Bunch of stuff, working saves
This commit is contained in:
parent
758c83cfd2
commit
2bcc48139d
@ -14,10 +14,10 @@ OcclusionCullingSettings:
|
||||
RenderSettings:
|
||||
m_ObjectHideFlags: 0
|
||||
serializedVersion: 9
|
||||
m_Fog: 0
|
||||
m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
|
||||
m_Fog: 1
|
||||
m_FogColor: {r: 0.084905684, g: 0.084905684, b: 0.084905684, a: 1}
|
||||
m_FogMode: 3
|
||||
m_FogDensity: 0.01
|
||||
m_FogDensity: 0.022
|
||||
m_LinearFogStart: 0
|
||||
m_LinearFogEnd: 300
|
||||
m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1}
|
||||
@ -303,6 +303,20 @@ PrefabInstance:
|
||||
m_Modification:
|
||||
m_TransformParent: {fileID: 0}
|
||||
m_Modifications:
|
||||
- target: {fileID: 1258916149, guid: ec622cf6f0988bc42a99ba84304c15a9, type: 3}
|
||||
propertyPath: m_text
|
||||
value: 'Sonillion
|
||||
|
||||
JonatanRek
|
||||
|
||||
nexovec
|
||||
|
||||
Maartendo 64'
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1507557244, guid: ec622cf6f0988bc42a99ba84304c15a9, type: 3}
|
||||
propertyPath: m_SizeDelta.y
|
||||
value: 150
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3244356566819001085, guid: ec622cf6f0988bc42a99ba84304c15a9, type: 3}
|
||||
propertyPath: m_LocalPosition.y
|
||||
value: 1.82
|
||||
|
@ -24,9 +24,12 @@ public class UiController : MonoBehaviour
|
||||
UiController.LoadGame();
|
||||
}
|
||||
public static void SaveGame()
|
||||
{
|
||||
if (UiController.distance > UiController.highScore)
|
||||
{
|
||||
PlayerPrefs.SetInt("HighestScore", (int)UiController.distance);
|
||||
PlayerPrefs.Save();
|
||||
}
|
||||
Debug.Log("Game data saved!");
|
||||
}
|
||||
static void LoadGame()
|
||||
|
Loading…
Reference in New Issue
Block a user