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value: Cube (1)
|
||||
objectReference: {fileID: 0}
|
||||
m_RemovedComponents: []
|
||||
m_SourcePrefab: {fileID: 100100000, guid: 32d2ba4971e4c7e4ab98a1f9c37dcffc, type: 3}
|
@ -21,6 +21,7 @@ public class PlayerController : MonoBehaviour
|
||||
|
||||
public Vector3 jump;
|
||||
public float jumpForce = 2.0f;
|
||||
private bool isGoundet = false;
|
||||
|
||||
void Start()
|
||||
{
|
||||
@ -44,10 +45,11 @@ public class PlayerController : MonoBehaviour
|
||||
|
||||
moveDirection = (transform.forward * curSpeedX * Time.deltaTime) + (transform.right * curSpeedY * Time.deltaTime);
|
||||
|
||||
if (Input.GetKeyDown(KeyCode.Space))
|
||||
if (Input.GetKeyDown(KeyCode.Space) && isGoundet)
|
||||
{
|
||||
Debug.Log("Jump");
|
||||
rb.AddForce(transform.up * jumpSpeed * 500 * Time.deltaTime, ForceMode.Impulse);
|
||||
isGoundet = false;
|
||||
}
|
||||
|
||||
rb.MovePosition(rb.position + moveDirection);
|
||||
@ -55,6 +57,7 @@ public class PlayerController : MonoBehaviour
|
||||
|
||||
void OnCollisionEnter(Collision other)
|
||||
{
|
||||
isGoundet = true;
|
||||
if (other.gameObject.tag == "platform")
|
||||
{
|
||||
var thisTransform = this.gameObject.transform;
|
||||
|
@ -5,6 +5,9 @@ EditorUserSettings:
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m_ObjectHideFlags: 0
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serializedVersion: 4
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m_ConfigSettings:
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RecentlyUsedSceneGuid-0:
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value: 5a5757560101590a5d0c0e24427b5d44434e4c7a7b7a23677f2b4565b7b5353a
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flags: 0
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RecentlyUsedScenePath-0:
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value: 22424703114646680e0b0227036c6c111b07142f1f2b233e2867083debf42d
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flags: 0
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@ -16,9 +19,13 @@ EditorUserSettings:
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m_VCDebugCmd: 0
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m_VCDebugOut: 0
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m_SemanticMergeMode: 2
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m_DesiredImportWorkerCount: 1
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m_StandbyImportWorkerCount: 1
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m_IdleImportWorkerShutdownDelay: 60000
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m_VCShowFailedCheckout: 1
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m_VCOverwriteFailedCheckoutAssets: 1
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m_VCProjectOverlayIcons: 1
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m_VCHierarchyOverlayIcons: 1
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m_VCOtherOverlayIcons: 1
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m_VCAllowAsyncUpdate: 1
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m_ArtifactGarbageCollection: 1
|
||||
|
Loading…
Reference in New Issue
Block a user