GlobalGameJame/Library/PackageCache/com.unity.timeline@1.2.10/Editor/Items/ITimelineItem.cs
JonatanRek bea2dce063 Initial
test
2020-01-31 16:10:04 +01:00

40 lines
976 B
C#

using System;
using UnityEngine.Timeline;
namespace UnityEditor.Timeline
{
interface ITimelineItem : IEquatable<ITimelineItem>
{
double start { get; set; }
double end { get; }
double duration { get; }
TrackAsset parentTrack { get; set; }
bool IsCompatibleWithTrack(TrackAsset track);
void Delete();
ITimelineItem CloneTo(TrackAsset parent, double time);
void PushUndo(string operation);
TimelineItemGUI gui { get; }
}
interface ITrimmable : ITimelineItem
{
void SetStart(double time);
void SetEnd(double time, bool affectTimeScale);
void TrimStart(double time);
void TrimEnd(double time);
}
interface IBlendable : ITimelineItem
{
bool supportsBlending { get; }
bool hasLeftBlend { get; }
bool hasRightBlend { get; }
double leftBlendDuration { get; }
double rightBlendDuration { get; }
}
}