Merge branches 'main' and 'main' of https://git.steelants.cz/GJP/GGJ2022
This commit is contained in:
commit
6116a2ce73
@ -28,6 +28,7 @@ Transform:
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: -1.34375, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1.001, y: 1.001, z: 1.006}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 2628890434173161083}
|
||||
m_RootOrder: 1
|
||||
@ -51,9 +52,12 @@ MeshRenderer:
|
||||
m_CastShadows: 0
|
||||
m_ReceiveShadows: 1
|
||||
m_DynamicOccludee: 1
|
||||
m_StaticShadowCaster: 0
|
||||
m_MotionVectors: 1
|
||||
m_LightProbeUsage: 1
|
||||
m_ReflectionProbeUsage: 1
|
||||
m_RayTracingMode: 2
|
||||
m_RayTraceProcedural: 0
|
||||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
@ -65,6 +69,7 @@ MeshRenderer:
|
||||
m_ProbeAnchor: {fileID: 0}
|
||||
m_LightProbeVolumeOverride: {fileID: 0}
|
||||
m_ScaleInLightmap: 1
|
||||
m_ReceiveGI: 1
|
||||
m_PreserveUVs: 0
|
||||
m_IgnoreNormalsForChartDetection: 0
|
||||
m_ImportantGI: 0
|
||||
@ -77,6 +82,7 @@ MeshRenderer:
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
m_AdditionalVertexStreams: {fileID: 0}
|
||||
--- !u!1 &2628890433674921146
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
@ -105,6 +111,7 @@ Transform:
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 1.34375, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1.001, y: 1.001, z: 1.006}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 2628890434173161083}
|
||||
m_RootOrder: 2
|
||||
@ -128,9 +135,12 @@ MeshRenderer:
|
||||
m_CastShadows: 0
|
||||
m_ReceiveShadows: 1
|
||||
m_DynamicOccludee: 1
|
||||
m_StaticShadowCaster: 0
|
||||
m_MotionVectors: 1
|
||||
m_LightProbeUsage: 1
|
||||
m_ReflectionProbeUsage: 1
|
||||
m_RayTracingMode: 2
|
||||
m_RayTraceProcedural: 0
|
||||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
@ -142,6 +152,7 @@ MeshRenderer:
|
||||
m_ProbeAnchor: {fileID: 0}
|
||||
m_LightProbeVolumeOverride: {fileID: 0}
|
||||
m_ScaleInLightmap: 1
|
||||
m_ReceiveGI: 1
|
||||
m_PreserveUVs: 0
|
||||
m_IgnoreNormalsForChartDetection: 0
|
||||
m_ImportantGI: 0
|
||||
@ -154,6 +165,7 @@ MeshRenderer:
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
m_AdditionalVertexStreams: {fileID: 0}
|
||||
--- !u!1 &2628890433950335203
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
@ -182,6 +194,7 @@ Transform:
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 2628890434173161083}
|
||||
m_RootOrder: 0
|
||||
@ -205,9 +218,12 @@ MeshRenderer:
|
||||
m_CastShadows: 1
|
||||
m_ReceiveShadows: 1
|
||||
m_DynamicOccludee: 1
|
||||
m_StaticShadowCaster: 0
|
||||
m_MotionVectors: 1
|
||||
m_LightProbeUsage: 1
|
||||
m_ReflectionProbeUsage: 1
|
||||
m_RayTracingMode: 2
|
||||
m_RayTraceProcedural: 0
|
||||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
@ -219,6 +235,7 @@ MeshRenderer:
|
||||
m_ProbeAnchor: {fileID: 0}
|
||||
m_LightProbeVolumeOverride: {fileID: 0}
|
||||
m_ScaleInLightmap: 1
|
||||
m_ReceiveGI: 1
|
||||
m_PreserveUVs: 0
|
||||
m_IgnoreNormalsForChartDetection: 0
|
||||
m_ImportantGI: 0
|
||||
@ -231,6 +248,7 @@ MeshRenderer:
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
m_AdditionalVertexStreams: {fileID: 0}
|
||||
--- !u!1 &2628890434173161082
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
@ -240,9 +258,10 @@ GameObject:
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 2628890434173161083}
|
||||
- component: {fileID: 7045065836637454982}
|
||||
m_Layer: 0
|
||||
m_Name: Platform Start
|
||||
m_TagString: Untagged
|
||||
m_TagString: platform
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
@ -257,6 +276,7 @@ Transform:
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children:
|
||||
- {fileID: 2628890433950335200}
|
||||
- {fileID: 2628890433357983123}
|
||||
@ -264,3 +284,16 @@ Transform:
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!65 &7045065836637454982
|
||||
BoxCollider:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 2628890434173161082}
|
||||
m_Material: {fileID: 0}
|
||||
m_IsTrigger: 0
|
||||
m_Enabled: 1
|
||||
serializedVersion: 2
|
||||
m_Size: {x: 5, y: 0.5, z: 5}
|
||||
m_Center: {x: 0, y: 0.25, z: 0}
|
||||
|
@ -1391,7 +1391,7 @@ Transform:
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 3244356566819001084}
|
||||
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 4.32, z: 0}
|
||||
m_LocalPosition: {x: 0, y: 4.32, z: 0.7}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children:
|
||||
|
@ -258,7 +258,9 @@ MonoBehaviour:
|
||||
- {fileID: 8768991388683709947, guid: 1e3f34788e0cb3f49a0bef285d5b059a, type: 3}
|
||||
- {fileID: 8768991388683709947, guid: 97d4c453fb5affa448968cb5ce9ca2f4, type: 3}
|
||||
- {fileID: 7678802340880963262, guid: c7b1510ab2ab8e349bfaafa501cecb1f, type: 3}
|
||||
spawnedLevelBlocks: []
|
||||
player: {fileID: 80285248}
|
||||
lastBlock: {fileID: 0}
|
||||
--- !u!4 &1643205526
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
@ -267,13 +269,76 @@ Transform:
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1643205524}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 134.07388, y: 70.72054, z: 101.54051}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Children:
|
||||
- {fileID: 7123742325831853004}
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 2
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!1001 &7123742325831853003
|
||||
PrefabInstance:
|
||||
m_ObjectHideFlags: 0
|
||||
serializedVersion: 2
|
||||
m_Modification:
|
||||
m_TransformParent: {fileID: 1643205526}
|
||||
m_Modifications:
|
||||
- target: {fileID: 2628890434173161082, guid: aa81b1bce294ebf42a0a5fff43100935, type: 3}
|
||||
propertyPath: m_Name
|
||||
value: Platform Start
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 2628890434173161083, guid: aa81b1bce294ebf42a0a5fff43100935, type: 3}
|
||||
propertyPath: m_RootOrder
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 2628890434173161083, guid: aa81b1bce294ebf42a0a5fff43100935, type: 3}
|
||||
propertyPath: m_LocalPosition.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 2628890434173161083, guid: aa81b1bce294ebf42a0a5fff43100935, type: 3}
|
||||
propertyPath: m_LocalPosition.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 2628890434173161083, guid: aa81b1bce294ebf42a0a5fff43100935, type: 3}
|
||||
propertyPath: m_LocalPosition.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 2628890434173161083, guid: aa81b1bce294ebf42a0a5fff43100935, type: 3}
|
||||
propertyPath: m_LocalRotation.w
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 2628890434173161083, guid: aa81b1bce294ebf42a0a5fff43100935, type: 3}
|
||||
propertyPath: m_LocalRotation.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 2628890434173161083, guid: aa81b1bce294ebf42a0a5fff43100935, type: 3}
|
||||
propertyPath: m_LocalRotation.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 2628890434173161083, guid: aa81b1bce294ebf42a0a5fff43100935, type: 3}
|
||||
propertyPath: m_LocalRotation.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 2628890434173161083, guid: aa81b1bce294ebf42a0a5fff43100935, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 2628890434173161083, guid: aa81b1bce294ebf42a0a5fff43100935, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 2628890434173161083, guid: aa81b1bce294ebf42a0a5fff43100935, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
m_RemovedComponents: []
|
||||
m_SourcePrefab: {fileID: 100100000, guid: aa81b1bce294ebf42a0a5fff43100935, type: 3}
|
||||
--- !u!4 &7123742325831853004 stripped
|
||||
Transform:
|
||||
m_CorrespondingSourceObject: {fileID: 2628890434173161083, guid: aa81b1bce294ebf42a0a5fff43100935, type: 3}
|
||||
m_PrefabInstance: {fileID: 7123742325831853003}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
--- !u!1001 &9031117423312889080
|
||||
PrefabInstance:
|
||||
m_ObjectHideFlags: 0
|
||||
|
@ -427,17 +427,9 @@ PrefabInstance:
|
||||
m_Modification:
|
||||
m_TransformParent: {fileID: 0}
|
||||
m_Modifications:
|
||||
- target: {fileID: 3244356566819001073, guid: ec622cf6f0988bc42a99ba84304c15a9, type: 3}
|
||||
propertyPath: m_Enabled
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3244356566819001085, guid: ec622cf6f0988bc42a99ba84304c15a9, type: 3}
|
||||
propertyPath: m_LocalPosition.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3244356566819001085, guid: ec622cf6f0988bc42a99ba84304c15a9, type: 3}
|
||||
propertyPath: m_LocalPosition.z
|
||||
value: 0
|
||||
value: 0.7
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3244356567786994344, guid: ec622cf6f0988bc42a99ba84304c15a9, type: 3}
|
||||
propertyPath: m_Name
|
||||
@ -453,11 +445,11 @@ PrefabInstance:
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3244356567786994345, guid: ec622cf6f0988bc42a99ba84304c15a9, type: 3}
|
||||
propertyPath: m_LocalPosition.y
|
||||
value: 3.18
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3244356567786994345, guid: ec622cf6f0988bc42a99ba84304c15a9, type: 3}
|
||||
propertyPath: m_LocalPosition.z
|
||||
value: -0.9
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3244356567786994345, guid: ec622cf6f0988bc42a99ba84304c15a9, type: 3}
|
||||
propertyPath: m_LocalRotation.w
|
||||
|
@ -12,7 +12,7 @@ public class PlayerController : MonoBehaviour
|
||||
public float currentSpeed = 0f;
|
||||
private float modifier = 0.0f;
|
||||
Vector3 moveDirection = Vector3.zero;
|
||||
bool canMove = true;
|
||||
bool canMove = false;
|
||||
Rigidbody rb;
|
||||
float moveDirectionY;
|
||||
public bool isRunning = false;
|
||||
@ -58,13 +58,15 @@ public class PlayerController : MonoBehaviour
|
||||
transform.rotation *= Quaternion.Euler(0, Input.GetAxis("Mouse X") * lookSpeed, 0);
|
||||
|
||||
isRunning = Input.GetKey(KeyCode.LeftShift);
|
||||
if (currentSpeed < minSpeed)
|
||||
if (canMove && currentSpeed < minSpeed)
|
||||
{
|
||||
currentSpeed += 0.0005f;
|
||||
}
|
||||
|
||||
if (Input.GetAxis("Vertical") > 0 && currentSpeed < maxSpeed)
|
||||
{
|
||||
if (Input.GetAxis("Vertical") > 0 && currentSpeed < maxSpeed) {
|
||||
if (!canMove) {
|
||||
canMove = true;
|
||||
}
|
||||
currentSpeed += 0.01f;
|
||||
} else if (Input.GetAxis("Vertical") < 0 && currentSpeed > minSpeed) {
|
||||
currentSpeed -= 0.01f;
|
||||
|
@ -7,10 +7,8 @@ public class ProceduralGeneration : MonoBehaviour
|
||||
public List<GameObject> levelBlocks = new List<GameObject>();
|
||||
public List<GameObject> spawnedLevelBlocks = new List<GameObject>();
|
||||
public GameObject player = null;
|
||||
private Vector3 lastBlockSpawnPoint;
|
||||
public GameObject lastBlock;
|
||||
private GameObject lastBlockPrefab;
|
||||
private int blockIndex = 0;
|
||||
private int spavnetobjectIndex = 0;
|
||||
|
||||
// Start is called before the first frame update
|
||||
@ -18,7 +16,6 @@ public class ProceduralGeneration : MonoBehaviour
|
||||
{
|
||||
lastBlockPrefab = this.gameObject.transform.GetChild(0).gameObject;
|
||||
lastBlock = this.gameObject.transform.GetChild(0).gameObject;
|
||||
lastBlockSpawnPoint = this.gameObject.transform.GetChild(0).gameObject.transform.position;
|
||||
this.spawnedLevelBlocks.Add(lastBlock);
|
||||
}
|
||||
|
||||
@ -33,7 +30,7 @@ public class ProceduralGeneration : MonoBehaviour
|
||||
int pieceCount = 10;
|
||||
float radius = (pieceCount / 2) * 2;
|
||||
float angle = 360f / (float)pieceCount;
|
||||
Vector3 centerPoint = new Vector3(lastObject.transform.position.x, (lastObject.transform.position.y + radius), lastObject.transform.position.z);
|
||||
Vector3 centerPoint = new Vector3(lastObject.transform.position.x, (lastObject.transform.position.y + radius), lastObject.transform.position.z + 2.0f);
|
||||
|
||||
float heightOffset = radius;
|
||||
|
||||
@ -52,14 +49,14 @@ public class ProceduralGeneration : MonoBehaviour
|
||||
// Update is called once per frame
|
||||
void Update()
|
||||
{
|
||||
int maxNumberOfBlock = 20;
|
||||
int maxNumberOfBlock = 100;
|
||||
|
||||
Vector3 playerPosition = this.player.transform.position;
|
||||
float distance = Vector3.Distance(this.spawnedLevelBlocks[0].transform.position, playerPosition);
|
||||
|
||||
Debug.Log("Index" + 0);
|
||||
|
||||
if (distance > 20.0f && this.spawnedLevelBlocks.Count > maxNumberOfBlock)
|
||||
if (distance > 10.0f || this.spawnedLevelBlocks.Count >= maxNumberOfBlock + 5)
|
||||
{
|
||||
Destroy(this.spawnedLevelBlocks[0]);
|
||||
this.spawnedLevelBlocks.Remove(this.spawnedLevelBlocks[0]);
|
||||
@ -104,9 +101,8 @@ public class ProceduralGeneration : MonoBehaviour
|
||||
if ((blockToSpawn > -1 && (blockToSpawn < (levelBlocks.Count - 1))))
|
||||
{
|
||||
blockObjToSpawn = levelBlocks[blockToSpawn];
|
||||
instantiatedGameObject = Instantiate(blockObjToSpawn, new Vector3(0, 0, blockIndex * (b.size.z + 1.0f)), (Quaternion.identity));
|
||||
instantiatedGameObject = Instantiate(blockObjToSpawn, new Vector3(lastBlock.transform.position.x, lastBlock.transform.position.y, lastBlock.transform.position.y + (b.size.z + 1.0f)), (Quaternion.identity));
|
||||
this.spawnedLevelBlocks.Add(instantiatedGameObject);
|
||||
blockIndex++;
|
||||
}
|
||||
else
|
||||
{
|
||||
@ -114,7 +110,6 @@ public class ProceduralGeneration : MonoBehaviour
|
||||
foreach (var spavnedBlock in instantiatedGameObjectLists)
|
||||
{
|
||||
this.spawnedLevelBlocks.Add(spavnedBlock);
|
||||
blockIndex++;
|
||||
}
|
||||
instantiatedGameObject = this.spawnedLevelBlocks[this.spawnedLevelBlocks.Count - 1];
|
||||
blockObjToSpawn = levelBlocks[0];
|
||||
@ -123,7 +118,6 @@ public class ProceduralGeneration : MonoBehaviour
|
||||
Debug.Log("Spawn" + blockToSpawn);
|
||||
|
||||
lastBlock = instantiatedGameObject;
|
||||
lastBlockSpawnPoint = instantiatedGameObject.transform.position;
|
||||
lastBlockPrefab = blockObjToSpawn;
|
||||
}
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user