bea2dce063
test
29 lines
637 B
C#
29 lines
637 B
C#
using System.Collections.Generic;
|
|
|
|
namespace UnityEditor.Timeline
|
|
{
|
|
class Control
|
|
{
|
|
readonly List<Manipulator> m_Manipulators = new List<Manipulator>();
|
|
|
|
public bool HandleManipulatorsEvents(WindowState state)
|
|
{
|
|
var isHandled = false;
|
|
|
|
foreach (var manipulator in m_Manipulators)
|
|
{
|
|
isHandled = manipulator.HandleEvent(state);
|
|
if (isHandled)
|
|
break;
|
|
}
|
|
|
|
return isHandled;
|
|
}
|
|
|
|
public void AddManipulator(Manipulator m)
|
|
{
|
|
m_Manipulators.Add(m);
|
|
}
|
|
}
|
|
}
|