bea2dce063
test
54 lines
1.6 KiB
C#
54 lines
1.6 KiB
C#
using System;
|
|
using System.IO;
|
|
using System.Linq;
|
|
using UnityEngine;
|
|
|
|
#if UNITY_2019_1_OR_NEWER
|
|
using UnityEngine.UIElements;
|
|
#else
|
|
using UnityEngine.Experimental.UIElements;
|
|
#endif
|
|
|
|
|
|
namespace UnityEditor.Collaboration
|
|
{
|
|
internal class CollabHistoryDropDownItem : VisualElement
|
|
{
|
|
public CollabHistoryDropDownItem(string path, string action)
|
|
{
|
|
var fileName = Path.GetFileName(path);
|
|
var isFolder = Path.GetFileNameWithoutExtension(path).Equals(fileName);
|
|
var fileIcon = GetIconElement(action, fileName, isFolder);
|
|
var metaContainer = new VisualElement();
|
|
var fileNameLabel = new Label
|
|
{
|
|
name = "FileName",
|
|
text = fileName
|
|
};
|
|
var filePathLabel = new Label
|
|
{
|
|
name = "FilePath",
|
|
text = path
|
|
};
|
|
metaContainer.Add(fileNameLabel);
|
|
metaContainer.Add(filePathLabel);
|
|
Add(fileIcon);
|
|
Add(metaContainer);
|
|
}
|
|
|
|
private Image GetIconElement(string action, string fileName, bool isFolder)
|
|
{
|
|
var prefix = isFolder ? "Folder" : "File";
|
|
var actionName = action.First().ToString().ToUpper() + action.Substring(1);
|
|
// Use the same icon for renamed and moved files
|
|
actionName = actionName.Equals("Renamed") ? "Moved" : actionName;
|
|
var iconElement = new Image
|
|
{
|
|
name = "FileIcon",
|
|
image = EditorGUIUtility.LoadIcon("Icons/Collab." + prefix + actionName + ".png")
|
|
};
|
|
return iconElement;
|
|
}
|
|
}
|
|
}
|