Merge branch 'main' of https://git.steelants.cz/GJP/GGJ2022
This commit is contained in:
commit
de307fc95b
8
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17
Assets/Editor/ReplacePrefabSettings.asset
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17
Assets/Editor/ReplacePrefabSettings.asset
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57
Assets/Editor/ReplaceWithPrefab.cs
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57
Assets/Editor/ReplaceWithPrefab.cs
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|||||||
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using UnityEngine;
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||||||
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using UnityEditor;
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||||||
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||||||
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public class ReplaceWithPrefab : EditorWindow
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||||||
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{
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[SerializeField] private GameObject prefab;
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[MenuItem("Tools/Replace With Prefab")]
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static void CreateReplaceWithPrefab()
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{
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EditorWindow.GetWindow<ReplaceWithPrefab>();
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}
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private void OnGUI()
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{
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prefab = (GameObject)EditorGUILayout.ObjectField("Prefab", prefab, typeof(GameObject), false);
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if (GUILayout.Button("Replace"))
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{
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var selection = Selection.gameObjects;
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for (var i = selection.Length - 1; i >= 0; --i)
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{
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var selected = selection[i];
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var prefabType = PrefabUtility.GetPrefabAssetType(prefab);
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GameObject newObject;
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if (prefabType == PrefabAssetType.Regular)
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{
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newObject = (GameObject)PrefabUtility.InstantiatePrefab(prefab);
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}
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else
|
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{
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newObject = Instantiate(prefab);
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newObject.name = prefab.name;
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}
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|
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if (newObject == null)
|
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{
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Debug.LogError("Error instantiating prefab");
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break;
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}
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Undo.RegisterCreatedObjectUndo(newObject, "Replace With Prefabs");
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newObject.transform.parent = selected.transform.parent;
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newObject.transform.localPosition = selected.transform.localPosition;
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newObject.transform.localRotation = selected.transform.localRotation;
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newObject.transform.localScale = selected.transform.localScale;
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newObject.transform.SetSiblingIndex(selected.transform.GetSiblingIndex());
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Undo.DestroyObjectImmediate(selected);
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}
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}
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GUI.enabled = false;
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EditorGUILayout.LabelField("Selection count: " + Selection.objects.Length);
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|
}
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}
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Assets/Editor/ReplaceWithPrefab.cs.meta
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--- !u!1 &1350445260 stripped
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--- !u!1 &1350445260 stripped
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@ -71,7 +71,7 @@ public class PlayerController : MonoBehaviour
|
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isRunning = Input.GetKey(KeyCode.LeftShift);
|
isRunning = Input.GetKey(KeyCode.LeftShift);
|
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if (canMove && currentSpeed < minSpeed)
|
if (canMove && currentSpeed < minSpeed)
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{
|
{
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currentSpeed += 0.0005f;
|
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|
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|
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|
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@ -147,7 +147,7 @@ public class PlayerController : MonoBehaviour
|
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inAir = false;
|
inAir = false;
|
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}
|
}
|
||||||
|
|
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if (rb.velocity.magnitude != 0 && Vector3.Dot(rb.velocity.normalized, Physics.gravity.normalized) > 0)
|
if (Vector3.Distance(transform.position, new Vector3(0f,0f, transform.position.z)) > 10f)
|
||||||
{
|
{
|
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// Debug.Log("Player is falling :)");
|
// Debug.Log("Player is falling :)");
|
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this.isFalling = true;
|
this.isFalling = true;
|
||||||
@ -167,33 +167,6 @@ public class PlayerController : MonoBehaviour
|
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transform.RotateAround(axis, angle * Time.deltaTime * 8f);
|
transform.RotateAround(axis, angle * Time.deltaTime * 8f);
|
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}
|
}
|
||||||
|
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if (pullObject != null)
|
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{
|
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PlatformManager platform = pullObject.GetComponent<PlatformManager>();
|
|
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if (platform != null)
|
|
||||||
{
|
|
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float step = platform.speed * Time.deltaTime * 10f;
|
|
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rb.AddForce((pullObject.transform.position - transform.position) * step, ForceMode.Force);
|
|
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}
|
|
||||||
if (Vector3.Distance(pullObject.transform.position, transform.position) > 5f)
|
|
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{
|
|
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pullObject = null;
|
|
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}
|
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}
|
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||||||
|
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||||||
if (pushObject != null)
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{
|
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PlatformManager platform = pushObject.GetComponent<PlatformManager>();
|
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if (platform != null)
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|
||||||
{
|
|
||||||
float step = platform.speed * Time.deltaTime * 10f;
|
|
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rb.AddForce(-(pushObject.transform.position - transform.position) * step, ForceMode.Force);
|
|
||||||
}
|
|
||||||
if (Vector3.Distance(pushObject.transform.position, transform.position) > 5f)
|
|
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{
|
|
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pushObject = null;
|
|
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}
|
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}
|
|
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var distanceFromYAxis = new Vector2(rb.position.x, rb.position.y).magnitude;
|
var distanceFromYAxis = new Vector2(rb.position.x, rb.position.y).magnitude;
|
||||||
if (distanceFromYAxis > this.maxDistanceFromCenterLine)
|
if (distanceFromYAxis > this.maxDistanceFromCenterLine)
|
||||||
{
|
{
|
||||||
@ -210,6 +183,23 @@ public class PlayerController : MonoBehaviour
|
|||||||
if (other.gameObject.tag == "platform")
|
if (other.gameObject.tag == "platform")
|
||||||
{
|
{
|
||||||
Physics.gravity = this.downDirection * 9.81f;
|
Physics.gravity = this.downDirection * 9.81f;
|
||||||
|
|
||||||
|
PlatformManager platform = other.gameObject.GetComponent<PlatformManager>();
|
||||||
|
|
||||||
|
if (platform != null)
|
||||||
|
{
|
||||||
|
platform.Step();
|
||||||
|
float step = platform.speed * Time.deltaTime * 10f;
|
||||||
|
switch (platform.type)
|
||||||
|
{
|
||||||
|
case PlatformManager.PlatformType.Push:
|
||||||
|
rb.AddForce(-(other.transform.position - transform.position) * step, ForceMode.Force);
|
||||||
|
break;
|
||||||
|
case PlatformManager.PlatformType.Pull:
|
||||||
|
rb.AddForce((other.transform.position - transform.position) * step, ForceMode.Force);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -226,10 +216,10 @@ public class PlayerController : MonoBehaviour
|
|||||||
|
|
||||||
if (other.GetContact(0).normal == other.transform.forward
|
if (other.GetContact(0).normal == other.transform.forward
|
||||||
|| other.GetContact(0).normal == -other.transform.forward
|
|| other.GetContact(0).normal == -other.transform.forward
|
||||||
|| other.GetContact(0).normal == -other.transform.right
|
|
||||||
|| other.GetContact(0).normal == other.transform.right
|
|
||||||
|| (other.GetContact(0).normal != -other.transform.up
|
|| (other.GetContact(0).normal != -other.transform.up
|
||||||
&& other.GetContact(0).normal != other.transform.up)
|
&& other.GetContact(0).normal != other.transform.up
|
||||||
|
&& other.GetContact(0).normal != -other.transform.right
|
||||||
|
&& other.GetContact(0).normal != other.transform.right)
|
||||||
)
|
)
|
||||||
{
|
{
|
||||||
return;
|
return;
|
||||||
@ -254,12 +244,8 @@ public class PlayerController : MonoBehaviour
|
|||||||
switch (platform.type)
|
switch (platform.type)
|
||||||
{
|
{
|
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case PlatformManager.PlatformType.Push:
|
case PlatformManager.PlatformType.Push:
|
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pushObject = other.gameObject;
|
|
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pullObject = null;
|
|
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break;
|
break;
|
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case PlatformManager.PlatformType.Pull:
|
case PlatformManager.PlatformType.Pull:
|
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pullObject = other.gameObject;
|
|
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pushObject = null;
|
|
||||||
break;
|
break;
|
||||||
case PlatformManager.PlatformType.RotateY:
|
case PlatformManager.PlatformType.RotateY:
|
||||||
break;
|
break;
|
||||||
@ -282,20 +268,20 @@ public class PlayerController : MonoBehaviour
|
|||||||
}
|
}
|
||||||
if (other.GetContact(0).normal == other.transform.forward
|
if (other.GetContact(0).normal == other.transform.forward
|
||||||
|| other.GetContact(0).normal == -other.transform.forward
|
|| other.GetContact(0).normal == -other.transform.forward
|
||||||
|| other.GetContact(0).normal == -other.transform.right
|
|
||||||
|| other.GetContact(0).normal == other.transform.right
|
|
||||||
|| (other.GetContact(0).normal != -other.transform.up
|
|| (other.GetContact(0).normal != -other.transform.up
|
||||||
&& other.GetContact(0).normal != other.transform.up)
|
&& other.GetContact(0).normal != other.transform.up
|
||||||
|
&& other.GetContact(0).normal != -other.transform.right
|
||||||
|
&& other.GetContact(0).normal != other.transform.right)
|
||||||
)
|
)
|
||||||
{
|
{
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
Vector3 gDirection = -other.GetContact(0).normal;
|
Vector3 gDirection = -transform.up;
|
||||||
saveDirection = gDirection;
|
saveDirection = -other.GetContact(0).normal;
|
||||||
if (platform == null)
|
if (platform == null)
|
||||||
{
|
{
|
||||||
gDirection = -other.GetContact(0).normal;
|
gDirection = -transform.up;
|
||||||
}
|
}
|
||||||
platformForward = other.transform.forward;
|
platformForward = other.transform.forward;
|
||||||
platformRight = other.transform.right;
|
platformRight = other.transform.right;
|
||||||
|
@ -9,14 +9,14 @@ EditorUserSettings:
|
|||||||
value: 5b53500307070b0b0b0f5a2648735a4412154f737d2b2536782f1e32e0b86c3a
|
value: 5b53500307070b0b0b0f5a2648735a4412154f737d2b2536782f1e32e0b86c3a
|
||||||
flags: 0
|
flags: 0
|
||||||
RecentlyUsedSceneGuid-1:
|
RecentlyUsedSceneGuid-1:
|
||||||
value: 5150040003515f5f585f552011755e4446154e2e2a2a7e347c2c4965b1b4366a
|
|
||||||
flags: 0
|
|
||||||
RecentlyUsedSceneGuid-2:
|
|
||||||
value: 50080c5756540a5e095b0d7a11210644154f1b7f782922642f281b35b0b86c6d
|
value: 50080c5756540a5e095b0d7a11210644154f1b7f782922642f281b35b0b86c6d
|
||||||
flags: 0
|
flags: 0
|
||||||
RecentlyUsedSceneGuid-3:
|
RecentlyUsedSceneGuid-2:
|
||||||
value: 5a5757560101590a5d0c0e24427b5d44434e4c7a7b7a23677f2b4565b7b5353a
|
value: 5a5757560101590a5d0c0e24427b5d44434e4c7a7b7a23677f2b4565b7b5353a
|
||||||
flags: 0
|
flags: 0
|
||||||
|
RecentlyUsedSceneGuid-3:
|
||||||
|
value: 5150040003515f5f585f552011755e4446154e2e2a2a7e347c2c4965b1b4366a
|
||||||
|
flags: 0
|
||||||
RecentlyUsedScenePath-0:
|
RecentlyUsedScenePath-0:
|
||||||
value: 22424703114646680e0b0227036c6c111b07142f1f2b233e2867083debf42d
|
value: 22424703114646680e0b0227036c6c111b07142f1f2b233e2867083debf42d
|
||||||
flags: 0
|
flags: 0
|
||||||
|
Loading…
Reference in New Issue
Block a user