GlobalGameJame/Library/PackageCache/com.unity.test-framework@1.1.9/UnityEditor.TestRunner/Api/ITestAdaptor.cs

32 lines
947 B
C#

using System.Collections.Generic;
using NUnit.Framework.Interfaces;
namespace UnityEditor.TestTools.TestRunner.Api
{
public interface ITestAdaptor
{
string Id { get; }
string Name { get; }
string FullName { get; }
int TestCaseCount { get; }
bool HasChildren { get; }
bool IsSuite { get; }
IEnumerable<ITestAdaptor> Children { get; }
ITestAdaptor Parent { get; }
int TestCaseTimeout { get; }
ITypeInfo TypeInfo { get; }
IMethodInfo Method { get; }
string[] Categories { get; }
bool IsTestAssembly { get; }
RunState RunState { get; }
string Description { get; }
string SkipReason { get; }
string ParentId { get; }
string ParentFullName { get; }
string UniqueName { get; }
string ParentUniqueName { get; }
int ChildIndex { get; }
TestMode TestMode { get; }
}
}