using System.Collections; using UnityEngine; using UnityEngine.TestTools; namespace UnityEditor.TestTools.TestRunner.TestRun.Tasks { internal class LegacyEditModeRunTask : TestTaskBase { public LegacyEditModeRunTask() : base(true) { } public override IEnumerator Execute(TestJobData testJobData) { var testLauncher = new EditModeLauncher(testJobData.executionSettings.filters, TestPlatform.EditMode, testJobData.executionSettings.runSynchronously); testJobData.editModeRunner = testLauncher.m_EditModeRunner; testLauncher.Run(); while (testJobData.editModeRunner != null && !testJobData.editModeRunner.RunFinished) { yield return null; } } } }