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2020-01-31 16:10:04 +01:00

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C#

namespace UnityEngine.TestTools.Logging
{
internal class LogEvent
{
public string Message { get; set; }
public string StackTrace { get; set; }
public LogType LogType { get; set; }
public bool IsHandled { get; set; }
public override string ToString()
{
return string.Format("[{0}] {1}", LogType, Message);
}
}
}