bea2dce063
test
813 lines
30 KiB
C#
813 lines
30 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using UnityEditor.IMGUI.Controls;
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using UnityEditor.StyleSheets;
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using UnityEngine;
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using UnityEngine.Timeline;
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using UnityEngine.Playables;
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using Object = UnityEngine.Object;
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namespace UnityEditor.Timeline
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{
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class TimelineTrackGUI : TimelineGroupGUI, IClipCurveEditorOwner, IRowGUI
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{
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struct TrackDrawData
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{
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public bool m_AllowsRecording;
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public bool m_ShowTrackBindings;
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public bool m_HasBinding;
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public bool m_IsSubTrack;
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public PlayableBinding m_Binding;
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public UnityEngine.Object m_TrackBinding;
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public Texture m_TrackIcon;
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}
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static class Styles
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{
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public static readonly string kArmForRecordDisabled = L10n.Tr("Recording is not permitted when Track Offsets are set to Auto. Track Offset settings can be changed in the track menu of the base track.");
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public static Texture2D kProblemIcon = DirectorStyles.GetBackgroundImage(DirectorStyles.Instance.warning);
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}
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static GUIContent s_ArmForRecordContentOn;
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static GUIContent s_ArmForRecordContentOff;
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static GUIContent s_ArmForRecordDisabled;
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bool m_InlineCurvesSkipped;
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int m_TrackHash = -1;
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int m_BlendHash = -1;
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int m_LastDirtyIndex = -1;
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readonly InfiniteTrackDrawer m_InfiniteTrackDrawer;
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TrackItemsDrawer m_ItemsDrawer;
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TrackDrawData m_TrackDrawData;
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TrackDrawOptions m_TrackDrawOptions;
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readonly TrackEditor m_TrackEditor;
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readonly GUIContent m_DefaultTrackIcon;
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public override bool expandable
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{
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get { return hasChildren; }
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}
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internal InlineCurveEditor inlineCurveEditor { get; set; }
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public ClipCurveEditor clipCurveEditor { get; private set; }
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public bool inlineCurvesSelected
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{
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get { return SelectionManager.IsCurveEditorFocused(this); }
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set
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{
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if (!value && SelectionManager.IsCurveEditorFocused(this))
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SelectionManager.SelectInlineCurveEditor(null);
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else
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SelectionManager.SelectInlineCurveEditor(this);
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}
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}
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bool IClipCurveEditorOwner.showLoops
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{
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get { return false; }
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}
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TrackAsset IClipCurveEditorOwner.owner
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{
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get { return track; }
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}
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static bool DoesTrackAllowsRecording(TrackAsset track)
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{
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// if the root animation track is in auto mode, recording is not allowed
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var animTrack = TimelineUtility.GetSceneReferenceTrack(track) as AnimationTrack;
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if (animTrack != null)
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return animTrack.trackOffset != TrackOffset.Auto;
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return false;
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}
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bool? m_TrackHasAnimatableParameters;
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bool trackHasAnimatableParameters
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{
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get
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{
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// cache this value to avoid the recomputation
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if (!m_TrackHasAnimatableParameters.HasValue)
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m_TrackHasAnimatableParameters = track.HasAnyAnimatableParameters() ||
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track.clips.Any(c => c.HasAnyAnimatableParameters());
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return m_TrackHasAnimatableParameters.Value;
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}
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}
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public bool locked
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{
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get { return track.lockedInHierarchy; }
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}
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public bool showMarkers
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{
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get { return track.GetShowMarkers(); }
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}
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public bool muted
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{
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get { return track.muted; }
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}
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public List<TimelineClipGUI> clips
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{
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get
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{
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return m_ItemsDrawer.clips == null ? new List<TimelineClipGUI>(0) : m_ItemsDrawer.clips.ToList();
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}
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}
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TrackAsset IRowGUI.asset { get { return track; } }
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bool showTrackRecordingDisabled
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{
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get
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{
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// if the root animation track is in auto mode, recording is not allowed
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var animTrack = TimelineUtility.GetSceneReferenceTrack(track) as AnimationTrack;
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return animTrack != null && animTrack.trackOffset == TrackOffset.Auto;
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}
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}
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public TimelineTrackGUI(TreeViewController tv, TimelineTreeViewGUI w, int id, int depth, TreeViewItem parent, string displayName, TrackAsset sequenceActor)
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: base(tv, w, id, depth, parent, displayName, sequenceActor, false)
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{
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AnimationTrack animationTrack = sequenceActor as AnimationTrack;
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if (animationTrack != null)
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m_InfiniteTrackDrawer = new InfiniteTrackDrawer(new AnimationTrackKeyDataSource(animationTrack));
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else if (sequenceActor.HasAnyAnimatableParameters() && !sequenceActor.clips.Any())
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m_InfiniteTrackDrawer = new InfiniteTrackDrawer(new TrackPropertyCurvesDataSource(sequenceActor));
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UpdateInfiniteClipEditor(w.TimelineWindow);
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var bindings = track.outputs.ToArray();
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m_TrackDrawData.m_HasBinding = bindings.Length > 0;
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if (m_TrackDrawData.m_HasBinding)
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m_TrackDrawData.m_Binding = bindings[0];
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m_TrackDrawData.m_IsSubTrack = IsSubTrack();
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m_TrackDrawData.m_AllowsRecording = DoesTrackAllowsRecording(sequenceActor);
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m_DefaultTrackIcon = TrackResourceCache.GetTrackIcon(track);
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m_TrackEditor = CustomTimelineEditorCache.GetTrackEditor(sequenceActor);
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try
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{
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m_TrackDrawOptions = m_TrackEditor.GetTrackOptions(track, null);
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}
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catch (Exception e)
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{
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Debug.LogException(e);
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m_TrackDrawOptions = CustomTimelineEditorCache.GetDefaultTrackEditor().GetTrackOptions(track, null);
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}
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m_TrackDrawOptions.errorText = null; // explicitly setting to null for an uninitialized state
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RebuildGUICacheIfNecessary();
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}
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public override float GetVerticalSpacingBetweenTracks()
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{
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if (track != null && track.isSubTrack)
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return 1.0f; // subtracks have less of a gap than tracks
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return base.GetVerticalSpacingBetweenTracks();
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}
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void UpdateInfiniteClipEditor(TimelineWindow window)
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{
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if (clipCurveEditor != null || track == null || !track.ShouldShowInfiniteClipEditor())
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return;
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var dataSource = CurveDataSource.Create(this);
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clipCurveEditor = new ClipCurveEditor(dataSource, window, track);
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}
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void DetectTrackChanged()
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{
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if (Event.current.type == EventType.Layout)
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{
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// incremented when a track or it's clips changed
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if (m_LastDirtyIndex != track.DirtyIndex)
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{
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try
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{
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m_TrackEditor.OnTrackChanged(track);
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}
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catch (Exception e)
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{
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Debug.LogException(e);
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}
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m_LastDirtyIndex = track.DirtyIndex;
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}
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OnTrackChanged();
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}
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}
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// Called when the source track data, including it's clips have changed has changed.
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void OnTrackChanged()
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{
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// recompute blends if necessary
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int newBlendHash = BlendHash();
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if (m_BlendHash != newBlendHash)
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{
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UpdateClipOverlaps();
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m_BlendHash = newBlendHash;
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}
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RebuildGUICacheIfNecessary();
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}
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void UpdateDrawData(WindowState state)
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{
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if (Event.current.type == EventType.Layout)
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{
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m_TrackDrawData.m_ShowTrackBindings = false;
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m_TrackDrawData.m_TrackBinding = null;
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if (state.editSequence.director != null && showSceneReference)
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{
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m_TrackDrawData.m_ShowTrackBindings = state.GetWindow().currentMode.ShouldShowTrackBindings(state);
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m_TrackDrawData.m_TrackBinding = state.editSequence.director.GetGenericBinding(track);
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}
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var lastError = m_TrackDrawOptions.errorText;
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var lastHeight = m_TrackDrawOptions.minimumHeight;
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try
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{
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m_TrackDrawOptions = m_TrackEditor.GetTrackOptions(track, m_TrackDrawData.m_TrackBinding);
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}
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catch (Exception e)
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{
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Debug.LogException(e);
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m_TrackDrawOptions = CustomTimelineEditorCache.GetDefaultTrackEditor().GetTrackOptions(track, m_TrackDrawData.m_TrackBinding);
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}
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m_TrackDrawData.m_AllowsRecording = DoesTrackAllowsRecording(track);
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m_TrackDrawData.m_TrackIcon = m_TrackDrawOptions.icon;
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if (m_TrackDrawData.m_TrackIcon == null)
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m_TrackDrawData.m_TrackIcon = m_DefaultTrackIcon.image;
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// track height has changed. need to update gui
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if (!Mathf.Approximately(lastHeight, m_TrackDrawOptions.minimumHeight))
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state.Refresh();
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}
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}
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public override void Draw(Rect headerRect, Rect contentRect, WindowState state)
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{
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DetectTrackChanged();
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UpdateDrawData(state);
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UpdateInfiniteClipEditor(state.GetWindow());
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var trackHeaderRect = headerRect;
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var trackContentRect = contentRect;
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float inlineCurveHeight = contentRect.height - GetTrackContentHeight(state);
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bool hasInlineCurve = inlineCurveHeight > 0.0f;
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if (hasInlineCurve)
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{
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trackHeaderRect.height -= inlineCurveHeight;
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trackContentRect.height -= inlineCurveHeight;
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}
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if (Event.current.type == EventType.Repaint)
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{
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m_TreeViewRect = trackContentRect;
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}
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if (s_ArmForRecordContentOn == null)
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s_ArmForRecordContentOn = new GUIContent(DirectorStyles.GetBackgroundImage(DirectorStyles.Instance.autoKey, StyleState.active));
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if (s_ArmForRecordContentOff == null)
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s_ArmForRecordContentOff = new GUIContent(DirectorStyles.GetBackgroundImage(DirectorStyles.Instance.autoKey));
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if (s_ArmForRecordDisabled == null)
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s_ArmForRecordDisabled = new GUIContent(DirectorStyles.GetBackgroundImage(DirectorStyles.Instance.autoKey), Styles.kArmForRecordDisabled);
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track.SetCollapsed(!isExpanded);
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RebuildGUICacheIfNecessary();
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// Prevents from drawing outside of bounds, but does not effect layout or markers
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bool isOwnerDrawSucceed = false;
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Vector2 visibleTime = state.timeAreaShownRange;
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if (drawer != null)
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isOwnerDrawSucceed = drawer.DrawTrack(trackContentRect, track, visibleTime, state);
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if (!isOwnerDrawSucceed)
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{
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using (new GUIViewportScope(trackContentRect))
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DrawBackground(trackContentRect, track, visibleTime, state);
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if (m_InfiniteTrackDrawer != null)
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m_InfiniteTrackDrawer.DrawTrack(trackContentRect, track, visibleTime, state);
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// draw after user customization so overlay text shows up
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using (new GUIViewportScope(trackContentRect))
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m_ItemsDrawer.Draw(trackContentRect, state);
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}
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DrawTrackHeader(trackHeaderRect, state);
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if (hasInlineCurve)
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{
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var curvesHeaderRect = headerRect;
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curvesHeaderRect.yMin = trackHeaderRect.yMax;
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var curvesContentRect = contentRect;
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curvesContentRect.yMin = trackContentRect.yMax;
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DrawInlineCurves(curvesHeaderRect, curvesContentRect, state);
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}
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DrawTrackColorKind(headerRect);
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DrawTrackState(contentRect, contentRect, track);
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}
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void DrawInlineCurves(Rect curvesHeaderRect, Rect curvesContentRect, WindowState state)
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{
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if (!track.GetShowInlineCurves())
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return;
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// Inline curves are not within the editor window -- case 952571
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if (!IsInlineCurvesEditorInBounds(ToWindowSpace(curvesHeaderRect), curvesContentRect.height, state))
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{
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m_InlineCurvesSkipped = true;
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return;
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}
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// If inline curves were skipped during the last event; we want to avoid rendering them until
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// the next Layout event. Otherwise, we still get the RTE prevented above when the user resizes
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// the timeline window very fast. -- case 952571
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if (m_InlineCurvesSkipped && Event.current.type != EventType.Layout)
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return;
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m_InlineCurvesSkipped = false;
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if (inlineCurveEditor == null)
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inlineCurveEditor = new InlineCurveEditor(this);
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curvesHeaderRect.x += DirectorStyles.kBaseIndent;
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curvesHeaderRect.width -= DirectorStyles.kBaseIndent;
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inlineCurveEditor.Draw(curvesHeaderRect, curvesContentRect, state);
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}
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static bool IsInlineCurvesEditorInBounds(Rect windowSpaceTrackRect, float inlineCurveHeight, WindowState state)
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{
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var legalHeight = state.windowHeight;
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var trackTop = windowSpaceTrackRect.y;
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var inlineCurveOffset = windowSpaceTrackRect.height - inlineCurveHeight;
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return legalHeight - trackTop - inlineCurveOffset > 0;
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}
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void DrawErrorIcon(Rect position, WindowState state)
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{
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Rect bindingLabel = position;
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bindingLabel.x = position.xMax + 3;
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bindingLabel.width = state.bindingAreaWidth;
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EditorGUI.LabelField(position, m_ProblemIcon);
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}
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void DrawBackground(Rect trackRect, TrackAsset trackAsset, Vector2 visibleTime, WindowState state)
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{
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bool canDrawRecordBackground = IsRecording(state);
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if (canDrawRecordBackground)
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{
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DrawRecordingTrackBackground(trackRect, trackAsset, visibleTime, state);
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}
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else
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{
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Color trackBackgroundColor;
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if (SelectionManager.Contains(track))
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{
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trackBackgroundColor = state.IsEditingASubTimeline() ?
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DirectorStyles.Instance.customSkin.colorTrackSubSequenceBackgroundSelected :
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DirectorStyles.Instance.customSkin.colorTrackBackgroundSelected;
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}
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else
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{
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trackBackgroundColor = state.IsEditingASubTimeline() ?
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DirectorStyles.Instance.customSkin.colorTrackSubSequenceBackground :
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DirectorStyles.Instance.customSkin.colorTrackBackground;
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}
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EditorGUI.DrawRect(trackRect, trackBackgroundColor);
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}
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}
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float InlineCurveHeight()
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{
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return track.GetShowInlineCurves() && CanDrawInlineCurve()
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? TimelineWindowViewPrefs.GetInlineCurveHeight(track)
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: 0.0f;
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}
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public override float GetHeight(WindowState state)
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{
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var height = GetTrackContentHeight(state);
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if (CanDrawInlineCurve())
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height += InlineCurveHeight();
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return height;
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}
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float GetTrackContentHeight(WindowState state)
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{
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float height = m_TrackDrawOptions.minimumHeight;
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if (height <= 0.0f)
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height = TrackEditor.DefaultTrackHeight;
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height = Mathf.Clamp(height, TrackEditor.MinimumTrackHeight, TrackEditor.MaximumTrackHeight);
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return height * state.trackScale;
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}
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static bool CanDrawIcon(GUIContent icon)
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{
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return icon != null && icon != GUIContent.none && icon.image != null;
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}
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bool showSceneReference
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{
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get
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{
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return track != null &&
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m_TrackDrawData.m_HasBinding &&
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!m_TrackDrawData.m_IsSubTrack &&
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m_TrackDrawData.m_Binding.sourceObject != null &&
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m_TrackDrawData.m_Binding.outputTargetType != null &&
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typeof(Object).IsAssignableFrom(m_TrackDrawData.m_Binding.outputTargetType);
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}
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}
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void DrawTrackHeader(Rect trackHeaderRect, WindowState state)
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{
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using (new GUIViewportScope(trackHeaderRect))
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{
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Rect rect = trackHeaderRect;
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DrawHeaderBackground(trackHeaderRect);
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rect.x += m_Styles.trackSwatchStyle.fixedWidth;
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const float buttonSize = WindowConstants.trackHeaderButtonSize;
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const float padding = WindowConstants.trackHeaderButtonPadding;
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var buttonRect = new Rect(trackHeaderRect.xMax - buttonSize - padding, rect.y + ((rect.height - buttonSize) / 2f), buttonSize, buttonSize);
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rect.x += DrawTrackIconKind(rect, state);
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DrawTrackBinding(rect, trackHeaderRect);
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if (track is GroupTrack)
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return;
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buttonRect.x -= Spaced(DrawTrackDropDownMenu(buttonRect));
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buttonRect.x -= Spaced(DrawLockMarkersButton(buttonRect, state));
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buttonRect.x -= Spaced(DrawInlineCurveButton(buttonRect, state));
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buttonRect.x -= Spaced(DrawMuteButton(buttonRect, state));
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buttonRect.x -= Spaced(DrawLockButton(buttonRect, state));
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buttonRect.x -= Spaced(DrawRecordButton(buttonRect, state));
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buttonRect.x -= Spaced(DrawCustomTrackButton(buttonRect, state));
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}
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}
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void DrawHeaderBackground(Rect headerRect)
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{
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Color backgroundColor = SelectionManager.Contains(track)
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? DirectorStyles.Instance.customSkin.colorSelection
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: DirectorStyles.Instance.customSkin.colorTrackHeaderBackground;
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var bgRect = headerRect;
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bgRect.x += m_Styles.trackSwatchStyle.fixedWidth;
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bgRect.width -= m_Styles.trackSwatchStyle.fixedWidth;
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EditorGUI.DrawRect(bgRect, backgroundColor);
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}
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void DrawTrackColorKind(Rect rect)
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{
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// subtracks don't draw the color, the parent does that.
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if (track != null && track.isSubTrack)
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return;
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if (rect.width <= 0) return;
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using (new GUIColorOverride(m_TrackDrawOptions.trackColor))
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{
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rect.width = m_Styles.trackSwatchStyle.fixedWidth;
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GUI.Label(rect, GUIContent.none, m_Styles.trackSwatchStyle);
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}
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}
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float DrawTrackIconKind(Rect rect, WindowState state)
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{
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// no icons on subtracks
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if (track != null && track.isSubTrack)
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return 0.0f;
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rect.yMin += (rect.height - 16f) / 2f;
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rect.width = 16.0f;
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rect.height = 16.0f;
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if (!string.IsNullOrEmpty(m_TrackDrawOptions.errorText))
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{
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m_ProblemIcon.image = Styles.kProblemIcon;
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m_ProblemIcon.tooltip = m_TrackDrawOptions.errorText;
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if (CanDrawIcon(m_ProblemIcon))
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DrawErrorIcon(rect, state);
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}
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else
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{
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var content = GUIContent.Temp(m_TrackDrawData.m_TrackIcon, m_DefaultTrackIcon.tooltip);
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if (CanDrawIcon(content))
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GUI.Box(rect, content, GUIStyle.none);
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}
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return rect.width;
|
|
}
|
|
|
|
void DrawTrackBinding(Rect rect, Rect headerRect)
|
|
{
|
|
if (m_TrackDrawData.m_ShowTrackBindings)
|
|
{
|
|
DoTrackBindingGUI(rect, headerRect);
|
|
return;
|
|
}
|
|
|
|
var textStyle = m_Styles.trackHeaderFont;
|
|
textStyle.normal.textColor = SelectionManager.Contains(track) ? Color.white : m_Styles.customSkin.colorTrackFont;
|
|
|
|
string trackName = track.name;
|
|
|
|
EditorGUI.BeginChangeCheck();
|
|
|
|
// by default the size is just the width of the string (for selection purposes)
|
|
rect.width = m_Styles.trackHeaderFont.CalcSize(new GUIContent(trackName)).x;
|
|
|
|
// if we are editing, supply the entire width of the header
|
|
if (GUIUtility.keyboardControl == track.GetInstanceID())
|
|
rect.width = (headerRect.xMax - rect.xMin) - (5 * WindowConstants.trackHeaderButtonSize);
|
|
|
|
trackName = EditorGUI.DelayedTextField(rect, GUIContent.none, track.GetInstanceID(), track.name, textStyle);
|
|
|
|
if (EditorGUI.EndChangeCheck())
|
|
{
|
|
TimelineUndo.PushUndo(track, "Rename Track");
|
|
track.name = trackName;
|
|
}
|
|
}
|
|
|
|
float DrawTrackDropDownMenu(Rect rect)
|
|
{
|
|
rect.y += WindowConstants.trackOptionButtonVerticalPadding;
|
|
|
|
if (GUI.Button(rect, GUIContent.none, m_Styles.trackOptions))
|
|
{
|
|
// the drop down will apply to all selected tracks
|
|
if (!SelectionManager.Contains(track))
|
|
{
|
|
SelectionManager.Clear();
|
|
SelectionManager.Add(track);
|
|
}
|
|
|
|
SequencerContextMenu.ShowTrackContextMenu(SelectionManager.SelectedTracks().ToArray(), null);
|
|
}
|
|
|
|
return WindowConstants.trackHeaderButtonSize;
|
|
}
|
|
|
|
bool CanDrawInlineCurve()
|
|
{
|
|
// Note: A track with animatable parameters always has inline curves.
|
|
return trackHasAnimatableParameters || TimelineUtility.TrackHasAnimationCurves(track);
|
|
}
|
|
|
|
float DrawInlineCurveButton(Rect rect, WindowState state)
|
|
{
|
|
if (!CanDrawInlineCurve())
|
|
{
|
|
return 0.0f;
|
|
}
|
|
|
|
// Override enable state to display "Show Inline Curves" button in disabled state.
|
|
bool prevEnabledState = GUI.enabled;
|
|
GUI.enabled = true;
|
|
var newValue = GUI.Toggle(rect, track.GetShowInlineCurves(), GUIContent.none, DirectorStyles.Instance.curves);
|
|
GUI.enabled = prevEnabledState;
|
|
|
|
if (newValue != track.GetShowInlineCurves())
|
|
{
|
|
track.SetShowInlineCurves(newValue);
|
|
state.GetWindow().treeView.CalculateRowRects();
|
|
}
|
|
|
|
return WindowConstants.trackHeaderButtonSize;
|
|
}
|
|
|
|
float DrawRecordButton(Rect rect, WindowState state)
|
|
{
|
|
if (m_TrackDrawData.m_AllowsRecording)
|
|
{
|
|
bool isPlayerDisabled = state.editSequence.director != null && !state.editSequence.director.isActiveAndEnabled;
|
|
|
|
GameObject goBinding = m_TrackDrawData.m_TrackBinding as GameObject;
|
|
if (goBinding == null)
|
|
{
|
|
Component c = m_TrackDrawData.m_TrackBinding as Component;
|
|
if (c != null)
|
|
goBinding = c.gameObject;
|
|
}
|
|
|
|
if (goBinding == null && m_TrackDrawData.m_IsSubTrack)
|
|
{
|
|
goBinding = ParentTrack().GetGameObjectBinding(state.editSequence.director);
|
|
}
|
|
|
|
bool isTrackBindingValid = goBinding != null;
|
|
bool trackErrorDisableButton = !string.IsNullOrEmpty(m_TrackDrawOptions.errorText) && isTrackBindingValid && goBinding.activeInHierarchy;
|
|
bool disableButton = track.lockedInHierarchy || isPlayerDisabled || trackErrorDisableButton || !isTrackBindingValid;
|
|
using (new EditorGUI.DisabledScope(disableButton))
|
|
{
|
|
if (IsRecording(state))
|
|
{
|
|
state.editorWindow.Repaint();
|
|
float remainder = Time.realtimeSinceStartup % 1;
|
|
|
|
var animatedContent = s_ArmForRecordContentOn;
|
|
if (remainder < 0.22f)
|
|
{
|
|
animatedContent = GUIContent.none;
|
|
}
|
|
if (GUI.Button(rect, animatedContent, GUIStyle.none) || isPlayerDisabled || !isTrackBindingValid)
|
|
{
|
|
state.UnarmForRecord(track);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (GUI.Button(rect, s_ArmForRecordContentOff, GUIStyle.none))
|
|
{
|
|
state.ArmForRecord(track);
|
|
}
|
|
}
|
|
return WindowConstants.trackHeaderButtonSize;
|
|
}
|
|
}
|
|
|
|
if (showTrackRecordingDisabled)
|
|
{
|
|
using (new EditorGUI.DisabledScope(true))
|
|
GUI.Button(rect, s_ArmForRecordDisabled, GUIStyle.none);
|
|
return k_ButtonSize;
|
|
}
|
|
|
|
return 0.0f;
|
|
}
|
|
|
|
float DrawCustomTrackButton(Rect rect, WindowState state)
|
|
{
|
|
if (drawer.DrawTrackHeaderButton(rect, track, state))
|
|
{
|
|
return WindowConstants.trackHeaderButtonSize;
|
|
}
|
|
return 0.0f;
|
|
}
|
|
|
|
float DrawLockMarkersButton(Rect rect, WindowState state)
|
|
{
|
|
if (track.GetMarkerCount() == 0)
|
|
return 0.0f;
|
|
|
|
var markersShown = showMarkers;
|
|
var style = TimelineWindow.styles.collapseMarkers;
|
|
if (Event.current.type == EventType.Repaint)
|
|
style.Draw(rect, GUIContent.none, false, false, markersShown, false);
|
|
|
|
// Override enable state to display "Show Marker" button in disabled state.
|
|
bool prevEnabledState = GUI.enabled;
|
|
GUI.enabled = true;
|
|
if (GUI.Button(rect, DirectorStyles.markerCollapseButton, GUIStyle.none))
|
|
{
|
|
state.GetWindow().SetShowTrackMarkers(track, !markersShown);
|
|
}
|
|
GUI.enabled = prevEnabledState;
|
|
return WindowConstants.trackHeaderButtonSize;
|
|
}
|
|
|
|
static void ObjectBindingField(Rect position, Object obj, PlayableBinding binding)
|
|
{
|
|
bool allowScene =
|
|
typeof(GameObject).IsAssignableFrom(binding.outputTargetType) ||
|
|
typeof(Component).IsAssignableFrom(binding.outputTargetType);
|
|
|
|
using (var check = new EditorGUI.ChangeCheckScope())
|
|
{
|
|
// FocusType.Passive so it never gets focused when pressing tab
|
|
int controlId = GUIUtility.GetControlID("s_ObjectFieldHash".GetHashCode(), FocusType.Passive, position);
|
|
var newObject = UnityEditorInternals.DoObjectField(EditorGUI.IndentedRect(position), obj, binding.outputTargetType, controlId, allowScene);
|
|
if (check.changed)
|
|
{
|
|
BindingUtility.Bind(TimelineEditor.inspectedDirector, binding.sourceObject as TrackAsset, newObject);
|
|
}
|
|
}
|
|
}
|
|
|
|
void DoTrackBindingGUI(Rect rect, Rect headerRect)
|
|
{
|
|
var bindingRect = new Rect(
|
|
rect.xMin,
|
|
rect.y + (rect.height - WindowConstants.trackHeaderButtonSize) / 2f,
|
|
headerRect.xMax - WindowConstants.trackHeaderMaxButtonsWidth - rect.xMin,
|
|
WindowConstants.trackHeaderButtonSize);
|
|
|
|
if (bindingRect.Contains(Event.current.mousePosition) && TimelineDragging.IsDraggingEvent() && DragAndDrop.objectReferences.Length == 1)
|
|
{
|
|
TimelineDragging.HandleBindingDragAndDrop(track, BindingUtility.GetRequiredBindingType(m_TrackDrawData.m_Binding));
|
|
Event.current.Use();
|
|
}
|
|
else
|
|
{
|
|
if (m_TrackDrawData.m_Binding.outputTargetType != null && typeof(Object).IsAssignableFrom(m_TrackDrawData.m_Binding.outputTargetType))
|
|
{
|
|
ObjectBindingField(bindingRect, m_TrackDrawData.m_TrackBinding, m_TrackDrawData.m_Binding);
|
|
}
|
|
}
|
|
}
|
|
|
|
bool IsRecording(WindowState state)
|
|
{
|
|
return state.recording && state.IsArmedForRecord(track);
|
|
}
|
|
|
|
// background to draw during recording
|
|
void DrawRecordingTrackBackground(Rect trackRect, TrackAsset trackAsset, Vector2 visibleTime, WindowState state)
|
|
{
|
|
if (drawer != null)
|
|
drawer.DrawRecordingBackground(trackRect, trackAsset, visibleTime, state);
|
|
}
|
|
|
|
void UpdateClipOverlaps()
|
|
{
|
|
TrackExtensions.ComputeBlendsFromOverlaps(track.clips);
|
|
}
|
|
|
|
internal void RebuildGUICacheIfNecessary()
|
|
{
|
|
if (m_TrackHash == track.Hash())
|
|
return;
|
|
|
|
m_ItemsDrawer = new TrackItemsDrawer(this);
|
|
m_TrackHash = track.Hash();
|
|
}
|
|
|
|
int BlendHash()
|
|
{
|
|
var hash = 0;
|
|
foreach (var clip in track.clips)
|
|
{
|
|
hash = HashUtility.CombineHash(hash,
|
|
(clip.duration - clip.start).GetHashCode(),
|
|
((int)clip.blendInCurveMode).GetHashCode(),
|
|
((int)clip.blendOutCurveMode).GetHashCode());
|
|
}
|
|
return hash;
|
|
}
|
|
|
|
// callback when the corresponding graph is rebuilt. This can happen, but not have the GUI rebuilt.
|
|
public override void OnGraphRebuilt()
|
|
{
|
|
RefreshCurveEditor();
|
|
}
|
|
|
|
void RefreshCurveEditor()
|
|
{
|
|
var window = TimelineWindow.instance;
|
|
if (track != null && window != null && window.state != null)
|
|
{
|
|
bool hasEditor = clipCurveEditor != null;
|
|
bool shouldHaveEditor = track.ShouldShowInfiniteClipEditor();
|
|
if (hasEditor != shouldHaveEditor)
|
|
window.state.AddEndFrameDelegate((x, currentEvent) =>
|
|
{
|
|
x.Refresh();
|
|
return true;
|
|
});
|
|
}
|
|
}
|
|
}
|
|
}
|