 + compressionFormat: 1 + quality: 1 + conversionMode: 0 + platformSettingOverrides: {} + forceToMono: 0 + normalize: 1 + preloadAudioData: 1 + loadInBackground: 0 + ambisonic: 0 + 3D: 1 + userData: + assetBundleName: + assetBundleVariant: From a6034ac8ffa28af91662fef4a04481ed6953b6bc Mon Sep 17 00:00:00 2001 From: JonatanRek Date: Sat, 1 Feb 2020 23:25:24 +0100 Subject: [PATCH 2/3] Update MusicManager.cs --- Assets/Scripts/MusicManager.cs | 24 +++++++++++++++++++++--- 1 file changed, 21 insertions(+), 3 deletions(-) diff --git a/Assets/Scripts/MusicManager.cs b/Assets/Scripts/MusicManager.cs index 8795542..0accd9a 100644 --- a/Assets/Scripts/MusicManager.cs +++ b/Assets/Scripts/MusicManager.cs @@ -5,17 +5,35 @@ using UnityEngine; public class MusicManager : MonoBehaviour { public AudioSource musicSource = new AudioSource(); - public AudioClip Music; + public AudioClip DayMusic; + public AudioClip NightMusic; + private bool night = false; + public GameObject Sun = new GameObject(); // Start is called before the first frame update void Start() { - musicSource.PlayOneShot(Music); + musicSource.PlayOneShot(DayMusic); } // Update is called once per frame void Update() { - + float sunRotationX = Sun.transform.localEulerAngles.x; + sunRotationX = (sunRotationX > 180) ? sunRotationX - 360 : sunRotationX; + + Debug.Log(sunRotationX.ToString()); + if (sunRotationX < 0) + { + musicSource.PlayOneShot(NightMusic); + Debug.Log("It is a Night"); + night = true; + } + else + { + musicSource.PlayOneShot(DayMusic); + Debug.Log("It is a Day"); + night = false; + } } } From 1a5f0c8eadf55f07808689467e82e83422db8055 Mon Sep 17 00:00:00 2001 From: JonatanRek Date: Sat, 1 Feb 2020 23:28:43 +0100 Subject: [PATCH 3/3] Create Bonus-MonsterKill.wav.meta~HEAD --- Assets/Sounds/Bonus-MonsterKill.wav.meta~HEAD | 22 +++++++++++++++++++ 1 file changed, 22 insertions(+) create mode 100644 Assets/Sounds/Bonus-MonsterKill.wav.meta~HEAD diff --git a/Assets/Sounds/Bonus-MonsterKill.wav.meta~HEAD b/Assets/Sounds/Bonus-MonsterKill.wav.meta~HEAD new file mode 100644 index 0000000..7e702a8 --- /dev/null +++ b/Assets/Sounds/Bonus-MonsterKill.wav.meta~HEAD @@ -0,0 +1,22 @@ +fileFormatVersion: 2 +guid: 7f8d91a5770ab6443b2c99b393881d93 +AudioImporter: + externalObjects: {} + serializedVersion: 6 + defaultSettings: + loadType: 0 + sampleRateSetting: 0 + sampleRateOverride: 44100 + compressionFormat: 1 + quality: 1 + conversionMode: 0 + platformSettingOverrides: {} + forceToMono: 0 + normalize: 1 + preloadAudioData: 1 + loadInBackground: 0 + ambisonic: 0 + 3D: 1 + userData: + assetBundleName: + assetBundleVariant: