bea2dce063
test
22 lines
576 B
C#
22 lines
576 B
C#
using UnityEngine;
|
|
using UnityEditor;
|
|
using UnityEngine.Timeline;
|
|
using UnityEngine.Playables;
|
|
|
|
namespace UnityEditor.Timeline
|
|
{
|
|
static class TrackModifier
|
|
{
|
|
public static bool DeleteTrack(TimelineAsset timeline, TrackAsset track)
|
|
{
|
|
if (TimelineEditor.inspectedDirector != null)
|
|
{
|
|
TimelineUndo.PushUndo(TimelineEditor.inspectedDirector, "Delete Track");
|
|
TimelineEditor.inspectedDirector.ClearGenericBinding(track);
|
|
}
|
|
|
|
return timeline.DeleteTrack(track);
|
|
}
|
|
}
|
|
}
|