using System; using UnityEditor.TestTools.TestRunner.Api; using UnityEngine; namespace UnityEditor.TestTools.TestRunner { internal class PlayerLauncherContextSettings : IDisposable { private ITestRunSettings m_OverloadSettings; private EditorBuildSettingsScene[] m_EditorBuildSettings; #pragma warning disable 618 private ResolutionDialogSetting m_DisplayResolutionDialog; #pragma warning restore 618 private bool m_RunInBackground; private FullScreenMode m_FullScreenMode; private bool m_ResizableWindow; private bool m_ShowUnitySplashScreen; private string m_OldproductName; private string m_OldAotOptions; #pragma warning disable 618 private Lightmapping.GIWorkflowMode m_OldLightmapping; #pragma warning restore 618 private bool m_explicitNullChecks; private bool m_Disposed; public PlayerLauncherContextSettings(ITestRunSettings overloadSettings) { m_OverloadSettings = overloadSettings; SetupProjectParameters(); if (overloadSettings != null) { overloadSettings.Apply(); } } public void Dispose() { if (!m_Disposed) { CleanupProjectParameters(); if (m_OverloadSettings != null) { m_OverloadSettings.Dispose(); } m_Disposed = true; } } private void SetupProjectParameters() { EditorApplication.LockReloadAssemblies(); m_EditorBuildSettings = EditorBuildSettings.scenes; #pragma warning disable 618 m_DisplayResolutionDialog = PlayerSettings.displayResolutionDialog; PlayerSettings.displayResolutionDialog = ResolutionDialogSetting.Disabled; #pragma warning restore 618 m_RunInBackground = PlayerSettings.runInBackground; PlayerSettings.runInBackground = true; m_FullScreenMode = PlayerSettings.fullScreenMode; PlayerSettings.fullScreenMode = FullScreenMode.Windowed; m_OldAotOptions = PlayerSettings.aotOptions; PlayerSettings.aotOptions = "nimt-trampolines=1024"; m_ResizableWindow = PlayerSettings.resizableWindow; PlayerSettings.resizableWindow = true; m_ShowUnitySplashScreen = PlayerSettings.SplashScreen.show; PlayerSettings.SplashScreen.show = false; m_OldproductName = PlayerSettings.productName; PlayerSettings.productName = "UnityTestFramework"; #pragma warning disable 618 m_OldLightmapping = Lightmapping.giWorkflowMode; Lightmapping.giWorkflowMode = Lightmapping.GIWorkflowMode.OnDemand; #pragma warning restore 618 m_explicitNullChecks = EditorUserBuildSettings.explicitNullChecks; EditorUserBuildSettings.explicitNullChecks = true; } private void CleanupProjectParameters() { EditorBuildSettings.scenes = m_EditorBuildSettings; PlayerSettings.fullScreenMode = m_FullScreenMode; PlayerSettings.runInBackground = m_RunInBackground; #pragma warning disable 618 PlayerSettings.displayResolutionDialog = m_DisplayResolutionDialog; #pragma warning restore 618 PlayerSettings.resizableWindow = m_ResizableWindow; PlayerSettings.SplashScreen.show = m_ShowUnitySplashScreen; PlayerSettings.productName = m_OldproductName; PlayerSettings.aotOptions = m_OldAotOptions; #pragma warning disable 618 Lightmapping.giWorkflowMode = m_OldLightmapping; #pragma warning restore 618 EditorUserBuildSettings.explicitNullChecks = m_explicitNullChecks; EditorApplication.UnlockReloadAssemblies(); } } }