ESPHomeMarlin2/automation.h
2025-03-03 10:01:54 +01:00

36 lines
1000 B
C++

#pragma once
#include "uart.h"
#include "esphome/core/automation.h"
#include <vector>
namespace esphome {
template<typename... Ts> class Marlin2WriteAction : public Action<Ts...>, public Parented<Marlin2> {
public:
void set_data_template(std::function<std::vector<uint8_t>(Ts...)> func) {
this->data_func_ = func;
this->static_ = false;
}
void set_data_static(const std::vector<uint8_t> &data) {
this->data_static_ = data;
this->static_ = true;
}
void play(Ts... x) override {
if (this->static_) {
this->parent_->write_array(this->data_static_);
} else {
auto val = this->data_func_(x...);
this->parent_->write_array(val);
}
}
protected:
bool static_{false};
std::function<std::vector<uint8_t>(Ts...)> data_func_{};
std::vector<uint8_t> data_static_{};
};
} // namespace esphome