GlobalGameJame/Library/PackageCache/com.unity.timeline@1.2.10/Editor/inspectors/TimelineInspectorUtility.cs

354 lines
15 KiB
C#

using System;
using System.Linq;
using UnityEngine;
using UnityEngine.Timeline;
namespace UnityEditor.Timeline
{
[Flags]
enum InputEvent
{
None = 0,
DragEnter = 1,
DragExit = 2,
Drag = 4,
KeyboardInput = 8
}
static class InputEventMethods
{
public static bool InputHasBegun(this InputEvent evt)
{
return evt == InputEvent.DragEnter || evt == InputEvent.KeyboardInput;
}
}
static class TimelineInspectorUtility
{
internal static class Styles
{
public static readonly GUIContent SecondsPrefix = EditorGUIUtility.TrTextContent("s", "Seconds");
public static readonly GUIContent FramesPrefix = EditorGUIUtility.TrTextContent("f", "Frames");
}
public static void TimeField(SerializedProperty property, GUIContent label, bool readOnly, double frameRate, double minValue, double maxValue, ref InputEvent inputEvent)
{
var rect = EditorGUILayout.GetControlRect();
TimeField(rect, property, label, readOnly, frameRate, minValue, maxValue, ref inputEvent);
}
// Display Time related properties in frames and seconds
public static void TimeField(Rect rect, SerializedProperty property, GUIContent label, bool readOnly, double frameRate, double minValue, double maxValue, ref InputEvent inputEvent)
{
GUIContent title = EditorGUI.BeginProperty(rect, label, property);
rect = EditorGUI.PrefixLabel(rect, title);
int indentLevel = EditorGUI.indentLevel;
float labelWidth = EditorGUIUtility.labelWidth;
EditorGUI.indentLevel = 0;
EditorGUIUtility.labelWidth = (int)EditorGUI.kMiniLabelW;
using (new GUIMixedValueScope(property.hasMultipleDifferentValues))
{
var secondsRect = new Rect(rect.xMin, rect.yMin, rect.width / 2 - EditorGUI.kSpacingSubLabel, rect.height);
var framesRect = new Rect(rect.xMin + rect.width / 2, rect.yMin, rect.width / 2, rect.height);
if (readOnly)
{
EditorGUI.FloatField(secondsRect, Styles.SecondsPrefix, (float)property.doubleValue, EditorStyles.label);
}
else
{
EditorGUI.BeginChangeCheck();
DelayedAndDraggableDoubleField(secondsRect, Styles.SecondsPrefix, property, ref inputEvent);
if (EditorGUI.EndChangeCheck())
{
property.doubleValue = Clamp(property.doubleValue, minValue, maxValue);
}
}
if (frameRate > TimeUtility.kTimeEpsilon)
{
EditorGUI.BeginChangeCheck();
double time = property.doubleValue;
int frames = TimeUtility.ToFrames(time, frameRate);
double exactFrames = TimeUtility.ToExactFrames(time, frameRate);
bool useIntField = TimeUtility.OnFrameBoundary(time, frameRate);
if (readOnly)
{
if (useIntField)
EditorGUI.IntField(framesRect, Styles.FramesPrefix, frames, EditorStyles.label);
else
EditorGUI.DoubleField(framesRect, Styles.FramesPrefix, exactFrames, EditorStyles.label);
}
else
{
if (useIntField)
{
int newFrames = DelayedAndDraggableIntField(framesRect, Styles.FramesPrefix, frames, ref inputEvent);
time = Math.Max(0, TimeUtility.FromFrames(newFrames, frameRate));
}
else
{
double newExactFrames = DelayedAndDraggableDoubleField(framesRect, Styles.FramesPrefix, exactFrames, ref inputEvent);
time = Math.Max(0, TimeUtility.FromFrames((int)Math.Floor(newExactFrames), frameRate));
}
}
if (EditorGUI.EndChangeCheck())
{
property.doubleValue = Clamp(time, minValue, maxValue);
}
}
EditorGUI.indentLevel = indentLevel;
EditorGUIUtility.labelWidth = labelWidth;
EditorGUI.EndProperty();
}
}
public static double TimeFieldUsingTimeReference(
GUIContent label, double time, bool readOnly, bool showMixed, double frameRate, double minValue,
double maxValue, ref InputEvent inputEvent)
{
var state = TimelineWindow.instance.state;
var needsTimeConversion = state != null && state.timeReferenceMode == TimeReferenceMode.Global;
if (needsTimeConversion)
time = state.editSequence.ToGlobalTime(time);
var t = TimeField(label, time, readOnly, showMixed, frameRate, minValue, maxValue, ref inputEvent);
if (needsTimeConversion)
t = state.editSequence.ToLocalTime(t);
return t;
}
public static double DurationFieldUsingTimeReference(
GUIContent label, double start, double end, bool readOnly, bool showMixed, double frameRate,
double minValue, double maxValue, ref InputEvent inputEvent)
{
var state = TimelineWindow.instance.state;
var needsTimeConversion = state != null && state.timeReferenceMode == TimeReferenceMode.Global;
if (needsTimeConversion)
{
start = state.editSequence.ToGlobalTime(start);
end = state.editSequence.ToGlobalTime(end);
}
var duration = end - start;
var t = TimeField(label, duration, readOnly, showMixed, frameRate, minValue, maxValue, ref inputEvent);
end = start + t;
if (needsTimeConversion)
{
start = state.editSequence.ToLocalTime(start);
end = state.editSequence.ToLocalTime(end);
}
return end - start;
}
public static double TimeField(Rect rect, GUIContent label, double time, bool readOnly, bool showMixed, double frameRate, double minValue, double maxValue, ref InputEvent inputEvent)
{
EditorGUILayout.BeginHorizontal(label, GUIStyle.none);
rect = EditorGUI.PrefixLabel(rect, label);
int indentLevel = EditorGUI.indentLevel;
float labelWidth = EditorGUIUtility.labelWidth;
EditorGUI.indentLevel = 0;
EditorGUIUtility.labelWidth = (int)EditorGUI.kMiniLabelW;
using (new GUIMixedValueScope(showMixed))
{
var secondsRect = new Rect(rect.xMin, rect.yMin, rect.width / 2 - EditorGUI.kSpacingSubLabel, rect.height);
var framesRect = new Rect(rect.xMin + rect.width / 2, rect.yMin, rect.width / 2, rect.height);
if (readOnly)
{
EditorGUI.FloatField(secondsRect, Styles.SecondsPrefix, (float)time, EditorStyles.label);
}
else
{
time = DelayedAndDraggableDoubleField(secondsRect, Styles.SecondsPrefix, time, ref inputEvent);
}
if (frameRate > TimeUtility.kTimeEpsilon)
{
int frames = TimeUtility.ToFrames(time, frameRate);
double exactFrames = TimeUtility.ToExactFrames(time, frameRate);
bool useIntField = TimeUtility.OnFrameBoundary(time, frameRate);
if (readOnly)
{
if (useIntField)
EditorGUI.IntField(framesRect, Styles.FramesPrefix, frames, EditorStyles.label);
else
EditorGUI.FloatField(framesRect, Styles.FramesPrefix, (float)exactFrames, EditorStyles.label);
}
else
{
double newTime;
EditorGUI.BeginChangeCheck();
if (useIntField)
{
int newFrames = DelayedAndDraggableIntField(framesRect, Styles.FramesPrefix, frames, ref inputEvent);
newTime = Math.Max(0, TimeUtility.FromFrames(newFrames, frameRate));
}
else
{
double newExactFrames = DelayedAndDraggableDoubleField(framesRect, Styles.FramesPrefix, exactFrames, ref inputEvent);
newTime = Math.Max(0, TimeUtility.FromFrames((int)Math.Floor(newExactFrames), frameRate));
}
if (EditorGUI.EndChangeCheck())
{
time = newTime;
}
}
}
EditorGUILayout.EndHorizontal();
EditorGUI.indentLevel = indentLevel;
EditorGUIUtility.labelWidth = labelWidth;
}
return Clamp(time, minValue, maxValue);
}
public static double TimeField(GUIContent label, double time, bool readOnly, bool showMixed, double frameRate, double minValue, double maxValue, ref InputEvent inputEvent)
{
var rect = EditorGUILayout.GetControlRect();
return TimeField(rect, label, time, readOnly, showMixed, frameRate, minValue, maxValue, ref inputEvent);
}
static InputEvent InputEventType(Rect rect, int id)
{
var evt = Event.current;
switch (evt.GetTypeForControl(id))
{
case EventType.MouseDown:
if (rect.Contains(evt.mousePosition) && evt.button == 0)
{
return InputEvent.DragEnter;
}
break;
case EventType.MouseUp:
if (GUIUtility.hotControl == id)
{
return InputEvent.DragExit;
}
break;
case EventType.MouseDrag:
if (GUIUtility.hotControl == id)
{
return InputEvent.Drag;
}
break;
case EventType.KeyDown:
if (GUIUtility.hotControl == id && evt.keyCode == KeyCode.Escape)
{
return InputEvent.DragExit;
}
break;
}
return InputEvent.None;
}
static double DelayedAndDraggableDoubleField(Rect rect, GUIContent label, double value, ref InputEvent inputEvent, double dragSensitivity)
{
var id = GUIUtility.GetControlID(FocusType.Keyboard);
var fieldRect = EditorGUI.PrefixLabel(rect, id, label);
rect.xMax = fieldRect.x;
double refValue = value;
long dummy = 0;
inputEvent |= InputEventType(rect, id);
EditorGUI.DragNumberValue(rect, id, true, ref refValue, ref dummy, dragSensitivity);
EditorGUI.BeginChangeCheck();
var result = EditorGUI.DelayedDoubleFieldInternal(fieldRect, GUIContent.none, refValue, EditorStyles.numberField);
if (EditorGUI.EndChangeCheck())
inputEvent |= InputEvent.KeyboardInput;
return result;
}
static int DelayedAndDraggableIntField(Rect rect, GUIContent label, int value, ref InputEvent inputEvent, long dragSensitivity)
{
var id = GUIUtility.GetControlID(FocusType.Keyboard);
var fieldRect = EditorGUI.PrefixLabel(rect, id, label);
rect.xMax = fieldRect.x;
double dummy = 0.0;
long refValue = value;
inputEvent |= InputEventType(rect, id);
EditorGUI.DragNumberValue(rect, id, false, ref dummy, ref refValue, dragSensitivity);
EditorGUI.BeginChangeCheck();
var result = EditorGUI.DelayedIntFieldInternal(fieldRect, GUIContent.none, (int)refValue, EditorStyles.numberField);
if (EditorGUI.EndChangeCheck())
inputEvent |= InputEvent.KeyboardInput;
return result;
}
internal static double DelayedAndDraggableDoubleField(GUIContent label, double value, ref InputEvent action, double dragSensitivity)
{
var r = EditorGUILayout.s_LastRect = EditorGUILayout.GetControlRect(false, EditorGUI.kSingleLineHeight);
return DelayedAndDraggableDoubleField(r, label, value, ref action, dragSensitivity);
}
static void DelayedAndDraggableDoubleField(Rect rect, GUIContent label, SerializedProperty property, ref InputEvent inputEvent)
{
EditorGUI.BeginChangeCheck();
var newValue = DelayedAndDraggableDoubleField(rect, label, property.doubleValue, ref inputEvent);
if (EditorGUI.EndChangeCheck())
property.doubleValue = newValue;
}
static double DelayedAndDraggableDoubleField(Rect rect, GUIContent label, double value, ref InputEvent inputEvent)
{
var dragSensitivity = NumericFieldDraggerUtility.CalculateFloatDragSensitivity(value);
return DelayedAndDraggableDoubleField(rect, label, value, ref inputEvent, dragSensitivity);
}
static int DelayedAndDraggableIntField(Rect rect, GUIContent label, int value, ref InputEvent inputEvent)
{
var dragSensitivity = NumericFieldDraggerUtility.CalculateIntDragSensitivity(value);
return DelayedAndDraggableIntField(rect, label, value, ref inputEvent, dragSensitivity);
}
internal static T Clamp<T>(this T val, T min, T max) where T : IComparable<T>
{
if (val.CompareTo(min) < 0) return min;
if (val.CompareTo(max) > 0) return max;
return val;
}
public static Editor GetInspectorForObjects(UnityEngine.Object[] objects)
{
// create cached editor throws on assembly reload...
try
{
if (objects.Any(x => x != null))
{
var director = TimelineWindow.instance.state.editSequence.director;
return Editor.CreateEditorWithContext(objects, director, null);
}
}
catch (Exception)
{}
return null;
}
}
}