FakeDeck/FakeeDeck/Class/KeyboardCode.cs

202 lines
11 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FakeeDeck.Class
{
internal class KeyboardCode
{
public const uint LBUTTON = 0x01; // Left mouse button
public const uint RBUTTON = 0x02; // Right mouse button
public const uint CANCEL = 0x03; // Control-break processing
public const uint MBUTTON = 0x04; // Middle mouse button (three-button mouse)
public const uint XBUTTON1 = 0x05; // X1 mouse button
public const uint XBUTTON2 = 0x06; // X2 mouse button
public const uint BACK = 0x08; // BACKSPACE key
public const uint TAB = 0x09; // TAB key
public const uint CLEAR = 0x0C; // CLEAR key
public const uint RETURN = 0x0D; // ENTER key
public const uint SHIFT = 0x10; // SHIFT key
public const uint CONTROL = 0x11; // CTRL key
public const uint MENU = 0x12; // ALT key
public const uint PAUSE = 0x13; // PAUSE key
public const uint CAPITAL = 0x14; // CAPS LOCK key
public const uint KANA = 0x15; // IME Kana mode
public const uint HANGUL = 0x15; // IME Hangul mode
public const uint JUNJA = 0x17; // IME Junja mode
public const uint FINAL = 0x18; // IME final mode
public const uint HANJA = 0x19; // IME Hanja mode
public const uint KANJI = 0x19; // IME Kanji mode
public const uint ESCAPE = 0x1B; // ESC key
public const uint CONVERT = 0x1C; // IME convert
public const uint NONCONVERT = 0x1D; // IME nonconvert
public const uint ACCEPT = 0x1E; // IME accept
public const uint MODECHANGE = 0x1F; // IME mode change request
public const uint SPACE = 0x20; // SPACEBAR
public const uint PRIOR = 0x21; // PAGE UP key
public const uint NEXT = 0x22; // PAGE DOWN key
public const uint END = 0x23; // END key
public const uint HOME = 0x24; // HOME key
public const uint LEFT = 0x25; // LEFT ARROW key
public const uint UP = 0x26; // UP ARROW key
public const uint RIGHT = 0x27; // RIGHT ARROW key
public const uint DOWN = 0x28; // DOWN ARROW key
public const uint SELECT = 0x29; // SELECT key
public const uint PRINT = 0x2A; // PRINT key
public const uint EXECUTE = 0x2B; // EXECUTE key
public const uint SNAPSHOT = 0x2C; // PRINT SCREEN key
public const uint INSERT = 0x2D; // INS key
public const uint DELETE = 0x2E; // DEL key
public const uint HELP = 0x2F; // HELP key
public const uint N0 = 0x30; // '0' key
public const uint N1 = 0x31; // '1' key
public const uint N2 = 0x32; // '2' key
public const uint N3 = 0x33; // '3' key
public const uint N4 = 0x34; // '4' key
public const uint N5 = 0x35; // '5' key
public const uint N6 = 0x36; // '6' key
public const uint N7 = 0x37; // '7' key
public const uint N8 = 0x38; // '8' key
public const uint N9 = 0x39; // '9' key
public const uint A = 0x41; // 'A' key
public const uint B = 0x42; // 'B' key
public const uint C = 0x43; // 'C' key
public const uint D = 0x44; // 'D' key
public const uint E = 0x45; // 'E' key
public const uint F = 0x46; // 'F' key
public const uint G = 0x47; // 'G' key
public const uint H = 0x48; // 'H' key
public const uint I = 0x49; // 'I' key
public const uint J = 0x4A; // 'J' key
public const uint K = 0x4B; // 'K' key
public const uint L = 0x4C; // 'L' key
public const uint M = 0x4D; // 'M' key
public const uint N = 0x4E; // 'N' key
public const uint O = 0x4F; // 'O' key
public const uint P = 0x50; // 'P' key
public const uint Q = 0x51; // 'Q' key
public const uint R = 0x52; // 'R' key
public const uint S = 0x53; // 'S' key
public const uint T = 0x54; // 'T' key
public const uint U = 0x55; // 'U' key
public const uint V = 0x56; // 'V' key
public const uint W = 0x57; // 'W' key
public const uint X = 0x58; // 'X' key
public const uint Y = 0x59; // 'Y' key
public const uint Z = 0x5A; // 'Z' key
public const uint LWIN = 0x5B; // Left Windows key (Natural keyboard)
public const uint RWIN = 0x5C; // Right Windows key (Natural keyboard)
public const uint APPS = 0x5D; // Applications key (Natural keyboard)
public const uint SLEEP = 0x5F; // Computer Sleep key
public const uint NUMPAD0 = 0x60; // Numeric keypad '0' key
public const uint NUMPAD1 = 0x61; // Numeric keypad '1' key
public const uint NUMPAD2 = 0x62; // Numeric keypad '2' key
public const uint NUMPAD3 = 0x63; // Numeric keypad '3' key
public const uint NUMPAD4 = 0x64; // Numeric keypad '4' key
public const uint NUMPAD5 = 0x65; // Numeric keypad '5' key
public const uint NUMPAD6 = 0x66; // Numeric keypad '6' key
public const uint NUMPAD7 = 0x67; // Numeric keypad '7' key
public const uint NUMPAD8 = 0x68; // Numeric keypad '8' key
public const uint NUMPAD9 = 0x69; // Numeric keypad '9' key
public const uint MULTIPLY = 0x6A; // Multiply key
public const uint ADD = 0x6B; // Add key
public const uint SEPARATOR = 0x6C; // Separator key
public const uint SUBTRACT = 0x6D; // Subtract key
public const uint DECIMAL = 0x6E; // Decimal key
public const uint DIVIDE = 0x6F; // Divide key
public const uint F1 = 0x70; // F1 key
public const uint F2 = 0x71; // F2 key
public const uint F3 = 0x72; // F3 key
public const uint F4 = 0x73; // F4 key
public const uint F5 = 0x74; // F5 key
public const uint F6 = 0x75; // F6 key
public const uint F7 = 0x76; // F7 key
public const uint F8 = 0x77; // F8 key
public const uint F9 = 0x78; // F9 key
public const uint F10 = 0x79; // F10 key
public const uint F11 = 0x7A; // F11 key
public const uint F12 = 0x7B; // F12 key
public const uint F13 = 0x7C; // F13 key
public const uint F14 = 0x7D; // F14 key
public const uint F15 = 0x7E; // F15 key
public const uint F16 = 0x7F; // F16 key
public const uint F17 = 0x80; // F17 key
public const uint F18 = 0x81; // F18 key
public const uint F19 = 0x82; // F19 key
public const uint F20 = 0x83; // F20 key
public const uint F21 = 0x84; // F21 key
public const uint F22 = 0x85; // F22 key
public const uint F23 = 0x86; // F23 key
public const uint F24 = 0x87; // F24 key
public const uint NUMLOCK = 0x90; // NUM LOCK key
public const uint SCROLL = 0x91; // SCROLL LOCK key
public const uint LSHIFT = 0xA0; // Left SHIFT key
public const uint RSHIFT = 0xA1; // Right SHIFT key
public const uint LCONTROL = 0xA2; // Left CONTROL key
public const uint RCONTROL = 0xA3; // Right CONTROL key
public const uint LMENU = 0xA4; // Left MENU key
public const uint RMENU = 0xA5; // Right MENU key
public const uint BROWSER_BACK = 0xA6; // Browser Back key
public const uint BROWSER_FORWARD = 0xA7; // Browser Forward key
public const uint BROWSER_REFRESH = 0xA8; // Browser Refresh key
public const uint BROWSER_STOP = 0xA9; // Browser Stop key
public const uint BROWSER_SEARCH = 0xAA; // Browser Search key
public const uint BROWSER_FAVORITES = 0xAB; // Browser Favorites key
public const uint BROWSER_HOME = 0xAC; // Browser Start and Home key
public const uint VOLUME_MUTE = 0xAD; // Volume Mute key
public const uint VOLUME_DOWN = 0xAE; // Volume Down key
public const uint VOLUME_UP = 0xAF; // Volume Up key
public const uint MEDIA_NEXT_TRACK = 0xB0; // Next Track key
public const uint MEDIA_PREV_TRACK = 0xB1; // Previous Track key
public const uint MEDIA_STOP = 0xB2; // Stop Media key
public const uint MEDIA_PLAY_PAUSE = 0xB3; // Play/Pause Media key
public const uint LAUNCH_MAIL = 0xB4; // Start Mail key
public const uint LAUNCH_MEDIA_SELECT = 0xB5; // Select Media key
public const uint LAUNCH_APP1 = 0xB6; // Start Application 1 key
public const uint LAUNCH_APP2 = 0xB7; // Start Application 2 key
public const uint OEM_1 = 0xBA; // For the US standard keyboard, the ';:' key
public const uint OEM_PLUS = 0xBB; // For any country/region, the '+' key
public const uint OEM_COMMA = 0xBC; // For any country/region, the ',' key
public const uint OEM_MINUS = 0xBD; // For any country/region, the '-' key
public const uint OEM_PERIOD = 0xBE; // For any country/region, the '.' key
public const uint OEM_2 = 0xBF; // For the US standard keyboard, the '/?' key
public const uint OEM_3 = 0xC0; // For the US standard keyboard, the '`~' key
public const uint OEM_4 = 0xDB; // For the US standard keyboard, the '[{' key
public const uint OEM_5 = 0xDC; // For the US standard keyboard, the '\|' key
public const uint OEM_6 = 0xDD; // For the US standard keyboard, the ']}' key
public const uint OEM_7 = 0xDE; // For the US standard keyboard, the 'single-quote/double-quote' key
public const uint OEM_8 = 0xDF; // Used for miscellaneous characters; it can vary by keyboard.
public const uint OEM_AX = 0xE1; // OEM specific
public const uint OEM_102 = 0xE2; // The angle bracket key or the backslash key on the RT 102-key keyboard
public const uint ICO_HELP = 0xE3; // Help key on ICO
public const uint ICO_00 = 0xE4; // 00 key on ICO
public const uint PROCESSKEY = 0xE5; // IME PROCESS key
public const uint ICO_CLEAR = 0xE6; // Clear key on ICO
public const uint PACKET = 0xE7; // Used to pass Unicode characters as if they were keystrokes.
public const uint OEM_RESET = 0xE9; // OEM specific
public const uint OEM_JUMP = 0xEA; // OEM specific
public const uint OEM_PA1 = 0xEB; // OEM specific
public const uint OEM_PA2 = 0xEC; // OEM specific
public const uint OEM_PA3 = 0xED; // OEM specific
public const uint OEM_WSCTRL = 0xEE; // OEM specific
public const uint OEM_CUSEL = 0xEF; // OEM specific
public const uint OEM_ATTN = 0xF0; // OEM specific
public const uint OEM_FINISH = 0xF1; // OEM specific
public const uint OEM_COPY = 0xF2; // OEM specific
public const uint OEM_AUTO = 0xF3; // OEM specific
public const uint OEM_ENLW = 0xF4; // OEM specific
public const uint OEM_BACKTAB = 0xF5; // OEM specific
public const uint ATTN = 0xF6; // Attn key
public const uint CRSEL = 0xF7; // CrSel key
public const uint EXSEL = 0xF8; // ExSel key
public const uint EREOF = 0xF9; // Erase EOF key
public const uint PLAY = 0xFA; // Play key
public const uint ZOOM = 0xFB; // Zoom key
public const uint NONAME = 0xFC; // Reserved
public const uint PA1 = 0xFD; // PA1 key
public const uint OEM_CLEAR = 0xFE; // Clear key
}
}