257 lines
		
	
	
		
			8.9 KiB
		
	
	
	
		
			C#
		
	
	
	
	
	
			
		
		
	
	
			257 lines
		
	
	
		
			8.9 KiB
		
	
	
	
		
			C#
		
	
	
	
	
	
| using System.Collections.Generic;
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| using UnityEngine;
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| using UnityEngine.Playables;
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| using UnityEngine.Timeline;
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| 
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| namespace UnityEditor.Timeline
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| {
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|     /// <summary>
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|     /// Description of the on-screen area where a clip is drawn
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|     /// </summary>
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|     public struct ClipBackgroundRegion
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|     {
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|         /// <summary>
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|         /// The rectangle where the background of the clip is drawn.
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|         /// </summary>
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|         /// <remarks>
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|         /// The rectangle is clipped to the screen. The rectangle does not include clip borders.
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|         /// </remarks>
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|         public Rect position { get; private set; }
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| 
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|         /// <summary>
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|         /// The start time of the region, relative to the clip.
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|         /// </summary>
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|         public double startTime { get; private set; }
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| 
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|         /// <summary>
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|         /// The end time of the region, relative to the clip.
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|         /// </summary>
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|         public double endTime { get; private set; }
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| 
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|         /// <summary>
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|         /// Constructor
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|         /// </summary>
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|         /// <param name="_position"></param>
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|         /// <param name="_startTime"></param>
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|         /// <param name="_endTime"></param>
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|         public ClipBackgroundRegion(Rect _position, double _startTime, double _endTime)
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|         {
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|             position = _position;
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|             startTime = _startTime;
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|             endTime = _endTime;
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|         }
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| 
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|         public override bool Equals(object obj)
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|         {
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|             if (!(obj is ClipBackgroundRegion))
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|                 return false;
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| 
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|             return Equals((ClipBackgroundRegion)obj);
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|         }
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| 
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|         public bool Equals(ClipBackgroundRegion other)
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|         {
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|             return position.Equals(other.position) &&
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|                 startTime == other.startTime &&
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|                 endTime == other.endTime;
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|         }
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| 
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|         public override int GetHashCode()
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|         {
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|             return HashUtility.CombineHash(
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|                 position.GetHashCode(),
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|                 startTime.GetHashCode(),
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|                 endTime.GetHashCode()
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|             );
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|         }
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| 
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|         public static bool operator==(ClipBackgroundRegion region1, ClipBackgroundRegion region2)
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|         {
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|             return region1.Equals(region2);
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|         }
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| 
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|         public static bool operator!=(ClipBackgroundRegion region1, ClipBackgroundRegion region2)
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|         {
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|             return !region1.Equals(region2);
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|         }
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|     }
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| 
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|     /// <summary>
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|     /// The user-defined options for drawing a clip.
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|     /// </summary>
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|     public struct ClipDrawOptions
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|     {
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|         private IEnumerable<Texture2D> m_Icons;
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| 
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|         /// <summary>
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|         /// Text that indicates if the clip should display an error.
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|         /// </summary>
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|         /// <remarks>
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|         /// If the error text is not empty or null, then the clip displays a warning. The error text is used as the tooltip.
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|         /// </remarks>
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|         public string errorText { get; set; }
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| 
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|         /// <summary>
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|         /// The tooltip to show for the clip.
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|         /// </summary>
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|         public string tooltip { get; set; }
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| 
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|         /// <summary>
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|         /// The color drawn under the clip. By default, the color is the same as the track color.
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|         /// </summary>
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|         public Color highlightColor { get; set; }
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| 
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| 
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|         /// <summary>
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|         /// Icons to display on the clip.
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|         /// </summary>
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|         public IEnumerable<Texture2D> icons
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|         {
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|             get { return m_Icons ?? System.Linq.Enumerable.Empty<Texture2D>(); }
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|             set { m_Icons = value;}
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|         }
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| 
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|         public override bool Equals(object obj)
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|         {
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|             if (!(obj is ClipDrawOptions))
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|                 return false;
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| 
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|             return Equals((ClipDrawOptions)obj);
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|         }
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| 
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|         public bool Equals(ClipDrawOptions other)
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|         {
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|             return errorText == other.errorText &&
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|                 tooltip == other.tooltip &&
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|                 highlightColor == other.highlightColor &&
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|                 System.Linq.Enumerable.SequenceEqual(icons, other.icons);
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|         }
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| 
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|         public override int GetHashCode()
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|         {
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|             return HashUtility.CombineHash(
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|                 errorText != null ? errorText.GetHashCode() : 0,
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|                 tooltip != null ? tooltip.GetHashCode() : 0,
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|                 highlightColor.GetHashCode(),
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|                 icons != null ? icons.GetHashCode() : 0
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|             );
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|         }
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| 
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|         public static bool operator==(ClipDrawOptions options1, ClipDrawOptions options2)
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|         {
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|             return options1.Equals(options2);
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|         }
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| 
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|         public static bool operator!=(ClipDrawOptions options1, ClipDrawOptions options2)
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|         {
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|             return !options1.Equals(options2);
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|         }
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|     }
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| 
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| 
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|     /// <summary>
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|     /// Use this class to customize clip types in the TimelineEditor.
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|     /// </summary>
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|     public class ClipEditor
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|     {
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|         static readonly string k_NoPlayableAssetError = LocalizationDatabase.GetLocalizedString("This clip does not contain a valid playable asset");
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|         static readonly string k_ScriptLoadError = LocalizationDatabase.GetLocalizedString("The associated script can not be loaded");
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| 
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|         internal readonly bool supportsSubTimelines;
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| 
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|         /// <summary>
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|         /// Default constructor
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|         /// </summary>
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|         public ClipEditor()
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|         {
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|             supportsSubTimelines = TypeUtility.HasOverrideMethod(GetType(), nameof(GetSubTimelines));
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|         }
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| 
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|         /// <summary>
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|         /// Implement this method to override the default options for drawing a clip.
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|         /// </summary>
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|         /// <param name="clip">The clip being drawn.</param>
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|         /// <returns>The options for drawing a clip.</returns>
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|         public virtual ClipDrawOptions GetClipOptions(TimelineClip clip)
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|         {
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|             return new ClipDrawOptions()
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|             {
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|                 errorText = GetErrorText(clip),
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|                 tooltip = string.Empty,
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|                 highlightColor = GetDefaultHighlightColor(clip),
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|                 icons = System.Linq.Enumerable.Empty<Texture2D>()
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|             };
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|         }
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| 
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|         /// <summary>
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|         /// Override this method to draw a background for a clip .
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|         /// </summary>
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|         /// <param name="clip">The clip being drawn.</param>
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|         /// <param name="region">The on-screen area where the clip is drawn.</param>
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|         public virtual void DrawBackground(TimelineClip clip, ClipBackgroundRegion region)
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|         {
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|         }
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| 
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|         /// <summary>
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|         /// Called when a clip is created.
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|         /// </summary>
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|         /// <param name="clip">The newly created clip.</param>
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|         /// <param name="track">The track that the clip is assigned to.</param>
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|         /// <param name="clonedFrom">The source that the clip was copied from. This can be set to null if the clip is not a copy.</param>
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|         /// <remarks>
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|         /// The callback occurs before the clip is assigned to the track.
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|         /// </remarks>
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|         public virtual void OnCreate(TimelineClip clip, TrackAsset track, TimelineClip clonedFrom)
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|         {
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|         }
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| 
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|         /// <summary>
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|         /// Gets the error text for the specified clip.
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|         /// </summary>
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|         /// <param name="clip">The clip being drawn.</param>
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|         /// <returns>Returns the error text to be displayed as the tool tip for the clip. If there is no error to be displayed, this method returns string.Empty.</returns>
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|         public string GetErrorText(TimelineClip clip)
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|         {
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|             if (clip == null || clip.asset == null)
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|                 return k_NoPlayableAssetError;
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| 
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|             var playableAsset = clip.asset as ScriptableObject;
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|             if (playableAsset == null || MonoScript.FromScriptableObject(playableAsset) == null)
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|                 return k_ScriptLoadError;
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| 
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|             return string.Empty;
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|         }
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| 
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|         /// <summary>
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|         /// The color drawn under the clip. By default, the color is the same as the track color.
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|         /// </summary>
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|         /// <param name="clip">The clip being drawn.</param>
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|         /// <returns>Returns the highlight color of the clip being drawn.</returns>
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|         public Color GetDefaultHighlightColor(TimelineClip clip)
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|         {
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|             if (clip == null)
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|                 return Color.white;
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| 
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|             return TrackResourceCache.GetTrackColor(clip.parentTrack);
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|         }
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| 
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|         /// <summary>
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|         /// Called when a clip is changed by the Editor.
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|         /// </summary>
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|         /// <param name="clip">The clip that changed.</param>
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|         public virtual void OnClipChanged(TimelineClip clip)
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|         {
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|         }
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| 
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|         /// <summary>
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|         /// Gets the sub-timelines for a specific clip. Implement this method if your clip supports playing nested timelines.
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|         /// </summary>
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|         /// <param name="clip">The clip with the ControlPlayableAsset.</param>
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|         /// <param name="director">The playable director driving the Timeline Clip. This may not be the same as TimelineEditor.inspectedDirector.</param>
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|         /// <param name="subTimelines">Specify the sub-timelines to control.</param>
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|         public virtual void GetSubTimelines(TimelineClip clip, PlayableDirector director, List<PlayableDirector> subTimelines)
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|         {
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|         }
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|     }
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| }
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