GlobalGameJame/Library/PackageCache/com.unity.test-framework@1.1.9/UnityEditor.TestRunner/Api/ITestResultAdaptor.cs

87 lines
2.6 KiB
C#

using System;
using System.Collections.Generic;
using NUnit.Framework.Interfaces;
namespace UnityEditor.TestTools.TestRunner.Api
{
public interface ITestResultAdaptor
{
ITestAdaptor Test { get; }
string Name { get; }
/// <summary>Gets the full name of the test result</summary>
string FullName { get; }
string ResultState { get; }
TestStatus TestStatus { get; }
/// <summary>Gets the elapsed time for running the test in seconds</summary>
double Duration { get; }
/// <summary>Gets or sets the time the test started running.</summary>
DateTime StartTime { get; }
/// <summary>Gets or sets the time the test finished running.</summary>
DateTime EndTime { get; }
/// <summary>
/// Gets the message associated with a test
/// failure or with not running the test
/// </summary>
string Message { get; }
/// <summary>
/// Gets any stacktrace associated with an
/// error or failure. Not available in
/// the Compact Framework 1.0.
/// </summary>
string StackTrace { get; }
/// <summary>
/// Gets the number of asserts executed
/// when running the test and all its children.
/// </summary>
int AssertCount { get; }
/// <summary>
/// Gets the number of test cases that failed
/// when running the test and all its children.
/// </summary>
int FailCount { get; }
/// <summary>
/// Gets the number of test cases that passed
/// when running the test and all its children.
/// </summary>
int PassCount { get; }
/// <summary>
/// Gets the number of test cases that were skipped
/// when running the test and all its children.
/// </summary>
int SkipCount { get; }
/// <summary>
/// Gets the number of test cases that were inconclusive
/// when running the test and all its children.
/// </summary>
int InconclusiveCount { get; }
/// <summary>
/// Indicates whether this result has any child results.
/// Accessing HasChildren should not force creation of the
/// Children collection in classes implementing this interface.
/// </summary>
bool HasChildren { get; }
/// <summary>Gets the the collection of child results.</summary>
IEnumerable<ITestResultAdaptor> Children { get; }
/// <summary>Gets any text output written to this result.</summary>
string Output { get; }
TNode ToXml();
}
}