GlobalGameJame/Library/PackageCache/com.unity.textmeshpro@2.0.1/Scripts/Runtime/TMP_Asset.cs
JonatanRek bea2dce063 Initial
test
2020-01-31 16:10:04 +01:00

27 lines
606 B
C#

using UnityEngine;
namespace TMPro
{
// Base class inherited by the various TextMeshPro Assets.
[System.Serializable]
public class TMP_Asset : ScriptableObject
{
/// <summary>
/// HashCode based on the name of the asset.
/// </summary>
public int hashCode;
/// <summary>
/// The material used by this asset.
/// </summary>
public Material material;
/// <summary>
/// HashCode based on the name of the material assigned to this asset.
/// </summary>
public int materialHashCode;
}
}