using System.Collections.Generic; using NUnit.Framework.Interfaces; namespace UnityEditor.TestTools.TestRunner.Api { public interface ITestAdaptor { string Id { get; } string Name { get; } string FullName { get; } int TestCaseCount { get; } bool HasChildren { get; } bool IsSuite { get; } IEnumerable Children { get; } ITestAdaptor Parent { get; } int TestCaseTimeout { get; } ITypeInfo TypeInfo { get; } IMethodInfo Method { get; } string[] Categories { get; } bool IsTestAssembly { get; } RunState RunState { get; } string Description { get; } string SkipReason { get; } string ParentId { get; } string ParentFullName { get; } string UniqueName { get; } string ParentUniqueName { get; } int ChildIndex { get; } TestMode TestMode { get; } } }