GlobalGameJame/Library/PackageCache/com.unity.timeline@1.2.10/Editor/Actions/TimelineActions.cs

946 lines
34 KiB
C#

using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Linq;
using UnityEditor.ShortcutManagement;
using UnityEngine;
using UnityEngine.Timeline;
using MenuEntryPair = System.Collections.Generic.KeyValuePair<UnityEngine.GUIContent, UnityEditor.Timeline.TimelineAction>;
namespace UnityEditor.Timeline
{
[ActiveInMode(TimelineModes.Default)]
abstract class TimelineAction : MenuItemActionBase
{
public abstract bool Execute(WindowState state);
public virtual MenuActionDisplayState GetDisplayState(WindowState state)
{
return MenuActionDisplayState.Visible;
}
public virtual bool IsChecked(WindowState state)
{
return false;
}
protected string GetDisplayName(WindowState state)
{
return menuName;
}
bool CanExecute(WindowState state)
{
return GetDisplayState(state) == MenuActionDisplayState.Visible;
}
public static void Invoke<T>(WindowState state) where T : TimelineAction
{
var action = AllActions.FirstOrDefault(x => x.GetType() == typeof(T));
if (action != null && action.CanExecute(state))
action.Execute(state);
}
// an instance of all TimelineActions
public static readonly TimelineAction[] AllActions = GetActionsOfType(typeof(TimelineAction)).Select(x => (TimelineAction)x.GetConstructors()[0].Invoke(null)).ToArray();
// an instance of all TimelineActions that should appear in a regular contextMenu
public static readonly TimelineAction[] MenuActions = AllActions.Where(a => a.showInMenu && !(a is MarkerHeaderAction)).ToArray();
public static void GetMenuEntries(IEnumerable<TimelineAction> actions, Vector2? mousePos, List<MenuActionItem> items)
{
var state = TimelineWindow.instance.state;
var mode = TimelineWindow.instance.currentMode.mode;
foreach (var action in actions)
{
var actionItem = action;
action.mousePosition = mousePos;
items.Add(
new MenuActionItem()
{
category = action.category,
entryName = action.GetDisplayName(state),
shortCut = action.shortCut,
isChecked = action.IsChecked(state),
isActiveInMode = IsActionActiveInMode(action, mode),
priority = action.priority,
state = action.GetDisplayState(state),
callback = () =>
{
actionItem.mousePosition = mousePos;
actionItem.Execute(state);
actionItem.mousePosition = null;
}
}
);
action.mousePosition = null;
}
}
public static bool HandleShortcut(WindowState state, Event evt)
{
if (EditorGUI.IsEditingTextField())
return false;
foreach (var action in AllActions)
{
var attr = action.GetType().GetCustomAttributes(typeof(ShortcutAttribute), true);
foreach (ShortcutAttribute shortcut in attr)
{
if (shortcut.MatchesEvent(evt))
{
if (s_ShowActionTriggeredByShortcut)
Debug.Log(action.GetType().Name);
if (!IsActionActiveInMode(action, TimelineWindow.instance.currentMode.mode))
return false;
var handled = action.Execute(state);
if (handled)
return true;
}
}
}
return false;
}
protected static bool DoInternal(Type t, WindowState state)
{
var action = (TimelineAction)t.GetConstructors()[0].Invoke(null);
if (action.CanExecute(state))
return action.Execute(state);
return false;
}
}
// indicates the action only applies to the marker header menu
abstract class MarkerHeaderAction : TimelineAction
{
}
[MenuEntry("Copy", MenuOrder.TimelineAction.Copy)]
[Shortcut("Main Menu/Edit/Copy", EventCommandNames.Copy)]
class CopyAction : TimelineAction
{
public static bool Do(WindowState state)
{
return DoInternal(typeof(CopyAction), state);
}
public override MenuActionDisplayState GetDisplayState(WindowState state)
{
return SelectionManager.Count() > 0 ? MenuActionDisplayState.Visible : MenuActionDisplayState.Disabled;
}
public override bool Execute(WindowState state)
{
TimelineEditor.clipboard.Clear();
var clips = SelectionManager.SelectedClips().ToArray();
if (clips.Length > 0)
{
ItemAction<TimelineClip>.Invoke<CopyClipsToClipboard>(state, clips);
}
var markers = SelectionManager.SelectedMarkers().ToArray();
if (markers.Length > 0)
{
ItemAction<IMarker>.Invoke<CopyMarkersToClipboard>(state, markers);
}
var tracks = SelectionManager.SelectedTracks().ToArray();
if (tracks.Length > 0)
{
CopyTracksToClipboard.Do(state, tracks);
}
return true;
}
}
[MenuEntry("Paste", MenuOrder.TimelineAction.Paste)]
[Shortcut("Main Menu/Edit/Paste", EventCommandNames.Paste)]
class PasteAction : TimelineAction
{
public static bool Do(WindowState state)
{
return DoInternal(typeof(PasteAction), state);
}
public override MenuActionDisplayState GetDisplayState(WindowState state)
{
return CanPaste(state) ? MenuActionDisplayState.Visible : MenuActionDisplayState.Disabled;
}
public override bool Execute(WindowState state)
{
if (!CanPaste(state))
return false;
PasteItems(state, mousePosition);
PasteTracks(state);
state.Refresh();
mousePosition = null;
return true;
}
bool CanPaste(WindowState state)
{
var copiedItems = TimelineEditor.clipboard.GetCopiedItems().ToList();
if (!copiedItems.Any())
return TimelineEditor.clipboard.GetTracks().Any();
return CanPasteItems(copiedItems, state, mousePosition);
}
static bool CanPasteItems(ICollection<ItemsPerTrack> itemsGroups, WindowState state, Vector2? mousePosition)
{
var hasItemsCopiedFromMultipleTracks = itemsGroups.Count > 1;
var allItemsCopiedFromCurrentAsset = itemsGroups.All(x => x.targetTrack.timelineAsset == state.editSequence.asset);
var hasUsedShortcut = mousePosition == null;
var anySourceLocked = itemsGroups.Any(x => x.targetTrack != null && x.targetTrack.lockedInHierarchy);
var targetTrack = GetPickedTrack();
if (targetTrack == null)
targetTrack = SelectionManager.SelectedTracks().FirstOrDefault();
//do not paste if the user copied items from another timeline
//if the copied items comes from > 1 track (since we do not know where to paste the copied items)
//or if a keyboard shortcut was used (since the user will not see the paste result)
if (!allItemsCopiedFromCurrentAsset)
{
var isSelectedTrackInCurrentAsset = targetTrack != null && targetTrack.timelineAsset == state.editSequence.asset;
if (hasItemsCopiedFromMultipleTracks || (hasUsedShortcut && !isSelectedTrackInCurrentAsset))
return false;
}
if (hasUsedShortcut)
return !anySourceLocked; // copy/paste to same track
if (hasItemsCopiedFromMultipleTracks)
{
//do not paste if the track which received the paste action does not contain a copied clip
return !anySourceLocked && itemsGroups.Select(x => x.targetTrack).Contains(targetTrack);
}
var copiedItems = itemsGroups.SelectMany(i => i.items);
return IsTrackValidForItems(targetTrack, copiedItems);
}
static void PasteItems(WindowState state, Vector2? mousePosition)
{
var copiedItems = TimelineEditor.clipboard.GetCopiedItems().ToList();
var numberOfUniqueParentsInClipboard = copiedItems.Count();
if (numberOfUniqueParentsInClipboard == 0) return;
List<ITimelineItem> newItems;
//if the copied items were on a single parent, then use the mouse position to get the parent OR the original parent
if (numberOfUniqueParentsInClipboard == 1)
{
var itemsGroup = copiedItems.First();
TrackAsset target = null;
if (mousePosition.HasValue)
target = GetPickedTrack();
if (target == null)
target = FindSuitableParentForSingleTrackPasteWithoutMouse(itemsGroup);
var candidateTime = TimelineHelpers.GetCandidateTime(state, mousePosition, target);
newItems = TimelineHelpers.DuplicateItemsUsingCurrentEditMode(state, TimelineEditor.clipboard.exposedPropertyTable, TimelineEditor.inspectedDirector, itemsGroup, target, candidateTime, "Paste Items").ToList();
}
//if copied items were on multiple parents, then the destination parents are the same as the original parents
else
{
var time = TimelineHelpers.GetCandidateTime(state, mousePosition, copiedItems.Select(c => c.targetTrack).ToArray());
newItems = TimelineHelpers.DuplicateItemsUsingCurrentEditMode(state, TimelineEditor.clipboard.exposedPropertyTable, TimelineEditor.inspectedDirector, copiedItems, time, "Paste Items").ToList();
}
TimelineHelpers.FrameItems(state, newItems);
SelectionManager.RemoveTimelineSelection();
foreach (var item in newItems)
{
SelectionManager.Add(item);
}
}
static TrackAsset FindSuitableParentForSingleTrackPasteWithoutMouse(ItemsPerTrack itemsGroup)
{
var groupParent = itemsGroup.targetTrack; //set a main parent in the clipboard
var selectedTracks = SelectionManager.SelectedTracks();
if (selectedTracks.Contains(groupParent))
{
return groupParent;
}
//find a selected track suitable for all items
var itemsToPaste = itemsGroup.items;
var compatibleTrack = selectedTracks.FirstOrDefault(t => IsTrackValidForItems(t, itemsToPaste));
return compatibleTrack != null ? compatibleTrack : groupParent;
}
static bool IsTrackValidForItems(TrackAsset track, IEnumerable<ITimelineItem> items)
{
if (track == null || track.lockedInHierarchy) return false;
return items.All(i => i.IsCompatibleWithTrack(track));
}
static TrackAsset GetPickedTrack()
{
var rowGUI = PickerUtils.pickedElements.OfType<IRowGUI>().FirstOrDefault();
if (rowGUI != null)
return rowGUI.asset;
return null;
}
static void PasteTracks(WindowState state)
{
var trackData = TimelineEditor.clipboard.GetTracks().ToList();
if (trackData.Any())
{
SelectionManager.RemoveTimelineSelection();
}
foreach (var track in trackData)
{
var newTrack = track.item.Duplicate(TimelineEditor.clipboard.exposedPropertyTable, TimelineEditor.inspectedDirector, TimelineEditor.inspectedAsset);
SelectionManager.Add(newTrack);
foreach (var childTrack in newTrack.GetFlattenedChildTracks())
{
SelectionManager.Add(childTrack);
}
if (track.parent != null && track.parent.timelineAsset == state.editSequence.asset)
{
TrackExtensions.ReparentTracks(new List<TrackAsset> { newTrack }, track.parent, track.item);
}
}
}
}
[MenuEntry("Duplicate", MenuOrder.TimelineAction.Duplicate)]
[Shortcut("Main Menu/Edit/Duplicate", EventCommandNames.Duplicate)]
class DuplicateAction : TimelineAction
{
public override bool Execute(WindowState state)
{
return Execute(state, (item1, item2) => ItemsUtils.TimeGapBetweenItems(item1, item2, state));
}
internal bool Execute(WindowState state, Func<ITimelineItem, ITimelineItem, double> gapBetweenItems)
{
var selectedItems = SelectionManager.SelectedItems().ToItemsPerTrack().ToList();
if (selectedItems.Any())
{
var requestedTime = CalculateDuplicateTime(selectedItems, gapBetweenItems);
var duplicatedItems = TimelineHelpers.DuplicateItemsUsingCurrentEditMode(state, TimelineEditor.inspectedDirector, TimelineEditor.inspectedDirector, selectedItems, requestedTime, "Duplicate Items");
TimelineHelpers.FrameItems(state, duplicatedItems);
SelectionManager.RemoveTimelineSelection();
foreach (var item in duplicatedItems)
SelectionManager.Add(item);
}
var tracks = SelectionManager.SelectedTracks().ToArray();
if (tracks.Length > 0)
TrackAction.Invoke<DuplicateTracks>(state, tracks);
state.Refresh();
return true;
}
static double CalculateDuplicateTime(IEnumerable<ItemsPerTrack> duplicatedItems, Func<ITimelineItem, ITimelineItem, double> gapBetweenItems)
{
//Find the end time of the rightmost item
var itemsOnTracks = duplicatedItems.SelectMany(i => i.targetTrack.GetItems()).ToList();
var time = itemsOnTracks.Max(i => i.end);
//From all the duplicated items, select the leftmost items
var firstDuplicatedItems = duplicatedItems.Select(i => i.leftMostItem);
var leftMostDuplicatedItems = firstDuplicatedItems.OrderBy(i => i.start).GroupBy(i => i.start).FirstOrDefault();
if (leftMostDuplicatedItems == null) return 0.0;
foreach (var leftMostItem in leftMostDuplicatedItems)
{
var siblings = leftMostItem.parentTrack.GetItems();
var rightMostSiblings = siblings.OrderByDescending(i => i.end).GroupBy(i => i.end).FirstOrDefault();
if (rightMostSiblings == null) continue;
foreach (var sibling in rightMostSiblings)
time = Math.Max(time, sibling.end + gapBetweenItems(leftMostItem, sibling));
}
return time;
}
}
[MenuEntry("Delete", MenuOrder.TimelineAction.Delete)]
[Shortcut("Main Menu/Edit/Delete", EventCommandNames.Delete)]
[ShortcutPlatformOverride(RuntimePlatform.OSXEditor, KeyCode.Backspace, ShortcutModifiers.Action)]
[ActiveInMode(TimelineModes.Default)]
class DeleteAction : TimelineAction
{
public override MenuActionDisplayState GetDisplayState(WindowState state)
{
return CanDelete(state) ? MenuActionDisplayState.Visible : MenuActionDisplayState.Disabled;
}
static bool CanDelete(WindowState state)
{
if (state.editSequence.isReadOnly)
return false;
// All() returns true when empty
return SelectionManager.SelectedTracks().All(x => !x.lockedInHierarchy) &&
SelectionManager.SelectedItems().All(x => x.parentTrack == null || !x.parentTrack.lockedInHierarchy);
}
public override bool Execute(WindowState state)
{
if (SelectionManager.GetCurrentInlineEditorCurve() != null)
return false;
if (!CanDelete(state))
return false;
var selectedItems = SelectionManager.SelectedItems();
DeleteItems(selectedItems);
var tracks = SelectionManager.SelectedTracks().ToArray();
if (tracks.Any())
TrackAction.Invoke<DeleteTracks>(state, tracks);
state.Refresh();
return selectedItems.Any() || tracks.Length > 0;
}
internal static void DeleteItems(IEnumerable<ITimelineItem> items)
{
var tracks = items.GroupBy(c => c.parentTrack);
foreach (var track in tracks)
TimelineUndo.PushUndo(track.Key, "Delete Items");
TimelineAnimationUtilities.UnlinkAnimationWindowFromClips(items.OfType<ClipItem>().Select(i => i.clip));
EditMode.PrepareItemsDelete(ItemsUtils.ToItemsPerTrack(items));
EditModeUtils.Delete(items);
SelectionManager.RemoveAllClips();
}
}
[MenuEntry("Match Content", MenuOrder.TimelineAction.MatchContent)]
[Shortcut(Shortcuts.Timeline.matchContent)]
class MatchContent : TimelineAction
{
public override MenuActionDisplayState GetDisplayState(WindowState state)
{
var clips = SelectionManager.SelectedClips().ToArray();
if (!clips.Any() || SelectionManager.GetCurrentInlineEditorCurve() != null)
return MenuActionDisplayState.Hidden;
return clips.Any(TimelineHelpers.HasUsableAssetDuration)
? MenuActionDisplayState.Visible
: MenuActionDisplayState.Disabled;
}
public override bool Execute(WindowState state)
{
if (SelectionManager.GetCurrentInlineEditorCurve() != null)
return false;
var clips = SelectionManager.SelectedClips().ToArray();
return clips.Length > 0 && ClipModifier.MatchContent(clips);
}
}
[Shortcut(Shortcuts.Timeline.play)]
[ActiveInMode(TimelineModes.Default | TimelineModes.ReadOnly)]
class PlayTimelineAction : TimelineAction
{
public override bool Execute(WindowState state)
{
var currentState = state.playing;
state.SetPlaying(!currentState);
return true;
}
}
[ActiveInMode(TimelineModes.Default | TimelineModes.ReadOnly)]
class SelectAllAction : TimelineAction
{
public override bool Execute(WindowState state)
{
// otherwise select all tracks.
SelectionManager.Clear();
state.GetWindow().allTracks.ForEach(x => SelectionManager.Add(x.track));
return true;
}
}
[Shortcut(Shortcuts.Timeline.previousFrame)]
[ActiveInMode(TimelineModes.Default | TimelineModes.ReadOnly)]
class PreviousFrameAction : TimelineAction
{
public override bool Execute(WindowState state)
{
state.editSequence.frame--;
return true;
}
}
[Shortcut(Shortcuts.Timeline.nextFrame)]
[ActiveInMode(TimelineModes.Default | TimelineModes.ReadOnly)]
class NextFrameAction : TimelineAction
{
public override bool Execute(WindowState state)
{
state.editSequence.frame++;
return true;
}
}
[Shortcut(Shortcuts.Timeline.frameAll)]
[ActiveInMode(TimelineModes.Default | TimelineModes.ReadOnly)]
class FrameAllAction : TimelineAction
{
public override bool Execute(WindowState state)
{
var inlineCurveEditor = SelectionManager.GetCurrentInlineEditorCurve();
if (inlineCurveEditor != null && inlineCurveEditor.inlineCurvesSelected)
{
FrameSelectedAction.FrameInlineCurves(inlineCurveEditor, state, false);
return true;
}
if (state.IsEditingASubItem())
return false;
var w = state.GetWindow();
if (w == null || w.treeView == null)
return false;
var visibleTracks = w.treeView.visibleTracks.ToList();
if (state.editSequence.asset != null && state.editSequence.asset.markerTrack != null)
visibleTracks.Add(state.editSequence.asset.markerTrack);
if (visibleTracks.Count == 0)
return false;
var startTime = float.MaxValue;
var endTime = float.MinValue;
foreach (var t in visibleTracks)
{
if (t == null)
continue;
double trackStart, trackEnd;
t.GetItemRange(out trackStart, out trackEnd);
startTime = Mathf.Min(startTime, (float)trackStart);
endTime = Mathf.Max(endTime, (float)(trackEnd));
}
if (startTime != float.MinValue)
{
FrameSelectedAction.FrameRange(startTime, endTime, state);
return true;
}
return false;
}
}
[ActiveInMode(TimelineModes.Default | TimelineModes.ReadOnly)]
class FrameSelectedAction : TimelineAction
{
public static void FrameRange(float startTime, float endTime, WindowState state)
{
if (startTime > endTime)
{
return;
}
var halfDuration = endTime - Math.Max(0.0f, startTime);
if (halfDuration > 0.0f)
{
state.SetTimeAreaShownRange(Mathf.Max(-10.0f, startTime - (halfDuration * 0.1f)),
endTime + (halfDuration * 0.1f));
}
else
{
// start == end
// keep the zoom level constant, only pan the time area to center the item
var currentRange = state.timeAreaShownRange.y - state.timeAreaShownRange.x;
state.SetTimeAreaShownRange(startTime - currentRange / 2, startTime + currentRange / 2);
}
TimelineZoomManipulator.InvalidateWheelZoom();
state.Evaluate();
}
public override bool Execute(WindowState state)
{
var inlineCurveEditor = SelectionManager.GetCurrentInlineEditorCurve();
if (inlineCurveEditor != null && inlineCurveEditor.inlineCurvesSelected)
{
FrameInlineCurves(inlineCurveEditor, state, true);
return true;
}
if (state.IsEditingASubItem())
return false;
if (SelectionManager.Count() == 0)
return false;
var startTime = float.MaxValue;
var endTime = float.MinValue;
var clips = SelectionManager.SelectedClipGUI();
var markers = SelectionManager.SelectedMarkers();
if (!clips.Any() && !markers.Any())
return false;
foreach (var c in clips)
{
startTime = Mathf.Min(startTime, (float)c.clip.start);
endTime = Mathf.Max(endTime, (float)c.clip.end);
if (c.clipCurveEditor != null)
{
c.clipCurveEditor.FrameClip();
}
}
foreach (var marker in markers)
{
startTime = Mathf.Min(startTime, (float)marker.time);
endTime = Mathf.Max(endTime, (float)marker.time);
}
FrameRange(startTime, endTime, state);
return true;
}
public static void FrameInlineCurves(IClipCurveEditorOwner curveEditorOwner, WindowState state, bool selectionOnly)
{
var curveEditor = curveEditorOwner.clipCurveEditor.curveEditor;
var frameBounds = selectionOnly ? curveEditor.GetSelectionBounds() : curveEditor.GetClipBounds();
var clipGUI = curveEditorOwner as TimelineClipGUI;
var areaOffset = 0.0f;
if (clipGUI != null)
{
areaOffset = (float)Math.Max(0.0, clipGUI.clip.FromLocalTimeUnbound(0.0));
var timeScale = (float)clipGUI.clip.timeScale; // Note: The getter for clip.timeScale is guaranteed to never be zero.
// Apply scaling
var newMin = frameBounds.min.x / timeScale;
var newMax = (frameBounds.max.x - frameBounds.min.x) / timeScale + newMin;
frameBounds.SetMinMax(
new Vector3(newMin, frameBounds.min.y, frameBounds.min.z),
new Vector3(newMax, frameBounds.max.y, frameBounds.max.z));
}
curveEditor.Frame(frameBounds, true, true);
var area = curveEditor.shownAreaInsideMargins;
area.x += areaOffset;
FrameRange(area.x, area.x + area.width, state);
}
}
[Shortcut(Shortcuts.Timeline.previousKey)]
[ActiveInMode(TimelineModes.Default | TimelineModes.ReadOnly)]
class PrevKeyAction : TimelineAction
{
public override bool Execute(WindowState state)
{
var keyTraverser = new Utilities.KeyTraverser(state.editSequence.asset, 0.01f / state.referenceSequence.frameRate);
var time = keyTraverser.GetPrevKey((float)state.editSequence.time, state.dirtyStamp);
if (time != state.editSequence.time)
{
state.editSequence.time = time;
}
return true;
}
}
[Shortcut(Shortcuts.Timeline.nextKey)]
[ActiveInMode(TimelineModes.Default | TimelineModes.ReadOnly)]
class NextKeyAction : TimelineAction
{
public override bool Execute(WindowState state)
{
var keyTraverser = new Utilities.KeyTraverser(state.editSequence.asset, 0.01f / state.referenceSequence.frameRate);
var time = keyTraverser.GetNextKey((float)state.editSequence.time, state.dirtyStamp);
if (time != state.editSequence.time)
{
state.editSequence.time = time;
}
return true;
}
}
[Shortcut(Shortcuts.Timeline.goToStart)]
[ActiveInMode(TimelineModes.Default | TimelineModes.ReadOnly)]
class GotoStartAction : TimelineAction
{
public override bool Execute(WindowState state)
{
state.editSequence.time = 0.0f;
state.EnsurePlayHeadIsVisible();
return true;
}
}
[Shortcut(Shortcuts.Timeline.goToEnd)]
[ActiveInMode(TimelineModes.Default | TimelineModes.ReadOnly)]
class GotoEndAction : TimelineAction
{
public override bool Execute(WindowState state)
{
state.editSequence.time = state.editSequence.duration;
state.EnsurePlayHeadIsVisible();
return true;
}
}
[Shortcut(Shortcuts.Timeline.zoomIn)]
[ActiveInMode(TimelineModes.Default | TimelineModes.ReadOnly)]
class ZoomIn : TimelineAction
{
public override bool Execute(WindowState state)
{
TimelineZoomManipulator.Instance.DoZoom(1.15f, state);
return true;
}
}
[Shortcut(Shortcuts.Timeline.zoomOut)]
[ActiveInMode(TimelineModes.Default | TimelineModes.ReadOnly)]
class ZoomOut : TimelineAction
{
public override bool Execute(WindowState state)
{
TimelineZoomManipulator.Instance.DoZoom(0.85f, state);
return true;
}
}
[Shortcut(Shortcuts.Timeline.collapseGroup)]
[ActiveInMode(TimelineModes.Default | TimelineModes.ReadOnly)]
class CollapseGroup : TimelineAction
{
public override bool Execute(WindowState state)
{
return KeyboardNavigation.CollapseGroup(state);
}
}
[Shortcut(Shortcuts.Timeline.unCollapseGroup)]
[ActiveInMode(TimelineModes.Default | TimelineModes.ReadOnly)]
class UnCollapseGroup : TimelineAction
{
public override bool Execute(WindowState state)
{
return KeyboardNavigation.UnCollapseGroup(state);
}
}
[Shortcut(Shortcuts.Timeline.selectLeftItem)]
[ActiveInMode(TimelineModes.Default | TimelineModes.ReadOnly)]
class SelectLeftClip : TimelineAction
{
public override bool Execute(WindowState state)
{
// Switches to track header if no left track exists
return KeyboardNavigation.SelectLeftItem(state);
}
}
[Shortcut(Shortcuts.Timeline.selectRightItem)]
[ActiveInMode(TimelineModes.Default | TimelineModes.ReadOnly)]
class SelectRightClip : TimelineAction
{
public override bool Execute(WindowState state)
{
return KeyboardNavigation.SelectRightItem(state);
}
}
[Shortcut(Shortcuts.Timeline.selectUpItem)]
[ActiveInMode(TimelineModes.Default | TimelineModes.ReadOnly)]
class SelectUpClip : TimelineAction
{
public override bool Execute(WindowState state)
{
return KeyboardNavigation.SelectUpItem(state);
}
}
[Shortcut(Shortcuts.Timeline.selectUpTrack)]
[ActiveInMode(TimelineModes.Default | TimelineModes.ReadOnly)]
class SelectUpTrack : TimelineAction
{
public override bool Execute(WindowState state)
{
return KeyboardNavigation.SelectUpTrack();
}
}
[Shortcut(Shortcuts.Timeline.selectDownItem)]
[ActiveInMode(TimelineModes.Default | TimelineModes.ReadOnly)]
class SelectDownClip : TimelineAction
{
public override bool Execute(WindowState state)
{
return KeyboardNavigation.SelectDownItem(state);
}
}
[Shortcut(Shortcuts.Timeline.selectDownTrack)]
[ActiveInMode(TimelineModes.Default | TimelineModes.ReadOnly)]
class SelectDownTrack : TimelineAction
{
public override bool Execute(WindowState state)
{
if (!KeyboardNavigation.ClipAreaActive() && !KeyboardNavigation.TrackHeadActive())
return KeyboardNavigation.FocusFirstVisibleItem(state);
else
return KeyboardNavigation.SelectDownTrack();
}
}
[Shortcut(Shortcuts.Timeline.multiSelectLeft)]
[ActiveInMode(TimelineModes.Default | TimelineModes.ReadOnly)]
class MultiselectLeftClip : TimelineAction
{
public override bool Execute(WindowState state)
{
return KeyboardNavigation.SelectLeftItem(state, true);
}
}
[Shortcut(Shortcuts.Timeline.multiSelectRight)]
[ActiveInMode(TimelineModes.Default | TimelineModes.ReadOnly)]
class MultiselectRightClip : TimelineAction
{
public override bool Execute(WindowState state)
{
return KeyboardNavigation.SelectRightItem(state, true);
}
}
[Shortcut(Shortcuts.Timeline.multiSelectUp)]
[ActiveInMode(TimelineModes.Default | TimelineModes.ReadOnly)]
class MultiselectUpTrack : TimelineAction
{
public override bool Execute(WindowState state)
{
return KeyboardNavigation.SelectUpTrack(true);
}
}
[Shortcut(Shortcuts.Timeline.multiSelectDown)]
[ActiveInMode(TimelineModes.Default | TimelineModes.ReadOnly)]
class MultiselectDownTrack : TimelineAction
{
public override bool Execute(WindowState state)
{
return KeyboardNavigation.SelectDownTrack(true);
}
}
[Shortcut(Shortcuts.Timeline.toggleClipTrackArea)]
[ActiveInMode(TimelineModes.Default | TimelineModes.ReadOnly)]
class ToggleClipTrackArea : TimelineAction
{
public override bool Execute(WindowState state)
{
if (KeyboardNavigation.TrackHeadActive())
return KeyboardNavigation.FocusFirstVisibleItem(state, SelectionManager.SelectedTracks());
if (!KeyboardNavigation.ClipAreaActive())
return KeyboardNavigation.FocusFirstVisibleItem(state);
var item = KeyboardNavigation.GetVisibleSelectedItems().LastOrDefault();
if (item != null)
SelectionManager.SelectOnly(item.parentTrack);
return true;
}
}
[MenuEntry("Mute", MenuOrder.TrackAction.MuteTrack)]
class ToggleMuteMarkersOnTimeline : MarkerHeaderAction
{
public override bool IsChecked(WindowState state)
{
return IsMarkerTrackValid(state) && state.editSequence.asset.markerTrack.muted;
}
public override bool Execute(WindowState state)
{
if (state.showMarkerHeader)
ToggleMute(state);
return true;
}
static void ToggleMute(WindowState state)
{
var timeline = state.editSequence.asset;
timeline.CreateMarkerTrack();
TimelineUndo.PushUndo(timeline.markerTrack, "Toggle Mute");
timeline.markerTrack.muted = !timeline.markerTrack.muted;
}
static bool IsMarkerTrackValid(WindowState state)
{
var timeline = state.editSequence.asset;
return timeline != null && timeline.markerTrack != null;
}
}
[MenuEntry("Show Markers", MenuOrder.TrackAction.ShowHideMarkers)]
[ActiveInMode(TimelineModes.Default | TimelineModes.ReadOnly)]
class ToggleShowMarkersOnTimeline : MarkerHeaderAction
{
public override bool IsChecked(WindowState state)
{
return state.showMarkerHeader;
}
public override bool Execute(WindowState state)
{
ToggleShow(state);
return true;
}
static void ToggleShow(WindowState state)
{
state.GetWindow().SetShowMarkerHeader(!state.showMarkerHeader);
}
}
}