This commit is contained in:
haitem 2022-01-29 00:41:52 +01:00
commit 423d7eef23
14 changed files with 942 additions and 121 deletions

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@ -21,6 +21,7 @@ public class PlayerController : MonoBehaviour
public Vector3 jump; public Vector3 jump;
public float jumpForce = 2.0f; public float jumpForce = 2.0f;
private bool isGoundet = false;
void Start() void Start()
{ {
@ -44,10 +45,11 @@ public class PlayerController : MonoBehaviour
moveDirection = (transform.forward * curSpeedX * Time.deltaTime) + (transform.right * curSpeedY * Time.deltaTime); moveDirection = (transform.forward * curSpeedX * Time.deltaTime) + (transform.right * curSpeedY * Time.deltaTime);
if (Input.GetKeyDown(KeyCode.Space)) if (Input.GetKeyDown(KeyCode.Space) && isGoundet)
{ {
Debug.Log("Jump"); Debug.Log("Jump");
rb.AddForce(transform.up * jumpSpeed * 500 * Time.deltaTime, ForceMode.Impulse); rb.AddForce(transform.up * jumpSpeed * 500 * Time.deltaTime, ForceMode.Impulse);
isGoundet = false;
} }
rb.MovePosition(rb.position + moveDirection); rb.MovePosition(rb.position + moveDirection);
@ -55,6 +57,7 @@ public class PlayerController : MonoBehaviour
void OnCollisionEnter(Collision other) void OnCollisionEnter(Collision other)
{ {
isGoundet = true;
if (other.gameObject.tag == "platform") if (other.gameObject.tag == "platform")
{ {
var thisTransform = this.gameObject.transform; var thisTransform = this.gameObject.transform;

View File

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