GlobalGameJame/Library/PackageCache/com.unity.test-framework@1.1.9/UnityEditor.TestRunner/TestRunner/Callbacks/RerunCallback.cs

87 lines
2.6 KiB
C#

using UnityEditor.TestTools.TestRunner.Api;
using UnityEditor.TestTools.TestRunner.CommandLineTest;
using UnityEngine.TestTools.TestRunner.GUI;
using UnityEngine;
namespace UnityEditor.TestTools.TestRunner
{
internal class RerunCallback : ScriptableObject, ICallbacks
{
public static bool useMockRunFilter = false;
public static TestRunnerFilter mockRunFilter = null;
public void RunFinished(ITestResultAdaptor result)
{
if (RerunCallbackData.instance.runFilters == null || RerunCallbackData.instance.runFilters.Length == 0)
RerunCallbackData.instance.runFilters = new[] {new TestRunnerFilter()};
var runFilter = RerunCallbackData.instance.runFilters[0];
if (useMockRunFilter)
{
runFilter = mockRunFilter;
}
runFilter.testRepetitions--;
if (runFilter.testRepetitions <= 0 || result.TestStatus != TestStatus.Passed)
{
ExitCallbacks.preventExit = false;
return;
}
ExitCallbacks.preventExit = true;
if (EditorApplication.isPlaying)
{
EditorApplication.playModeStateChanged += WaitForExitPlaymode;
return;
}
if (!useMockRunFilter)
{
ExecuteTestRunnerAPI();
}
}
private static void WaitForExitPlaymode(PlayModeStateChange state)
{
if (state == PlayModeStateChange.EnteredEditMode)
{
ExecuteTestRunnerAPI();
}
}
private static void ExecuteTestRunnerAPI()
{
var runFilter = RerunCallbackData.instance.runFilters[0];
var testMode = RerunCallbackData.instance.testMode;
var testRunnerApi = ScriptableObject.CreateInstance<TestRunnerApi>();
testRunnerApi.Execute(new Api.ExecutionSettings()
{
filters = new[]
{
new Filter()
{
categoryNames = runFilter.categoryNames,
groupNames = runFilter.groupNames,
testMode = testMode,
testNames = runFilter.testNames
}
}
});
}
public void TestStarted(ITestAdaptor test)
{
}
public void TestFinished(ITestResultAdaptor result)
{
}
public void RunStarted(ITestAdaptor testsToRun)
{
}
}
}