24 lines
488 B
C#
24 lines
488 B
C#
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class ObjectManager : MonoBehaviour
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{
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public enum ObjectType {Nothing, Door, PushPull, Drag, Ladder};
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public ObjectType objectType = ObjectType.Nothing;
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private Rigidbody rigidBody;
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// Start is called before the first frame update
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void Start()
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{
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rigidBody = GetComponent<Rigidbody>();
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}
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// Update is called once per frame
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void Update()
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{
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}
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}
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