Initial Stage

This commit is contained in:
JonatanRek 2024-09-06 16:25:04 +02:00
parent 8f99b47d89
commit 353b59dd48
7 changed files with 446 additions and 30 deletions

215
.gitignore vendored
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## Ignore Visual Studio temporary files, build results, and ## Ignore Visual Studio temporary files, build results, and
## files generated by popular Visual Studio add-ons. ## files generated by popular Visual Studio add-ons.
##
## Get latest from https://github.com/github/gitignore/blob/master/VisualStudio.gitignore
# User-specific files # User-specific files
*.suo *.suo
*.user *.user
*.userosscache
*.sln.docstates *.sln.docstates
# User-specific files (MonoDevelop/Xamarin Studio)
*.userprefs
# Build results # Build results
[Dd]ebug/ [Dd]ebug/
[Dd]ebugPublic/ [Dd]ebugPublic/
[Rr]elease/ [Rr]elease/
[Rr]eleases/ [Rr]eleases/
x64/ x64/
build/ x86/
bld/ bld/
[Bb]in/ [Bb]in/
[Oo]bj/ [Oo]bj/
[Ll]og/
# Roslyn cache directories # Visual Studio 2015/2017 cache/options directory
*.ide/ .vs/
.vscode/
# Uncomment if you have tasks that create the project's static files in wwwroot
#wwwroot/
# Visual Studio 2017 auto generated files
Generated\ Files/
# MSTest test Results # MSTest test Results
[Tt]est[Rr]esult*/ [Tt]est[Rr]esult*/
[Bb]uild[Ll]og.* [Bb]uild[Ll]og.*
#NUNIT # NUNIT
*.VisualState.xml *.VisualState.xml
TestResult.xml TestResult.xml
@ -33,14 +46,28 @@ TestResult.xml
[Rr]eleasePS/ [Rr]eleasePS/
dlldata.c dlldata.c
*_i.c # Benchmark Results
BenchmarkDotNet.Artifacts/
# .NET Core
project.lock.json
project.fragment.lock.json
artifacts/
**/Properties/launchSettings.json
# StyleCop
StyleCopReport.xml
# Files built by Visual Studio
*_p.c *_p.c
*_i.h *_i.h
*.ilk *.ilk
*.meta *.meta
*.obj *.obj
*.iobj
*.pch *.pch
*.pdb *.pdb
*.ipdb
*.pgc *.pgc
*.pgd *.pgd
*.rsp *.rsp
@ -65,14 +92,21 @@ _Chutzpah*
ipch/ ipch/
*.aps *.aps
*.ncb *.ncb
*.opendb
*.opensdf *.opensdf
*.sdf *.sdf
*.cachefile *.cachefile
*.VC.db
*.VC.VC.opendb
# Visual Studio profiler # Visual Studio profiler
*.psess *.psess
*.vsp *.vsp
*.vspx *.vspx
*.sap
# Visual Studio Trace Files
*.e2e
# TFS 2012 Local Workspace # TFS 2012 Local Workspace
$tf/ $tf/
@ -85,7 +119,7 @@ _ReSharper*/
*.[Rr]e[Ss]harper *.[Rr]e[Ss]harper
*.DotSettings.user *.DotSettings.user
# JustCode is a .NET coding addin-in # JustCode is a .NET coding add-in
.JustCode .JustCode
# TeamCity is a build add-in # TeamCity is a build add-in
@ -94,9 +128,18 @@ _TeamCity*
# DotCover is a Code Coverage Tool # DotCover is a Code Coverage Tool
*.dotCover *.dotCover
# AxoCover is a Code Coverage Tool
.axoCover/*
!.axoCover/settings.json
# Visual Studio code coverage results
*.coverage
*.coveragexml
# NCrunch # NCrunch
_NCrunch_* _NCrunch_*
.*crunch*.local.xml .*crunch*.local.xml
nCrunchTemp_*
# MightyMoose # MightyMoose
*.mm.* *.mm.*
@ -124,42 +167,67 @@ publish/
# Publish Web Output # Publish Web Output
*.[Pp]ublish.xml *.[Pp]ublish.xml
*.azurePubxml *.azurePubxml
## TODO: Comment the next line if you want to checkin your # Note: Comment the next line if you want to checkin your web deploy settings,
## web deploy settings but do note that will include unencrypted # but database connection strings (with potential passwords) will be unencrypted
## passwords
*.pubxml *.pubxml
*.publishproj
# NuGet Packages Directory # Microsoft Azure Web App publish settings. Comment the next line if you want to
packages/* # checkin your Azure Web App publish settings, but sensitive information contained
## TODO: If the tool you use requires repositories.config # in these scripts will be unencrypted
## uncomment the next line PublishScripts/
#!packages/repositories.config
# Enable "build/" folder in the NuGet Packages folder since # NuGet Packages
# NuGet packages use it for MSBuild targets. *.nupkg
# This line needs to be after the ignore of the build folder # The packages folder can be ignored because of Package Restore
# (and the packages folder if the line above has been uncommented) **/[Pp]ackages/*
!packages/build/ # except build/, which is used as an MSBuild target.
!**/[Pp]ackages/build/
# Uncomment if necessary however generally it will be regenerated when needed
#!**/[Pp]ackages/repositories.config
# NuGet v3's project.json files produces more ignorable files
*.nuget.props
*.nuget.targets
# Windows Azure Build Output # Microsoft Azure Build Output
csx/ csx/
*.build.csdef *.build.csdef
# Windows Store app package directory # Microsoft Azure Emulator
ecf/
rcf/
# Windows Store app package directories and files
AppPackages/ AppPackages/
BundleArtifacts/
Package.StoreAssociation.xml
_pkginfo.txt
*.appx
# Visual Studio cache files
# files ending in .cache can be ignored
*.[Cc]ache
# but keep track of directories ending in .cache
!*.[Cc]ache/
# Others # Others
sql/
*.Cache
ClientBin/ ClientBin/
[Ss]tyle[Cc]op.*
~$* ~$*
*~ *~
*.dbmdl *.dbmdl
*.dbproj.schemaview *.dbproj.schemaview
*.jfm
*.pfx *.pfx
*.publishsettings *.publishsettings
node_modules/ orleans.codegen.cs
# Including strong name files can present a security risk
# (https://github.com/github/gitignore/pull/2483#issue-259490424)
#*.snk
# Since there are multiple workflows, uncomment next line to ignore bower_components
# (https://github.com/github/gitignore/pull/1529#issuecomment-104372622)
#bower_components/
# RIA/Silverlight projects # RIA/Silverlight projects
Generated_Code/ Generated_Code/
@ -171,22 +239,109 @@ _UpgradeReport_Files/
Backup*/ Backup*/
UpgradeLog*.XML UpgradeLog*.XML
UpgradeLog*.htm UpgradeLog*.htm
ServiceFabricBackup/
*.rptproj.bak
# SQL Server files # SQL Server files
*.mdf *.mdf
*.ldf *.ldf
*.ndf
# Business Intelligence projects # Business Intelligence projects
*.rdl.data *.rdl.data
*.bim.layout *.bim.layout
*.bim_*.settings *.bim_*.settings
*.rptproj.rsuser
# Microsoft Fakes # Microsoft Fakes
FakesAssemblies/ FakesAssemblies/
git_stats/* # GhostDoc plugin setting file
*.GhostDoc.xml
*.ncrunchproject # Node.js Tools for Visual Studio
StyleCop.Cache .ntvs_analysis.dat
bin node_modules/
obj
# Visual Studio 6 build log
*.plg
# Visual Studio 6 workspace options file
*.opt
# Visual Studio 6 auto-generated workspace file (contains which files were open etc.)
*.vbw
# Visual Studio LightSwitch build output
**/*.HTMLClient/GeneratedArtifacts
**/*.DesktopClient/GeneratedArtifacts
**/*.DesktopClient/ModelManifest.xml
**/*.Server/GeneratedArtifacts
**/*.Server/ModelManifest.xml
_Pvt_Extensions
# Paket dependency manager
.paket/paket.exe
paket-files/
# FAKE - F# Make
.fake/
# JetBrains Rider
.idea/
*.sln.iml
# CodeRush
.cr/
# Python Tools for Visual Studio (PTVS)
__pycache__/
*.pyc
# Cake - Uncomment if you are using it
# tools/**
# !tools/packages.config
# Tabs Studio
*.tss
# Telerik's JustMock configuration file
*.jmconfig
# BizTalk build output
*.btp.cs
*.btm.cs
*.odx.cs
*.xsd.cs
# OpenCover UI analysis results
OpenCover/
# Azure Stream Analytics local run output
ASALocalRun/
# MSBuild Binary and Structured Log
*.binlog
# NVidia Nsight GPU debugger configuration file
*.nvuser
# MFractors (Xamarin productivity tool) working folder
.mfractor/
/.dotnet
/.packages
/.tools/vswhere/2.5.2
/.tools/native/iltools
### OSX ###
.DS_Store
.AppleDouble
.LSOverride
# Directories potentially created on remote AFP share
.AppleDB
.AppleDesktop
Network Trash Folder
Temporary Items
.apdisk

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FakeeDeck.sln Normal file
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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 17
VisualStudioVersion = 17.11.35219.272
MinimumVisualStudioVersion = 10.0.40219.1
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "FakeeDeck", "FakeeDeck\FakeeDeck.csproj", "{D8C79B08-1920-426A-9138-CF0C8BAE0EF7}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Release|Any CPU = Release|Any CPU
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{D8C79B08-1920-426A-9138-CF0C8BAE0EF7}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{D8C79B08-1920-426A-9138-CF0C8BAE0EF7}.Debug|Any CPU.Build.0 = Debug|Any CPU
{D8C79B08-1920-426A-9138-CF0C8BAE0EF7}.Release|Any CPU.ActiveCfg = Release|Any CPU
{D8C79B08-1920-426A-9138-CF0C8BAE0EF7}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {5F518D47-24FD-47F9-B761-01EB60C98440}
EndGlobalSection
EndGlobal

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FakeeDeck.ButtonType
{
class HelldiversTwoMacro
{
public static Dictionary<string, uint[]> stratogems = new Dictionary<string, uint[]>
{
{ "reinforce", new uint[] { 0x65, 0x68, 0x62, 0x66, 0x64, 0x68}},
{ "resupply", new uint[] { 0x65, 0x62, 0x62, 0x68, 0x66 }},
{ "orbital-precision-strike", new uint[] { 0x65, 0x66, 0x66, 0x66}},
{ "anti-material", new uint[] { 0x65, 0x62, 0x66, 0x64, 0x68, 0x62}},
{ "mortar-sentry", new uint[] { 0x65, 0x62, 0x68, 0x66, 0x62}},
{ "gatling-sentry", new uint[] { 0x65, 0x62, 0x68, 0x66, 0x64}},
};
public static Dictionary<string, string> stratogemsIcons = new Dictionary<string, string>
{
{ "reinforce", "https://static.wikia.nocookie.net/helldivers_gamepedia/images/5/5a/HD2_Reinforce.png"},
{ "resupply", "https://static.wikia.nocookie.net/helldivers_gamepedia/images/7/72/HD2_Resupply.png"},
{ "orbital-precision-strike", "https://static.wikia.nocookie.net/helldivers_gamepedia/images/4/47/Orbital_Precision_Strike_Icon.png"},
{ "anti-material", "https://static.wikia.nocookie.net/helldivers_gamepedia/images/c/c3/APW-1_Anti-Materiel_Rifle_Icon.png"},
{ "mortar-sentry", "https://static.wikia.nocookie.net/helldivers_gamepedia/images/1/1d/A_M-12_Mortar_Sentry_Icon.png"},
{ "gatling-sentry","https://static.wikia.nocookie.net/helldivers_gamepedia/images/4/48/A_G-16_Gatling_Sentry_Icon.png"},
};
}
}

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Runtime.InteropServices;
using System.Text;
using System.Threading.Tasks;
namespace FakeeDeck.ButtonType
{
internal class KeyboardMacro
{
[DllImport("user32.dll", CharSet = CharSet.Auto, CallingConvention = CallingConvention.StdCall)]
public static extern void keybd_event(uint bVk, uint bScan, uint dwFlags, uint dwExtraInfo);
public static void SendKey(uint Key)
{
System.Threading.Thread.Sleep(60);
keybd_event(Key, 0, 0, 0);
System.Threading.Thread.Sleep(60);
keybd_event(Key, 0, 2, 0);
}
}
}

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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>Exe</OutputType>
<TargetFramework>net8.0</TargetFramework>
<ImplicitUsings>enable</ImplicitUsings>
<Nullable>enable</Nullable>
</PropertyGroup>
</Project>

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FakeeDeck/HttpServer.cs Normal file
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using System;
using System.Collections.Generic;
using System.Linq;
using System.Net;
using System.Text;
using System.Threading.Tasks;
using System;
using System.IO;
using System.Text;
using System.Net;
using System.Threading.Tasks;
using FakeeDeck.ButtonType;
using System.Web;
using static System.Net.WebRequestMethods;
namespace FakeeDeck
{
internal class HttpServer
{
public static HttpListener listener;
public static string url = "http://*:8000/";
public static int pageViews = 0;
public static int requestCount = 0;
public static string pageHeader =
"<!DOCTYPE>" +
"<html>" +
" <head>" +
" <title>HttpListener Example</title>" +
" <link href=\"https://yarnpkg.com/en/package/normalize.css\" rel=\"stylesheet\">" +
" <link href=\"https://cdn.jsdelivr.net/npm/bootstrap@5.3.3/dist/css/bootstrap.min.css\" rel=\"stylesheet\">" +
" <link href=\"https://cdnjs.cloudflare.com/ajax/libs/font-awesome/6.5.2/css/all.min.css\" rel=\"stylesheet\">" +
" </head>" +
" <body>"+
" <div class=\"d-flex flex-wrap\">" +
" <div class=\"m-2\">" +
" <p style=\"margin-bottom: 0px; width: 200px;height: 200px;background-color: aquamarine;\" >Page Views: {0}</p>" +
" </div>";
public static string pageFooter =
" <div class=\"m-2\">" +
" <button style=\"width: 200px;height: 200px;background-color: aquamarine;\" onclick=\"!document.fullscreenElement ? document.documentElement.requestFullscreen() : document.exitFullscreen();\">"+
" <i class=\"fa-solid fa-maximize\"></i>"+
" </button>" +
" </div>"+
" </div>" +
" </body>" +
"</html>";
public static string pageData = "";
public static async Task HandleIncomingConnections()
{
bool runServer = true;
// While a user hasn't visited the `shutdown` url, keep on handling requests
while (runServer)
{
// Will wait here until we hear from a connection
HttpListenerContext ctx = await listener.GetContextAsync();
// Peel out the requests and response objects
HttpListenerRequest req = ctx.Request;
HttpListenerResponse resp = ctx.Response;
// Print out some info about the request
Console.WriteLine("Request #: {0}", ++requestCount);
Console.WriteLine(req.Url.ToString());
Console.WriteLine(req.HttpMethod);
Console.WriteLine(req.UserHostName);
Console.WriteLine(req.UserAgent);
Console.WriteLine();
Dictionary<string, string> postParams = new Dictionary<string, string>();
if(req.HttpMethod == "POST"){
using (var reader = new StreamReader(req.InputStream, req.ContentEncoding))
{
string postData = reader.ReadToEnd();
var parsedData = HttpUtility.ParseQueryString(postData);
foreach (string key in parsedData)
{
postParams[key] = parsedData[key];
}
}
}
// If `shutdown` url requested w/ POST, then shutdown the server after serving the page
if ((req.HttpMethod == "POST") && (req.Url.AbsolutePath == "/shutdown"))
{
Console.WriteLine("Shutdown requested");
runServer = false;
}
// If `shutdown` url requested w/ POST, then shutdown the server after serving the page
if ((req.HttpMethod == "POST") && (req.Url.AbsolutePath == "/keyboard/stratogem"))
{
//new uint[] { 0x65, 0x68, 0x62, 0x66, 0x64, 0x68, 0x0D, 0x0D, }
foreach (var key in HelldiversTwoMacro.stratogems[postParams["stratogem"]])
{
KeyboardMacro.SendKey(key);
Console.WriteLine(key);
}
resp.Redirect("/");
}
// Make sure we don't increment the page views counter if `favicon.ico` is requested
if (req.Url.AbsolutePath != "/favicon.ico")
{
pageViews += 1;
}
// Write the response info
string disableSubmit = !runServer ? "disabled" : "";
byte[] data = Encoding.UTF8.GetBytes(String.Format((pageHeader + pageData + pageFooter), pageViews, disableSubmit));
resp.ContentType = "text/html";
resp.ContentEncoding = Encoding.UTF8;
resp.ContentLength64 = data.LongLength;
// Write out to the response stream (asynchronously), then close it
await resp.OutputStream.WriteAsync(data, 0, data.Length);
resp.Close();
}
}
public static void serv()
{
foreach (var stratogem in HelldiversTwoMacro.stratogems)
{
Console.WriteLine(HelldiversTwoMacro.stratogemsIcons[stratogem.Key]);
pageData +=
"<div class=\"m-2\">" +
" <form style=\"margin-bottom: 0px;\" method=\"post\" action=\"keyboard\\stratogem\">" +
" <input type=\"hidden\" value=\""+ stratogem.Key + "\">" +
" <input style=\"background-image: url('"+ HelldiversTwoMacro.stratogemsIcons[stratogem.Key].ToString() + "'); width: 200px;height: 200px;background-color: aquamarine;\" type=\"submit\" value=\"" + FirstLetterToUpper(stratogem.Key) + "\">" +
" </form>" +
"</div>";
}
// Create a Http server and start listening for incoming connections
listener = new HttpListener();
listener.Prefixes.Add(url);
listener.Start();
Console.WriteLine("Listening for connections on {0}", url);
// Handle requests
Task listenTask = HandleIncomingConnections();
listenTask.GetAwaiter().GetResult();
// Close the listener
listener.Close();
}
public static string FirstLetterToUpper(string str)
{
if (str == null)
return null;
if (str.Length > 1)
return char.ToUpper(str[0]) + str.Substring(1);
return str.ToUpper();
}
}
}

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FakeeDeck/Program.cs Normal file
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using FakeeDeck;
HttpServer.serv();