GlobalGameJame/Library/PackageCache/com.unity.ide.vscode@1.1.4/Editor/ProjectGeneration/ProjectGeneration.cs
JonatanRek bea2dce063 Initial
test
2020-01-31 16:10:04 +01:00

719 lines
31 KiB
C#

using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Security;
using System.Security.Cryptography;
using System.Text;
using System.Text.RegularExpressions;
using UnityEditor;
using UnityEditor.Compilation;
using UnityEditor.PackageManager;
using UnityEngine;
using UnityEngine.Profiling;
namespace VSCodeEditor
{
public interface IGenerator
{
bool SyncIfNeeded(List<string> affectedFiles, string[] reimportedFiles);
void Sync();
string SolutionFile();
string ProjectDirectory { get; }
void GenerateAll(bool generateAll);
bool SolutionExists();
}
public class ProjectGeneration : IGenerator
{
enum ScriptingLanguage
{
None,
CSharp
}
public static readonly string MSBuildNamespaceUri = "http://schemas.microsoft.com/developer/msbuild/2003";
const string k_WindowsNewline = "\r\n";
const string k_SettingsJson = @"{
""files.exclude"":
{
""**/.DS_Store"":true,
""**/.git"":true,
""**/.gitignore"":true,
""**/.gitmodules"":true,
""**/*.booproj"":true,
""**/*.pidb"":true,
""**/*.suo"":true,
""**/*.user"":true,
""**/*.userprefs"":true,
""**/*.unityproj"":true,
""**/*.dll"":true,
""**/*.exe"":true,
""**/*.pdf"":true,
""**/*.mid"":true,
""**/*.midi"":true,
""**/*.wav"":true,
""**/*.gif"":true,
""**/*.ico"":true,
""**/*.jpg"":true,
""**/*.jpeg"":true,
""**/*.png"":true,
""**/*.psd"":true,
""**/*.tga"":true,
""**/*.tif"":true,
""**/*.tiff"":true,
""**/*.3ds"":true,
""**/*.3DS"":true,
""**/*.fbx"":true,
""**/*.FBX"":true,
""**/*.lxo"":true,
""**/*.LXO"":true,
""**/*.ma"":true,
""**/*.MA"":true,
""**/*.obj"":true,
""**/*.OBJ"":true,
""**/*.asset"":true,
""**/*.cubemap"":true,
""**/*.flare"":true,
""**/*.mat"":true,
""**/*.meta"":true,
""**/*.prefab"":true,
""**/*.unity"":true,
""build/"":true,
""Build/"":true,
""Library/"":true,
""library/"":true,
""obj/"":true,
""Obj/"":true,
""ProjectSettings/"":true,
""temp/"":true,
""Temp/"":true
}
}";
/// <summary>
/// Map source extensions to ScriptingLanguages
/// </summary>
static readonly Dictionary<string, ScriptingLanguage> k_BuiltinSupportedExtensions = new Dictionary<string, ScriptingLanguage>
{
{ "cs", ScriptingLanguage.CSharp },
{ "uxml", ScriptingLanguage.None },
{ "uss", ScriptingLanguage.None },
{ "shader", ScriptingLanguage.None },
{ "compute", ScriptingLanguage.None },
{ "cginc", ScriptingLanguage.None },
{ "hlsl", ScriptingLanguage.None },
{ "glslinc", ScriptingLanguage.None },
{ "template", ScriptingLanguage.None },
{ "raytrace", ScriptingLanguage.None }
};
string m_SolutionProjectEntryTemplate = string.Join("\r\n", @"Project(""{{{0}}}"") = ""{1}"", ""{2}"", ""{{{3}}}""", @"EndProject").Replace(" ", "\t");
string m_SolutionProjectConfigurationTemplate = string.Join("\r\n", @" {{{0}}}.Debug|Any CPU.ActiveCfg = Debug|Any CPU", @" {{{0}}}.Debug|Any CPU.Build.0 = Debug|Any CPU", @" {{{0}}}.Release|Any CPU.ActiveCfg = Release|Any CPU", @" {{{0}}}.Release|Any CPU.Build.0 = Release|Any CPU").Replace(" ", "\t");
static readonly string[] k_ReimportSyncExtensions = { ".dll", ".asmdef" };
string[] m_ProjectSupportedExtensions = new string[0];
public string ProjectDirectory { get; }
bool m_ShouldGenerateAll;
public void GenerateAll(bool generateAll)
{
m_ShouldGenerateAll = generateAll;
}
readonly string m_ProjectName;
readonly IAssemblyNameProvider m_AssemblyNameProvider;
readonly IFileIO m_FileIOProvider;
readonly IGUIDGenerator m_GUIDProvider;
const string k_ToolsVersion = "4.0";
const string k_ProductVersion = "10.0.20506";
const string k_BaseDirectory = ".";
const string k_TargetFrameworkVersion = "v4.7.1";
const string k_TargetLanguageVersion = "latest";
public ProjectGeneration(string tempDirectory)
: this(tempDirectory, new AssemblyNameProvider(), new FileIOProvider(), new GUIDProvider()) { }
public ProjectGeneration(string tempDirectory, IAssemblyNameProvider assemblyNameProvider, IFileIO fileIO, IGUIDGenerator guidGenerator)
{
ProjectDirectory = tempDirectory.Replace('\\', '/');
m_ProjectName = Path.GetFileName(ProjectDirectory);
m_AssemblyNameProvider = assemblyNameProvider;
m_FileIOProvider = fileIO;
m_GUIDProvider = guidGenerator;
}
/// <summary>
/// Syncs the scripting solution if any affected files are relevant.
/// </summary>
/// <returns>
/// Whether the solution was synced.
/// </returns>
/// <param name='affectedFiles'>
/// A set of files whose status has changed
/// </param>
/// <param name="reimportedFiles">
/// A set of files that got reimported
/// </param>
public bool SyncIfNeeded(List<string> affectedFiles, string[] reimportedFiles)
{
Profiler.BeginSample("SolutionSynchronizerSync");
SetupProjectSupportedExtensions();
// Don't sync if we haven't synced before
if (SolutionExists() && HasFilesBeenModified(affectedFiles, reimportedFiles))
{
var assemblies = m_AssemblyNameProvider.GetAssemblies(ShouldFileBePartOfSolution);
var allProjectAssemblies = RelevantAssembliesForMode(assemblies).ToList();
var allAssetProjectParts = GenerateAllAssetProjectParts();
var affectedNames = affectedFiles.Select(asset => m_AssemblyNameProvider.GetAssemblyNameFromScriptPath(asset)?.Split(new [] {".dll"}, StringSplitOptions.RemoveEmptyEntries)[0]);
var reimportedNames = reimportedFiles.Select(asset => m_AssemblyNameProvider.GetAssemblyNameFromScriptPath(asset)?.Split(new [] {".dll"}, StringSplitOptions.RemoveEmptyEntries)[0]);
var affectedAndReimported = new HashSet<string>(affectedNames.Concat(reimportedNames));
var assemblyNames = new HashSet<string>(allProjectAssemblies.Select(assembly => Path.GetFileName(assembly.outputPath)));
foreach (var assembly in allProjectAssemblies)
{
if (!affectedAndReimported.Contains(assembly.name))
continue;
SyncProject(assembly, allAssetProjectParts, ParseResponseFileData(assembly), assemblyNames);
}
Profiler.EndSample();
return true;
}
Profiler.EndSample();
return false;
}
bool HasFilesBeenModified(List<string> affectedFiles, string[] reimportedFiles)
{
return affectedFiles.Any(ShouldFileBePartOfSolution) || reimportedFiles.Any(ShouldSyncOnReimportedAsset);
}
static bool ShouldSyncOnReimportedAsset(string asset)
{
return k_ReimportSyncExtensions.Contains(new FileInfo(asset).Extension);
}
public void Sync()
{
SetupProjectSupportedExtensions();
GenerateAndWriteSolutionAndProjects();
}
public bool SolutionExists()
{
return m_FileIOProvider.Exists(SolutionFile());
}
void SetupProjectSupportedExtensions()
{
m_ProjectSupportedExtensions = EditorSettings.projectGenerationUserExtensions;
}
bool ShouldFileBePartOfSolution(string file)
{
string extension = Path.GetExtension(file);
// Exclude files coming from packages except if they are internalized.
if (!m_ShouldGenerateAll && IsInternalizedPackagePath(file))
{
return false;
}
// Dll's are not scripts but still need to be included..
if (extension == ".dll")
return true;
if (file.ToLower().EndsWith(".asmdef"))
return true;
return IsSupportedExtension(extension);
}
bool IsSupportedExtension(string extension)
{
extension = extension.TrimStart('.');
if (k_BuiltinSupportedExtensions.ContainsKey(extension))
return true;
if (m_ProjectSupportedExtensions.Contains(extension))
return true;
return false;
}
static ScriptingLanguage ScriptingLanguageFor(Assembly assembly)
{
return ScriptingLanguageFor(GetExtensionOfSourceFiles(assembly.sourceFiles));
}
static string GetExtensionOfSourceFiles(string[] files)
{
return files.Length > 0 ? GetExtensionOfSourceFile(files[0]) : "NA";
}
static string GetExtensionOfSourceFile(string file)
{
var ext = Path.GetExtension(file).ToLower();
ext = ext.Substring(1); //strip dot
return ext;
}
static ScriptingLanguage ScriptingLanguageFor(string extension)
{
return k_BuiltinSupportedExtensions.TryGetValue(extension.TrimStart('.'), out var result)
? result
: ScriptingLanguage.None;
}
public void GenerateAndWriteSolutionAndProjects()
{
// Only synchronize assemblies that have associated source files and ones that we actually want in the project.
// This also filters out DLLs coming from .asmdef files in packages.
var assemblies = m_AssemblyNameProvider.GetAssemblies(ShouldFileBePartOfSolution);
var allAssetProjectParts = GenerateAllAssetProjectParts();
SyncSolution(assemblies);
var allProjectAssemblies = RelevantAssembliesForMode(assemblies).ToList();
var assemblyNames = new HashSet<string>(allProjectAssemblies.Select(assembly => Path.GetFileName(assembly.outputPath)));
foreach (Assembly assembly in allProjectAssemblies)
{
var responseFileData = ParseResponseFileData(assembly);
SyncProject(assembly, allAssetProjectParts, responseFileData, assemblyNames);
}
WriteVSCodeSettingsFiles();
}
IEnumerable<ResponseFileData> ParseResponseFileData(Assembly assembly)
{
var systemReferenceDirectories = CompilationPipeline.GetSystemAssemblyDirectories(assembly.compilerOptions.ApiCompatibilityLevel);
Dictionary<string, ResponseFileData> responseFilesData = assembly.compilerOptions.ResponseFiles.ToDictionary(x => x, x => m_AssemblyNameProvider.ParseResponseFile(
x,
ProjectDirectory,
systemReferenceDirectories
));
Dictionary<string, ResponseFileData> responseFilesWithErrors = responseFilesData.Where(x => x.Value.Errors.Any())
.ToDictionary(x => x.Key, x => x.Value);
if (responseFilesWithErrors.Any())
{
foreach (var error in responseFilesWithErrors)
foreach (var valueError in error.Value.Errors)
{
Debug.LogError($"{error.Key} Parse Error : {valueError}");
}
}
return responseFilesData.Select(x => x.Value);
}
Dictionary<string, string> GenerateAllAssetProjectParts()
{
Dictionary<string, StringBuilder> stringBuilders = new Dictionary<string, StringBuilder>();
foreach (string asset in m_AssemblyNameProvider.GetAllAssetPaths())
{
// Exclude files coming from packages except if they are internalized.
// TODO: We need assets from the assembly API
if (!m_ShouldGenerateAll && IsInternalizedPackagePath(asset))
{
continue;
}
string extension = Path.GetExtension(asset);
if (IsSupportedExtension(extension) && ScriptingLanguage.None == ScriptingLanguageFor(extension))
{
// Find assembly the asset belongs to by adding script extension and using compilation pipeline.
var assemblyName = m_AssemblyNameProvider.GetAssemblyNameFromScriptPath(asset);
if (string.IsNullOrEmpty(assemblyName))
{
continue;
}
assemblyName = Path.GetFileNameWithoutExtension(assemblyName);
if (!stringBuilders.TryGetValue(assemblyName, out var projectBuilder))
{
projectBuilder = new StringBuilder();
stringBuilders[assemblyName] = projectBuilder;
}
projectBuilder.Append(" <None Include=\"").Append(EscapedRelativePathFor(asset)).Append("\" />").Append(k_WindowsNewline);
}
}
var result = new Dictionary<string, string>();
foreach (var entry in stringBuilders)
result[entry.Key] = entry.Value.ToString();
return result;
}
bool IsInternalizedPackagePath(string file)
{
if (string.IsNullOrWhiteSpace(file))
{
return false;
}
var packageInfo = m_AssemblyNameProvider.FindForAssetPath(file);
if (packageInfo == null)
{
return false;
}
var packageSource = packageInfo.source;
return packageSource != PackageSource.Embedded && packageSource != PackageSource.Local;
}
void SyncProject(
Assembly assembly,
Dictionary<string, string> allAssetsProjectParts,
IEnumerable<ResponseFileData> responseFilesData,
HashSet<string> assemblyNames)
{
SyncProjectFileIfNotChanged(ProjectFile(assembly), ProjectText(assembly, allAssetsProjectParts, responseFilesData, assemblyNames));
}
void SyncProjectFileIfNotChanged(string path, string newContents)
{
SyncFileIfNotChanged(path, newContents);
}
void SyncSolutionFileIfNotChanged(string path, string newContents)
{
SyncFileIfNotChanged(path, newContents);
}
void SyncFileIfNotChanged(string filename, string newContents)
{
if (m_FileIOProvider.Exists(filename))
{
var currentContents = m_FileIOProvider.ReadAllText(filename);
if (currentContents == newContents)
{
return;
}
}
m_FileIOProvider.WriteAllText(filename, newContents);
}
string ProjectText(
Assembly assembly,
Dictionary<string, string> allAssetsProjectParts,
IEnumerable<ResponseFileData> responseFilesData,
HashSet<string> assemblyNames)
{
var projectBuilder = new StringBuilder();
ProjectHeader(assembly, responseFilesData, projectBuilder);
var references = new List<string>();
var projectReferences = new List<Assembly>();
foreach (string file in assembly.sourceFiles)
{
if (!ShouldFileBePartOfSolution(file))
continue;
var extension = Path.GetExtension(file).ToLower();
var fullFile = EscapedRelativePathFor(file);
if (".dll" != extension)
{
projectBuilder.Append(" <Compile Include=\"").Append(fullFile).Append("\" />").Append(k_WindowsNewline);
}
else
{
references.Add(fullFile);
}
}
// Append additional non-script files that should be included in project generation.
if (allAssetsProjectParts.TryGetValue(assembly.name, out var additionalAssetsForProject))
projectBuilder.Append(additionalAssetsForProject);
var responseRefs = responseFilesData.SelectMany(x => x.FullPathReferences.Select(r => r));
foreach (var reference in assembly.compiledAssemblyReferences.Union(responseRefs).Union(references))
{
string fullReference = Path.IsPathRooted(reference) ? reference : Path.Combine(ProjectDirectory, reference);
AppendReference(fullReference, projectBuilder);
}
if (0 < assembly.assemblyReferences.Length)
{
projectBuilder.Append(" </ItemGroup>").Append(k_WindowsNewline);
projectBuilder.Append(" <ItemGroup>").Append(k_WindowsNewline);
foreach (Assembly reference in assembly.assemblyReferences)
{
var referencedProject = reference.outputPath;
projectBuilder.Append(" <ProjectReference Include=\"").Append(reference.name).Append(GetProjectExtension()).Append("\">").Append(k_WindowsNewline);
projectBuilder.Append(" <Project>{").Append(ProjectGuid(reference.name)).Append("}</Project>").Append(k_WindowsNewline);
projectBuilder.Append(" <Name>").Append(reference.name).Append("</Name>").Append(k_WindowsNewline);
projectBuilder.Append(" </ProjectReference>").Append(k_WindowsNewline);
}
}
projectBuilder.Append(ProjectFooter());
return projectBuilder.ToString();
}
static void AppendReference(string fullReference, StringBuilder projectBuilder)
{
//replace \ with / and \\ with /
var escapedFullPath = SecurityElement.Escape(fullReference);
escapedFullPath = escapedFullPath.Replace("\\\\", "/");
escapedFullPath = escapedFullPath.Replace("\\", "/");
projectBuilder.Append(" <Reference Include=\"").Append(Path.GetFileNameWithoutExtension(escapedFullPath)).Append("\">").Append(k_WindowsNewline);
projectBuilder.Append(" <HintPath>").Append(escapedFullPath).Append("</HintPath>").Append(k_WindowsNewline);
projectBuilder.Append(" </Reference>").Append(k_WindowsNewline);
}
public string ProjectFile(Assembly assembly)
{
var fileBuilder = new StringBuilder(assembly.name);
fileBuilder.Append(".csproj");
return Path.Combine(ProjectDirectory, fileBuilder.ToString());
}
public string SolutionFile()
{
return Path.Combine(ProjectDirectory, $"{m_ProjectName}.sln");
}
void ProjectHeader(
Assembly assembly,
IEnumerable<ResponseFileData> responseFilesData,
StringBuilder builder
)
{
// TODO: .Concat(EditorUserBuildSettings.activeScriptCompilationDefines)
GetProjectHeaderTemplate(
builder,
ProjectGuid(assembly.name),
assembly.name,
string.Join(";", new[] { "DEBUG", "TRACE" }.Concat(assembly.defines).Concat(responseFilesData.SelectMany(x => x.Defines)).Distinct().ToArray()),
assembly.compilerOptions.AllowUnsafeCode | responseFilesData.Any(x => x.Unsafe));
}
static string GetSolutionText()
{
return string.Join("\r\n", @"", @"Microsoft Visual Studio Solution File, Format Version {0}", @"# Visual Studio {1}", @"{2}", @"Global", @" GlobalSection(SolutionConfigurationPlatforms) = preSolution", @" Debug|Any CPU = Debug|Any CPU", @" Release|Any CPU = Release|Any CPU", @" EndGlobalSection", @" GlobalSection(ProjectConfigurationPlatforms) = postSolution", @"{3}", @" EndGlobalSection", @" GlobalSection(SolutionProperties) = preSolution", @" HideSolutionNode = FALSE", @" EndGlobalSection", @"EndGlobal", @"").Replace(" ", "\t");
}
static string GetProjectFooterTemplate()
{
return string.Join("\r\n", @" </ItemGroup>", @" <Import Project=""$(MSBuildToolsPath)\Microsoft.CSharp.targets"" />", @" <!-- To modify your build process, add your task inside one of the targets below and uncomment it.", @" Other similar extension points exist, see Microsoft.Common.targets.", @" <Target Name=""BeforeBuild"">", @" </Target>", @" <Target Name=""AfterBuild"">", @" </Target>", @" -->", @"</Project>", @"");
}
static void GetProjectHeaderTemplate(
StringBuilder builder,
string assemblyGUID,
string assemblyName,
string defines,
bool allowUnsafe
)
{
builder.Append(@"<?xml version=""1.0"" encoding=""utf-8""?>").Append(k_WindowsNewline);
builder.Append(@"<Project ToolsVersion=""").Append(k_ToolsVersion).Append(@""" DefaultTargets=""Build"" xmlns=""").Append(MSBuildNamespaceUri).Append(@""">").Append(k_WindowsNewline);
builder.Append(@" <PropertyGroup>").Append(k_WindowsNewline);
builder.Append(@" <LangVersion>").Append(k_TargetLanguageVersion).Append("</LangVersion>").Append(k_WindowsNewline);
builder.Append(@" </PropertyGroup>").Append(k_WindowsNewline);
builder.Append(@" <PropertyGroup>").Append(k_WindowsNewline);
builder.Append(@" <Configuration Condition="" '$(Configuration)' == '' "">Debug</Configuration>").Append(k_WindowsNewline);
builder.Append(@" <Platform Condition="" '$(Platform)' == '' "">AnyCPU</Platform>").Append(k_WindowsNewline);
builder.Append(@" <ProductVersion>").Append(k_ProductVersion).Append("</ProductVersion>").Append(k_WindowsNewline);
builder.Append(@" <SchemaVersion>2.0</SchemaVersion>").Append(k_WindowsNewline);
builder.Append(@" <RootNamespace>").Append(EditorSettings.projectGenerationRootNamespace).Append("</RootNamespace>").Append(k_WindowsNewline);
builder.Append(@" <ProjectGuid>{").Append(assemblyGUID).Append("}</ProjectGuid>").Append(k_WindowsNewline);
builder.Append(@" <OutputType>Library</OutputType>").Append(k_WindowsNewline);
builder.Append(@" <AppDesignerFolder>Properties</AppDesignerFolder>").Append(k_WindowsNewline);
builder.Append(@" <AssemblyName>").Append(assemblyName).Append("</AssemblyName>").Append(k_WindowsNewline);
builder.Append(@" <TargetFrameworkVersion>").Append(k_TargetFrameworkVersion).Append("</TargetFrameworkVersion>").Append(k_WindowsNewline);
builder.Append(@" <FileAlignment>512</FileAlignment>").Append(k_WindowsNewline);
builder.Append(@" <BaseDirectory>").Append(k_BaseDirectory).Append("</BaseDirectory>").Append(k_WindowsNewline);
builder.Append(@" </PropertyGroup>").Append(k_WindowsNewline);
builder.Append(@" <PropertyGroup Condition="" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' "">").Append(k_WindowsNewline);
builder.Append(@" <DebugSymbols>true</DebugSymbols>").Append(k_WindowsNewline);
builder.Append(@" <DebugType>full</DebugType>").Append(k_WindowsNewline);
builder.Append(@" <Optimize>false</Optimize>").Append(k_WindowsNewline);
builder.Append(@" <OutputPath>Temp\bin\Debug\</OutputPath>").Append(k_WindowsNewline);
builder.Append(@" <DefineConstants>").Append(defines).Append("</DefineConstants>").Append(k_WindowsNewline);
builder.Append(@" <ErrorReport>prompt</ErrorReport>").Append(k_WindowsNewline);
builder.Append(@" <WarningLevel>4</WarningLevel>").Append(k_WindowsNewline);
builder.Append(@" <NoWarn>0169</NoWarn>").Append(k_WindowsNewline);
builder.Append(@" <AllowUnsafeBlocks>").Append(allowUnsafe).Append("</AllowUnsafeBlocks>").Append(k_WindowsNewline);
builder.Append(@" </PropertyGroup>").Append(k_WindowsNewline);
builder.Append(@" <PropertyGroup Condition="" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' "">").Append(k_WindowsNewline);
builder.Append(@" <DebugType>pdbonly</DebugType>").Append(k_WindowsNewline);
builder.Append(@" <Optimize>true</Optimize>").Append(k_WindowsNewline);
builder.Append(@" <OutputPath>Temp\bin\Release\</OutputPath>").Append(k_WindowsNewline);
builder.Append(@" <ErrorReport>prompt</ErrorReport>").Append(k_WindowsNewline);
builder.Append(@" <WarningLevel>4</WarningLevel>").Append(k_WindowsNewline);
builder.Append(@" <NoWarn>0169</NoWarn>").Append(k_WindowsNewline);
builder.Append(@" <AllowUnsafeBlocks>").Append(allowUnsafe).Append("</AllowUnsafeBlocks>").Append(k_WindowsNewline);
builder.Append(@" </PropertyGroup>").Append(k_WindowsNewline);
builder.Append(@" <PropertyGroup>").Append(k_WindowsNewline);
builder.Append(@" <NoConfig>true</NoConfig>").Append(k_WindowsNewline);
builder.Append(@" <NoStdLib>true</NoStdLib>").Append(k_WindowsNewline);
builder.Append(@" <AddAdditionalExplicitAssemblyReferences>false</AddAdditionalExplicitAssemblyReferences>").Append(k_WindowsNewline);
builder.Append(@" <ImplicitlyExpandNETStandardFacades>false</ImplicitlyExpandNETStandardFacades>").Append(k_WindowsNewline);
builder.Append(@" <ImplicitlyExpandDesignTimeFacades>false</ImplicitlyExpandDesignTimeFacades>").Append(k_WindowsNewline);
builder.Append(@" </PropertyGroup>").Append(k_WindowsNewline);
builder.Append(@" <ItemGroup>").Append(k_WindowsNewline);
}
void SyncSolution(IEnumerable<Assembly> assemblies)
{
SyncSolutionFileIfNotChanged(SolutionFile(), SolutionText(assemblies));
}
string SolutionText(IEnumerable<Assembly> assemblies)
{
var fileversion = "11.00";
var vsversion = "2010";
var relevantAssemblies = RelevantAssembliesForMode(assemblies);
string projectEntries = GetProjectEntries(relevantAssemblies);
string projectConfigurations = string.Join(k_WindowsNewline, relevantAssemblies.Select(i => GetProjectActiveConfigurations(ProjectGuid(i.name))).ToArray());
return string.Format(GetSolutionText(), fileversion, vsversion, projectEntries, projectConfigurations);
}
static IEnumerable<Assembly> RelevantAssembliesForMode(IEnumerable<Assembly> assemblies)
{
return assemblies.Where(i => ScriptingLanguage.CSharp == ScriptingLanguageFor(i));
}
/// <summary>
/// Get a Project("{guid}") = "MyProject", "MyProject.csproj", "{projectguid}"
/// entry for each relevant language
/// </summary>
string GetProjectEntries(IEnumerable<Assembly> assemblies)
{
var projectEntries = assemblies.Select(i => string.Format(
m_SolutionProjectEntryTemplate,
SolutionGuid(i),
i.name,
Path.GetFileName(ProjectFile(i)),
ProjectGuid(i.name)
));
return string.Join(k_WindowsNewline, projectEntries.ToArray());
}
/// <summary>
/// Generate the active configuration string for a given project guid
/// </summary>
string GetProjectActiveConfigurations(string projectGuid)
{
return string.Format(
m_SolutionProjectConfigurationTemplate,
projectGuid);
}
string EscapedRelativePathFor(string file)
{
var projectDir = ProjectDirectory.Replace('/', '\\');
file = file.Replace('/', '\\');
var path = SkipPathPrefix(file, projectDir);
var packageInfo = m_AssemblyNameProvider.FindForAssetPath(path.Replace('\\', '/'));
if (packageInfo != null)
{
// We have to normalize the path, because the PackageManagerRemapper assumes
// dir seperators will be os specific.
var absolutePath = Path.GetFullPath(NormalizePath(path)).Replace('/', '\\');
path = SkipPathPrefix(absolutePath, projectDir);
}
return SecurityElement.Escape(path);
}
static string SkipPathPrefix(string path, string prefix)
{
if (path.StartsWith($@"{prefix}\"))
return path.Substring(prefix.Length + 1);
return path;
}
static string NormalizePath(string path)
{
if (Path.DirectorySeparatorChar == '\\')
return path.Replace('/', Path.DirectorySeparatorChar);
return path.Replace('\\', Path.DirectorySeparatorChar);
}
string ProjectGuid(string assembly)
{
return m_GUIDProvider.ProjectGuid(m_ProjectName, assembly);
}
string SolutionGuid(Assembly assembly)
{
return m_GUIDProvider.SolutionGuid(m_ProjectName, GetExtensionOfSourceFiles(assembly.sourceFiles));
}
static string ProjectFooter()
{
return GetProjectFooterTemplate();
}
static string GetProjectExtension()
{
return ".csproj";
}
void WriteVSCodeSettingsFiles()
{
var vsCodeDirectory = Path.Combine(ProjectDirectory, ".vscode");
if (!m_FileIOProvider.Exists(vsCodeDirectory))
m_FileIOProvider.CreateDirectory(vsCodeDirectory);
var vsCodeSettingsJson = Path.Combine(vsCodeDirectory, "settings.json");
if (!m_FileIOProvider.Exists(vsCodeSettingsJson))
m_FileIOProvider.WriteAllText(vsCodeSettingsJson, k_SettingsJson);
}
}
public static class SolutionGuidGenerator
{
static MD5 mD5 = MD5CryptoServiceProvider.Create();
public static string GuidForProject(string projectName)
{
return ComputeGuidHashFor(projectName + "salt");
}
public static string GuidForSolution(string projectName, string sourceFileExtension)
{
if (sourceFileExtension.ToLower() == "cs")
// GUID for a C# class library: http://www.codeproject.com/Reference/720512/List-of-Visual-Studio-Project-Type-GUIDs
return "FAE04EC0-301F-11D3-BF4B-00C04F79EFBC";
return ComputeGuidHashFor(projectName);
}
static string ComputeGuidHashFor(string input)
{
var hash = mD5.ComputeHash(Encoding.Default.GetBytes(input));
return new Guid(hash).ToString();
}
}
}