bea2dce063
test
186 lines
7.9 KiB
C#
186 lines
7.9 KiB
C#
using System;
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using UnityEditor.IMGUI.Controls;
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using UnityEngine;
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using UnityEngine.Playables;
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namespace UnityEditor.Timeline
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{
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class TimelineTrackErrorGUI : TimelineTrackBaseGUI
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{
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static class Styles
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{
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public static readonly GUIContent ErrorText = EditorGUIUtility.TrTextContent("Track cannot be loaded.", "Please fix any compile errors in the script for this track");
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public static readonly Texture2D IconWarn = EditorGUIUtility.LoadIconRequired("console.warnicon.inactive.sml");
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public static readonly GUIContent RemoveTrack = EditorGUIUtility.TrTextContent("Delete");
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public static readonly Color WarningBoxBackgroundColor = new Color(115.0f / 255.0f, 115.0f / 255.0f, 115.0f / 255.0f); // approved for both skins
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public static readonly Color WarningBoxHighlightColor = new Color(229 / 255.0f, 208 / 255.0f, 54 / 255.0f); // brigher than standard warning color for contrast
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}
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Rect m_TrackRect;
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ScriptableObject m_ScriptableObject;
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PlayableAsset m_Owner;
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static GUIContent s_GUIContent = new GUIContent();
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public TimelineTrackErrorGUI(TreeViewController treeview, TimelineTreeViewGUI treeviewGUI, int id, int depth, TreeViewItem parent, string displayName, ScriptableObject track, PlayableAsset owner)
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: base(id, depth, parent, displayName, null, treeview, treeviewGUI)
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{
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m_ScriptableObject = track;
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m_Owner = owner;
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}
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public override Rect boundingRect
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{
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get { return m_TrackRect; }
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}
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public override bool expandable
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{
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get { return false; }
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}
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public override void Draw(Rect headerRect, Rect contentRect, WindowState state)
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{
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m_TrackRect = contentRect;
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DrawMissingTrackHeader(headerRect, state);
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DrawMissingTrackBody(contentRect);
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}
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void DrawMissingTrackHeader(Rect headerRect, WindowState state)
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{
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var styles = DirectorStyles.Instance;
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// Draw a header
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Color backgroundColor = styles.customSkin.colorTrackHeaderBackground;
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var bgRect = headerRect;
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bgRect.x += styles.trackSwatchStyle.fixedWidth;
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bgRect.width -= styles.trackSwatchStyle.fixedWidth;
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EditorGUI.DrawRect(bgRect, backgroundColor);
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// draw the warning icon
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var errorIcon = Styles.IconWarn;
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Rect iconRect = new Rect(headerRect.xMin + styles.trackSwatchStyle.fixedWidth, headerRect.yMin + 0.5f * (headerRect.height - errorIcon.height), errorIcon.width, errorIcon.height);
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if (iconRect.width > 0 && iconRect.height > 0)
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{
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GUI.DrawTexture(iconRect, errorIcon, ScaleMode.ScaleAndCrop, true, 0, DirectorStyles.kClipErrorColor, 0, 0);
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}
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// Draw the name
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// m_ScriptableObject == null will return true because the script can't be loaded. so this checks
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// to make sure it is actually not null so we can grab the name
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object o = m_ScriptableObject;
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if (o != null)
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{
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s_GUIContent.text = m_ScriptableObject.name;
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var textStyle = styles.trackHeaderFont;
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textStyle.normal.textColor = styles.customSkin.colorTrackFont; // TODO -- we shouldn't modify the style like this. track header does it though :(
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Rect textRect = headerRect;
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textRect.xMin = iconRect.xMax + 1;
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textRect.xMax = Math.Min(textRect.xMin + styles.trackHeaderFont.CalcSize(s_GUIContent).x, headerRect.xMax - 1);
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EditorGUI.LabelField(textRect, s_GUIContent, textStyle);
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}
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// Draw the color swatch to the left of the track, darkened by the mute
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var color = Color.Lerp(DirectorStyles.kClipErrorColor, styles.customSkin.colorTrackDarken, styles.customSkin.colorTrackDarken.a);
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color.a = 1;
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using (new GUIColorOverride(color))
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{
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var colorSwatchRect = headerRect;
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colorSwatchRect.width = styles.trackSwatchStyle.fixedWidth;
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GUI.Label(colorSwatchRect, GUIContent.none, styles.trackSwatchStyle);
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}
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// draw darken overlay
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EditorGUI.DrawRect(bgRect, styles.customSkin.colorTrackDarken);
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DrawRemoveMenu(headerRect, state);
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}
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void DrawRemoveMenu(Rect headerRect, WindowState state)
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{
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const float pad = 3;
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const float buttonSize = 16;
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var buttonRect = new Rect(headerRect.xMax - buttonSize - pad, headerRect.y + ((headerRect.height - buttonSize) / 2f) + 2, buttonSize, buttonSize);
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if (GUI.Button(buttonRect, GUIContent.none, DirectorStyles.Instance.trackOptions))
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{
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GenericMenu menu = new GenericMenu();
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var owner = m_Owner;
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var scriptableObject = m_ScriptableObject;
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menu.AddItem(Styles.RemoveTrack, false, () =>
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{
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if (TrackExtensions.RemoveBrokenTrack(owner, scriptableObject))
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state.Refresh();
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}
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);
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menu.ShowAsContext();
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}
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}
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static void DrawMissingTrackBody(Rect contentRect)
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{
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if (contentRect.width < 0)
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return;
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var styles = DirectorStyles.Instance;
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// draw a track rectangle
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EditorGUI.DrawRect(contentRect, styles.customSkin.colorTrackDarken);
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// draw the warning box
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DrawScriptWarningBox(contentRect, Styles.ErrorText);
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}
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static void DrawScriptWarningBox(Rect trackRect, GUIContent content)
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{
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var styles = DirectorStyles.Instance;
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const float kTextPadding = 52f;
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var errorIcon = Styles.IconWarn;
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float textWidth = styles.fontClip.CalcSize(content).x;
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var outerRect = trackRect;
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outerRect.width = textWidth + kTextPadding + errorIcon.width;
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outerRect.x += (trackRect.width - outerRect.width) / 2f;
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outerRect.height -= 4f;
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outerRect.y += 1f;
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bool drawText = true;
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if (outerRect.width > trackRect.width)
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{
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outerRect.x = trackRect.x;
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outerRect.width = trackRect.width;
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drawText = false;
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}
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var innerRect = new Rect(outerRect.x + 2, outerRect.y + 2, outerRect.width - 4, outerRect.height - 4);
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using (new GUIColorOverride(Styles.WarningBoxHighlightColor))
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GUI.Box(outerRect, GUIContent.none, styles.displayBackground);
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using (new GUIColorOverride(Styles.WarningBoxBackgroundColor))
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GUI.Box(innerRect, GUIContent.none, styles.displayBackground);
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if (drawText)
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{
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var iconRect = new Rect(outerRect.x + kTextPadding / 2.0f - 4.0f, outerRect.y + (outerRect.height - errorIcon.height) / 2.0f, errorIcon.width, errorIcon.height);
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var textRect = new Rect(iconRect.xMax + 4.0f, outerRect.y, textWidth, outerRect.height);
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GUI.DrawTexture(iconRect, errorIcon, ScaleMode.ScaleAndCrop, true, 0, Styles.WarningBoxHighlightColor, 0, 0);
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Graphics.ShadowLabel(textRect, content, styles.fontClip, Color.white, Color.black);
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}
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else if (errorIcon.width > innerRect.width)
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{
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var iconRect = new Rect(outerRect.x + (outerRect.width - errorIcon.width) / 2.0f, outerRect.y + (outerRect.height - errorIcon.height) / 2.0f, errorIcon.width, errorIcon.height);
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GUI.DrawTexture(iconRect, errorIcon, ScaleMode.ScaleAndCrop, true, 0, Styles.WarningBoxHighlightColor, 0, 0);
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}
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}
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public override void OnGraphRebuilt() {}
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}
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}
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