using NUnit.Framework.Interfaces; namespace UnityEditor.TestTools.TestRunner.Api { internal interface ICallbacksDelegator { void RunStarted(ITest testsToRun); void RunStartedRemotely(byte[] testsToRunData); void RunFinished(ITestResult testResults); void RunFinishedRemotely(byte[] testResultsData); void RunFailed(string failureMessage); void TestStarted(ITest test); void TestStartedRemotely(byte[] testStartedData); void TestFinished(ITestResult result); void TestFinishedRemotely(byte[] testResultsData); void TestTreeRebuild(ITest test); } }