using System; using System.Collections; using NUnit.Framework.Interfaces; using UnityEngine; using UnityEngine.TestTools; namespace UnityEditor.TestTools.TestRunner.TestRun.Tasks { internal class PrebuildSetupTask : BuildActionTaskBase { public PrebuildSetupTask() : base(new PrebuildSetupAttributeFinder()) { } protected override void Action(IPrebuildSetup target) { target.Setup(); } } }