GlobalGameJame/Library/PackageCache/com.unity.test-framework@1.1.9/UnityEditor.TestRunner/AssemblyInfo.cs

16 lines
755 B
C#

using System.Reflection;
using System.Runtime.CompilerServices;
[assembly: AssemblyTitle("UnityEditor.TestRunner")]
[assembly: InternalsVisibleTo("Assembly-CSharp-Editor-testable")]
[assembly: InternalsVisibleTo("DynamicProxyGenAssembly2")]
[assembly: InternalsVisibleTo("Unity.PerformanceTesting.Editor")]
[assembly: InternalsVisibleTo("Unity.IntegrationTests")]
[assembly: InternalsVisibleTo("UnityEditor.TestRunner.Tests")]
[assembly: InternalsVisibleTo("Unity.TestTools.CodeCoverage.Editor")]
[assembly: InternalsVisibleTo("Unity.PackageManagerUI.Develop.Editor")]
[assembly: InternalsVisibleTo("Unity.PackageManagerUI.Develop.EditorTests")]
[assembly: InternalsVisibleTo("Unity.PackageValidationSuite.Editor")]
[assembly: AssemblyVersion("1.0.0")]