bea2dce063
test
377 lines
14 KiB
C#
377 lines
14 KiB
C#
using System.Collections.Generic;
|
|
using System.ComponentModel;
|
|
using System.Linq;
|
|
using JetBrains.Annotations;
|
|
using UnityEngine;
|
|
using UnityEngine.Timeline;
|
|
using UnityEngine.Playables;
|
|
using ClipAction = UnityEditor.Timeline.ItemAction<UnityEngine.Timeline.TimelineClip>;
|
|
|
|
namespace UnityEditor.Timeline
|
|
{
|
|
[MenuEntry("Edit in Animation Window", MenuOrder.ClipEditAction.EditInAnimationWindow), UsedImplicitly]
|
|
class EditClipInAnimationWindow : ClipAction
|
|
{
|
|
protected override MenuActionDisplayState GetDisplayState(WindowState state, TimelineClip[] clips)
|
|
{
|
|
if (clips.Length == 1 && clips[0].animationClip != null)
|
|
return MenuActionDisplayState.Visible;
|
|
return MenuActionDisplayState.Hidden;
|
|
}
|
|
|
|
public override bool Execute(WindowState state, TimelineClip[] clips)
|
|
{
|
|
var clip = clips[0];
|
|
|
|
if (clip.curves != null || clip.animationClip != null)
|
|
{
|
|
var clipToEdit = clip.animationClip != null ? clip.animationClip : clip.curves;
|
|
if (clipToEdit == null)
|
|
return false;
|
|
|
|
var gameObject = state.GetSceneReference(clip.parentTrack);
|
|
var timeController = TimelineAnimationUtilities.CreateTimeController(state, clip);
|
|
TimelineAnimationUtilities.EditAnimationClipWithTimeController(
|
|
clipToEdit, timeController, clip.animationClip != null ? gameObject : null);
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
}
|
|
|
|
[MenuEntry("Edit Sub-Timeline", MenuOrder.ClipEditAction.EditSubTimeline), UsedImplicitly]
|
|
class EditSubTimeline : ClipAction
|
|
{
|
|
private static readonly string MultiItemPrefix = "Edit Sub-Timelines/";
|
|
private static readonly string SingleItemPrefix = "Edit ";
|
|
|
|
protected override MenuActionDisplayState GetDisplayState(WindowState state, TimelineClip[] clips)
|
|
{
|
|
return IsValid(state, clips) ? MenuActionDisplayState.Visible : MenuActionDisplayState.Hidden;
|
|
}
|
|
|
|
bool IsValid(WindowState state, TimelineClip[] clips)
|
|
{
|
|
if (clips.Length != 1 || state == null || state.editSequence.director == null) return false;
|
|
var clip = clips[0];
|
|
|
|
var directors = TimelineUtility.GetSubTimelines(clip, state.editSequence.director);
|
|
return directors.Any(x => x != null);
|
|
}
|
|
|
|
public override bool Execute(WindowState state, TimelineClip[] clips)
|
|
{
|
|
if (!IsValid(state, clips)) return false;
|
|
|
|
var clip = clips[0];
|
|
|
|
var directors = TimelineUtility.GetSubTimelines(clip, state.editSequence.director);
|
|
ExecuteInternal(state, directors, 0, clip);
|
|
|
|
return true;
|
|
}
|
|
|
|
static void ExecuteInternal(WindowState state, IList<PlayableDirector> directors, int directorIndex, TimelineClip clip)
|
|
{
|
|
SelectionManager.Clear();
|
|
state.GetWindow().SetCurrentTimeline(directors[directorIndex], clip);
|
|
}
|
|
|
|
protected override void AddMenuItem(WindowState state, TimelineClip[] items, List<MenuActionItem> menuItems)
|
|
{
|
|
if (items == null || items.Length != 1)
|
|
return;
|
|
|
|
var mode = TimelineWindow.instance.currentMode.mode;
|
|
var menuItem = new MenuActionItem()
|
|
{
|
|
category = category,
|
|
entryName = GetDisplayName(items),
|
|
shortCut = string.Empty,
|
|
isChecked = false,
|
|
isActiveInMode = IsActionActiveInMode(this, mode),
|
|
priority = priority,
|
|
state = GetDisplayState(state, items),
|
|
callback = null
|
|
};
|
|
|
|
var subDirectors = TimelineUtility.GetSubTimelines(items[0], state.editSequence.director);
|
|
if (subDirectors.Count == 1)
|
|
{
|
|
menuItem.entryName = SingleItemPrefix + DisplayNameHelper.GetDisplayName(subDirectors[0]);
|
|
menuItem.callback = () => Execute(state, items);
|
|
menuItems.Add(menuItem);
|
|
}
|
|
else
|
|
{
|
|
for (int i = 0; i < subDirectors.Count; i++)
|
|
{
|
|
var index = i;
|
|
menuItem.category = MultiItemPrefix;
|
|
menuItem.entryName = DisplayNameHelper.GetDisplayName(subDirectors[i]);
|
|
menuItem.callback = () => ExecuteInternal(state, subDirectors, index, items[0]);
|
|
menuItems.Add(menuItem);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
[MenuEntry("Editing/Trim Start", MenuOrder.ClipAction.TrimStart)]
|
|
[Shortcut(Shortcuts.Clip.trimStart), UsedImplicitly]
|
|
class TrimStart : ItemAction<TimelineClip>
|
|
{
|
|
protected override MenuActionDisplayState GetDisplayState(WindowState state, TimelineClip[] clips)
|
|
{
|
|
return clips.All(x => state.editSequence.time <= x.start || state.editSequence.time >= x.start + x.duration) ?
|
|
MenuActionDisplayState.Disabled : MenuActionDisplayState.Visible;
|
|
}
|
|
|
|
public override bool Execute(WindowState state, TimelineClip[] clips)
|
|
{
|
|
return ClipModifier.TrimStart(clips, state.editSequence.time);
|
|
}
|
|
}
|
|
|
|
[MenuEntry("Editing/Trim End", MenuOrder.ClipAction.TrimEnd), UsedImplicitly]
|
|
[Shortcut(Shortcuts.Clip.trimEnd)]
|
|
class TrimEnd : ItemAction<TimelineClip>
|
|
{
|
|
protected override MenuActionDisplayState GetDisplayState(WindowState state, TimelineClip[] clips)
|
|
{
|
|
return clips.All(x => state.editSequence.time <= x.start || state.editSequence.time >= x.start + x.duration) ?
|
|
MenuActionDisplayState.Disabled : MenuActionDisplayState.Visible;
|
|
}
|
|
|
|
public override bool Execute(WindowState state, TimelineClip[] clips)
|
|
{
|
|
return ClipModifier.TrimEnd(clips, state.editSequence.time);
|
|
}
|
|
}
|
|
|
|
[Shortcut(Shortcuts.Clip.split), MenuEntry("Editing/Split", MenuOrder.ClipAction.Split), UsedImplicitly]
|
|
class Split : ClipAction
|
|
{
|
|
protected override MenuActionDisplayState GetDisplayState(WindowState state, TimelineClip[] clips)
|
|
{
|
|
return clips.All(x => state.editSequence.time <= x.start || state.editSequence.time >= x.start + x.duration) ?
|
|
MenuActionDisplayState.Disabled : MenuActionDisplayState.Visible;
|
|
}
|
|
|
|
public override bool Execute(WindowState state, TimelineClip[] clips)
|
|
{
|
|
bool success = ClipModifier.Split(clips, state.editSequence.time, state.editSequence.director);
|
|
if (success)
|
|
state.Refresh();
|
|
return success;
|
|
}
|
|
}
|
|
|
|
[MenuEntry("Editing/Complete Last Loop", MenuOrder.ClipAction.CompleteLastLoop), UsedImplicitly]
|
|
class CompleteLastLoop : ClipAction
|
|
{
|
|
protected override MenuActionDisplayState GetDisplayState(WindowState state, TimelineClip[] clips)
|
|
{
|
|
bool canDisplay = clips.Any(TimelineHelpers.HasUsableAssetDuration);
|
|
return canDisplay ? MenuActionDisplayState.Visible : MenuActionDisplayState.Disabled;
|
|
}
|
|
|
|
public override bool Execute(WindowState state, TimelineClip[] clips)
|
|
{
|
|
return ClipModifier.CompleteLastLoop(clips);
|
|
}
|
|
}
|
|
|
|
[MenuEntry("Editing/Trim Last Loop", MenuOrder.ClipAction.TrimLastLoop), UsedImplicitly]
|
|
class TrimLastLoop : ClipAction
|
|
{
|
|
protected override MenuActionDisplayState GetDisplayState(WindowState state, TimelineClip[] clips)
|
|
{
|
|
bool canDisplay = clips.Any(TimelineHelpers.HasUsableAssetDuration);
|
|
return canDisplay ? MenuActionDisplayState.Visible : MenuActionDisplayState.Disabled;
|
|
}
|
|
|
|
public override bool Execute(WindowState state, TimelineClip[] clips)
|
|
{
|
|
return ClipModifier.TrimLastLoop(clips);
|
|
}
|
|
}
|
|
|
|
[MenuEntry("Editing/Match Duration", MenuOrder.ClipAction.MatchDuration), UsedImplicitly]
|
|
class MatchDuration : ClipAction
|
|
{
|
|
protected override MenuActionDisplayState GetDisplayState(WindowState state, TimelineClip[] clips)
|
|
{
|
|
return clips.Length > 1 ? MenuActionDisplayState.Visible : MenuActionDisplayState.Disabled;
|
|
}
|
|
|
|
public override bool Execute(WindowState state, TimelineClip[] clips)
|
|
{
|
|
return ClipModifier.MatchDuration(clips);
|
|
}
|
|
}
|
|
|
|
[MenuEntry("Editing/Double Speed", MenuOrder.ClipAction.DoubleSpeed), UsedImplicitly]
|
|
class DoubleSpeed : ClipAction
|
|
{
|
|
protected override MenuActionDisplayState GetDisplayState(WindowState state, TimelineClip[] clips)
|
|
{
|
|
bool canDisplay = clips.All(x => x.SupportsSpeedMultiplier());
|
|
|
|
return canDisplay ? MenuActionDisplayState.Visible : MenuActionDisplayState.Disabled;
|
|
}
|
|
|
|
public override bool Execute(WindowState state, TimelineClip[] clips)
|
|
{
|
|
return ClipModifier.DoubleSpeed(clips);
|
|
}
|
|
}
|
|
|
|
[MenuEntry("Editing/Half Speed", MenuOrder.ClipAction.HalfSpeed), UsedImplicitly]
|
|
class HalfSpeed : ClipAction
|
|
{
|
|
protected override MenuActionDisplayState GetDisplayState(WindowState state, TimelineClip[] clips)
|
|
{
|
|
bool canDisplay = clips.All(x => x.SupportsSpeedMultiplier());
|
|
|
|
return canDisplay ? MenuActionDisplayState.Visible : MenuActionDisplayState.Disabled;
|
|
}
|
|
|
|
public override bool Execute(WindowState state, TimelineClip[] clips)
|
|
{
|
|
return ClipModifier.HalfSpeed(clips);
|
|
}
|
|
}
|
|
|
|
[MenuEntry("Editing/Reset Duration", MenuOrder.ClipAction.ResetDuration), UsedImplicitly]
|
|
class ResetDuration : ClipAction
|
|
{
|
|
protected override MenuActionDisplayState GetDisplayState(WindowState state, TimelineClip[] clips)
|
|
{
|
|
bool canDisplay = clips.Any(TimelineHelpers.HasUsableAssetDuration);
|
|
return canDisplay ? MenuActionDisplayState.Visible : MenuActionDisplayState.Disabled;
|
|
}
|
|
|
|
public override bool Execute(WindowState state, TimelineClip[] clips)
|
|
{
|
|
return ClipModifier.ResetEditing(clips);
|
|
}
|
|
}
|
|
|
|
[MenuEntry("Editing/Reset Speed", MenuOrder.ClipAction.ResetSpeed), UsedImplicitly]
|
|
class ResetSpeed : ClipAction
|
|
{
|
|
protected override MenuActionDisplayState GetDisplayState(WindowState state, TimelineClip[] clips)
|
|
{
|
|
bool canDisplay = clips.All(x => x.SupportsSpeedMultiplier());
|
|
|
|
return canDisplay ? MenuActionDisplayState.Visible : MenuActionDisplayState.Disabled;
|
|
}
|
|
|
|
public override bool Execute(WindowState state, TimelineClip[] clips)
|
|
{
|
|
return ClipModifier.ResetSpeed(clips);
|
|
}
|
|
}
|
|
|
|
[MenuEntry("Editing/Reset All", MenuOrder.ClipAction.ResetAll), UsedImplicitly]
|
|
class ResetAll : ClipAction
|
|
{
|
|
protected override MenuActionDisplayState GetDisplayState(WindowState state, TimelineClip[] clips)
|
|
{
|
|
bool canDisplay = clips.Any(TimelineHelpers.HasUsableAssetDuration) ||
|
|
clips.All(x => x.SupportsSpeedMultiplier());
|
|
|
|
return canDisplay ? MenuActionDisplayState.Visible : MenuActionDisplayState.Disabled;
|
|
}
|
|
|
|
public override bool Execute(WindowState state, TimelineClip[] clips)
|
|
{
|
|
var speedResult = ClipModifier.ResetSpeed(clips);
|
|
var editResult = ClipModifier.ResetEditing(clips);
|
|
return speedResult || editResult;
|
|
}
|
|
}
|
|
|
|
[MenuEntry("Tile", MenuOrder.ClipAction.Tile), UsedImplicitly]
|
|
class Tile : ClipAction
|
|
{
|
|
protected override MenuActionDisplayState GetDisplayState(WindowState state, TimelineClip[] clips)
|
|
{
|
|
return clips.Length > 1 ? MenuActionDisplayState.Visible : MenuActionDisplayState.Disabled;
|
|
}
|
|
|
|
public override bool Execute(WindowState state, TimelineClip[] clips)
|
|
{
|
|
return ClipModifier.Tile(clips);
|
|
}
|
|
}
|
|
|
|
[MenuEntry("Find Source Asset", MenuOrder.ClipAction.FindSourceAsset), UsedImplicitly]
|
|
[ActiveInMode(TimelineModes.Default | TimelineModes.ReadOnly)]
|
|
class FindSourceAsset : ClipAction
|
|
{
|
|
protected override MenuActionDisplayState GetDisplayState(WindowState state,
|
|
TimelineClip[] clips)
|
|
{
|
|
if (clips.Length > 1)
|
|
return MenuActionDisplayState.Disabled;
|
|
|
|
if (GetUnderlyingAsset(state, clips[0]) == null)
|
|
return MenuActionDisplayState.Disabled;
|
|
|
|
return MenuActionDisplayState.Visible;
|
|
}
|
|
|
|
public override bool Execute(WindowState state, TimelineClip[] clips)
|
|
{
|
|
EditorGUIUtility.PingObject(GetUnderlyingAsset(state, clips[0]));
|
|
return true;
|
|
}
|
|
|
|
private static UnityEngine.Object GetExternalPlayableAsset(TimelineClip clip)
|
|
{
|
|
if (clip.asset == null)
|
|
return null;
|
|
|
|
if ((clip.asset.hideFlags & HideFlags.HideInHierarchy) != 0)
|
|
return null;
|
|
|
|
return clip.asset;
|
|
}
|
|
|
|
private static UnityEngine.Object GetUnderlyingAsset(WindowState state, TimelineClip clip)
|
|
{
|
|
var asset = clip.asset as ScriptableObject;
|
|
if (asset == null)
|
|
return null;
|
|
|
|
var fields = ObjectReferenceField.FindObjectReferences(asset.GetType());
|
|
if (fields.Length == 0)
|
|
return GetExternalPlayableAsset(clip);
|
|
|
|
// Find the first non-null field
|
|
foreach (var field in fields)
|
|
{
|
|
// skip scene refs in asset mode
|
|
if (state.editSequence.director == null && field.isSceneReference)
|
|
continue;
|
|
var obj = field.Find(asset, state.editSequence.director);
|
|
if (obj != null)
|
|
return obj;
|
|
}
|
|
|
|
return GetExternalPlayableAsset(clip);
|
|
}
|
|
}
|
|
|
|
class CopyClipsToClipboard : ClipAction
|
|
{
|
|
public override bool Execute(WindowState state, TimelineClip[] clips)
|
|
{
|
|
TimelineEditor.clipboard.CopyItems(clips.ToItems());
|
|
return true;
|
|
}
|
|
}
|
|
}
|