Add platform manager

This commit is contained in:
haitem 2022-01-29 01:19:21 +01:00
parent 423d7eef23
commit 142d0d0f52
6 changed files with 88 additions and 6 deletions

View File

@ -13,6 +13,7 @@ GameObject:
- component: {fileID: 8768991388683709950} - component: {fileID: 8768991388683709950}
- component: {fileID: 8768991388683709945} - component: {fileID: 8768991388683709945}
- component: {fileID: 8768991388683709948} - component: {fileID: 8768991388683709948}
- component: {fileID: 3861707493128515586}
m_Layer: 0 m_Layer: 0
m_Name: Platform m_Name: Platform
m_TagString: platform m_TagString: platform
@ -27,7 +28,7 @@ Transform:
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8768991388683709947} m_GameObject: {fileID: 8768991388683709947}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -92.17318, y: -60.5, z: -48.028496} m_LocalPosition: {x: -92.17318, y: -60.5, z: -48.028496}
m_LocalScale: {x: 6.7204876, y: 1.5078, z: 16.238924} m_LocalScale: {x: 6.7204876, y: 1.5078, z: 16.238924}
m_ConstrainProportionsScale: 0 m_ConstrainProportionsScale: 0
@ -114,3 +115,16 @@ MonoBehaviour:
renderer: {fileID: 8768991388683709950} renderer: {fileID: 8768991388683709950}
emissionUp: 1 emissionUp: 1
emmisionStepChange: 40 emmisionStepChange: 40
--- !u!114 &3861707493128515586
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8768991388683709947}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fdc803964e5f2b042bece1765b69164f, type: 3}
m_Name:
m_EditorClassIdentifier:
type: 0

View File

@ -13,6 +13,7 @@ GameObject:
- component: {fileID: 8768991388683709950} - component: {fileID: 8768991388683709950}
- component: {fileID: 8768991388683709945} - component: {fileID: 8768991388683709945}
- component: {fileID: 8768991388683709948} - component: {fileID: 8768991388683709948}
- component: {fileID: 1430690303722568316}
m_Layer: 0 m_Layer: 0
m_Name: Platform_Blue m_Name: Platform_Blue
m_TagString: platform m_TagString: platform
@ -27,7 +28,7 @@ Transform:
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8768991388683709947} m_GameObject: {fileID: 8768991388683709947}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -92.17318, y: -60.5, z: -48.028496} m_LocalPosition: {x: -92.17318, y: -60.5, z: -48.028496}
m_LocalScale: {x: 6.7204876, y: 1.5078, z: 16.238924} m_LocalScale: {x: 6.7204876, y: 1.5078, z: 16.238924}
m_ConstrainProportionsScale: 0 m_ConstrainProportionsScale: 0
@ -114,3 +115,16 @@ MonoBehaviour:
renderer: {fileID: 8768991388683709950} renderer: {fileID: 8768991388683709950}
emissionUp: 1 emissionUp: 1
emmisionStepChange: 40 emmisionStepChange: 40
--- !u!114 &1430690303722568316
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8768991388683709947}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fdc803964e5f2b042bece1765b69164f, type: 3}
m_Name:
m_EditorClassIdentifier:
type: 0

View File

@ -13,6 +13,7 @@ GameObject:
- component: {fileID: 8768991388683709950} - component: {fileID: 8768991388683709950}
- component: {fileID: 8768991388683709945} - component: {fileID: 8768991388683709945}
- component: {fileID: 8768991388683709948} - component: {fileID: 8768991388683709948}
- component: {fileID: 3339862426328537977}
m_Layer: 0 m_Layer: 0
m_Name: Platform_Green m_Name: Platform_Green
m_TagString: platform m_TagString: platform
@ -27,7 +28,7 @@ Transform:
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8768991388683709947} m_GameObject: {fileID: 8768991388683709947}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -92.17318, y: -60.5, z: -48.028496} m_LocalPosition: {x: -92.17318, y: -60.5, z: -48.028496}
m_LocalScale: {x: 6.7204876, y: 1.5078, z: 16.238924} m_LocalScale: {x: 6.7204876, y: 1.5078, z: 16.238924}
m_ConstrainProportionsScale: 0 m_ConstrainProportionsScale: 0
@ -114,3 +115,16 @@ MonoBehaviour:
renderer: {fileID: 8768991388683709950} renderer: {fileID: 8768991388683709950}
emissionUp: 1 emissionUp: 1
emmisionStepChange: 20 emmisionStepChange: 20
--- !u!114 &3339862426328537977
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8768991388683709947}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fdc803964e5f2b042bece1765b69164f, type: 3}
m_Name:
m_EditorClassIdentifier:
type: 1

View File

@ -0,0 +1,22 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class PlatformManager : MonoBehaviour
{
public enum PlatformType {Pull, Push, Rotate};
public PlatformType type = PlatformType.Pull;
void Start()
{
}
void FixedUpdate()
{
if (type == PlatformType.Rotate)
{
transform.Rotate(transform.forward);
}
}
}

View File

@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: fdc803964e5f2b042bece1765b69164f
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -45,7 +45,7 @@ public class PlayerController : MonoBehaviour
moveDirection = (transform.forward * curSpeedX * Time.deltaTime) + (transform.right * curSpeedY * Time.deltaTime); moveDirection = (transform.forward * curSpeedX * Time.deltaTime) + (transform.right * curSpeedY * Time.deltaTime);
if (Input.GetKeyDown(KeyCode.Space) && isGoundet) if (Input.GetKeyUp(KeyCode.Space) && isGoundet)
{ {
Debug.Log("Jump"); Debug.Log("Jump");
rb.AddForce(transform.up * jumpSpeed * 500 * Time.deltaTime, ForceMode.Impulse); rb.AddForce(transform.up * jumpSpeed * 500 * Time.deltaTime, ForceMode.Impulse);
@ -71,8 +71,15 @@ public class PlayerController : MonoBehaviour
angle = Mathf.Atan2(Vector3.Magnitude(axis), Vector3.Dot(-transform.up, -other.transform.up)); angle = Mathf.Atan2(Vector3.Magnitude(axis), Vector3.Dot(-transform.up, -other.transform.up));
transform.RotateAround(axis, angle); transform.RotateAround(axis, angle);
} }
Vector3 gDirection;
Vector3 gDirection = new Quaternion(0.0f, 0.0f, other.gameObject.transform.rotation.z, 1.0f) * Vector3.down; PlatformManager platform = other.gameObject.GetComponent<PlatformManager>();
if (platform != null && platform.type == PlatformManager.PlatformType.Pull) {
gDirection = new Quaternion(0.0f, 0.0f, other.gameObject.transform.rotation.z, 1.0f) * Vector3.down;
} else if (platform != null && platform.type == PlatformManager.PlatformType.Push) {
gDirection = new Quaternion(0.0f, 0.0f, other.gameObject.transform.rotation.z, 1.0f) * Vector3.up;
} else {
gDirection = new Quaternion(0.0f, 0.0f, other.gameObject.transform.rotation.z, 1.0f) * Vector3.down;
}
Physics.gravity = gDirection * 9.81f; Physics.gravity = gDirection * 9.81f;
} }