Moving camera

This commit is contained in:
nexovec 2022-01-30 12:29:47 +01:00
parent c6a510c8d6
commit bfd8d4fcbc
2 changed files with 6 additions and 3 deletions

View File

@ -163,7 +163,7 @@ Transform:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 77683431}
m_LocalRotation: {x: 0.19051337, y: -0.33824676, z: 0.07012796, w: 0.9188993}
m_LocalPosition: {x: -441.9, y: -700.5, z: 24.4}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
@ -5396,13 +5396,13 @@ Transform:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1553744186}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 499.93808, y: 755.19403, z: -21.3553}
m_LocalPosition: {x: 34, y: 31, z: -85}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 77683432}
m_Father: {fileID: 0}
m_RootOrder: 4
m_RootOrder: 5
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1802677907
GameObject:

View File

@ -65,6 +65,9 @@ public class UiController : MonoBehaviour
oldDistance = distance;
}
}
public void FixedUpdate(){
this.menuCamera.transform.position = this.menuCamera.transform.position + Vector3.forward * 0.05f;
}
//MENU
public void exitGame()